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Copy pathAnti Furry lol.lua
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Anti Furry lol.lua
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loadstring(game:HttpGet("https://raw.githubusercontent.com/Tescalus/Pendulum-Hubs-Source/main/Reanimation.lua"))()
mouse = game.Players.LocalPlayer:GetMouse()
local rhandclone = game.Workspace.non.Torso["Right Shoulder"]:Clone()
game.Workspace.non.Torso["Right Shoulder"]:Remove()
local rhandweld = Instance.new("Weld", game.Workspace.non.Torso)
rhandweld.Part0 = game.Workspace.non.Torso
rhandweld.Part1 = game.Workspace.non["Right Arm"]
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
local lhandclone = game.Workspace.non.Torso["Left Shoulder"]:Clone()
game.Workspace.non.Torso["Left Shoulder"]:Remove()
local lhandweld = Instance.new("Weld", game.Workspace.non.Torso)
lhandweld.Part0 = game.Workspace.non.Torso
lhandweld.Part1 = game.Workspace.non["Left Arm"]
lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
local llegclone = game.Workspace.non.Torso["Left Hip"]:Clone()
game.Workspace.non.Torso["Left Hip"]:Remove()
local llegweld = Instance.new("Weld", game.Workspace.non.Torso)
llegweld.Part0 = game.Workspace.non.Torso
llegweld.Part1 = game.Workspace.non["Left Leg"]
llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
local rlegclone = game.Workspace.non.Torso["Right Hip"]:Clone()
game.Workspace.non.Torso["Right Hip"]:Remove()
local rlegweld = Instance.new("Weld", game.Workspace.non.Torso)
rlegweld.Part0 = game.Workspace.non.Torso
rlegweld.Part1 = game.Workspace.non["Right Leg"]
rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
local rootjointclone = game.Workspace.non.HumanoidRootPart.RootJoint:Clone()
game.Workspace.non.HumanoidRootPart.RootJoint:Remove()
local humanoidrootpart = Instance.new("Weld", game.Workspace.non.Torso)
humanoidrootpart.Part0 = game.Workspace.non.HumanoidRootPart
humanoidrootpart.Part1 = game.Workspace.non.Torso
local heed = game.Workspace.non.Torso["Neck"]:Clone()
local headweld = Instance.new("Weld", game.Workspace.non.Torso)
headweld.Part0 = game.Workspace.non.Torso
headweld.Part1 = game.Workspace.non.Head
headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
game.Workspace.non.Torso.Neck:Remove()
game.Workspace.non.Humanoid.WalkSpeed = 25
game.Workspace.non.Humanoid.MaxHealth = math.huge
game.Workspace.non.Humanoid.Health = math.huge
Sound0 = Instance.new("Sound")
Sound0.Volume = 5
Sound0.Parent = game.Workspace.non.Head
Sound0.SoundId = "rbxassetid://1103329236"
Sound0.Looped = true
Sound0:Play()
canwalk = true
howmuch = 0
hittd = false
function change(key)
if key == "w" or key == "a" or key == "s" or key == "d" then
howmuch = howmuch + 1
end
end
function otherchange(key)
if key == "w" or key == "a" or key == "s" or key == "d" then
howmuch = howmuch - 1
end
end
mouse.KeyDown:connect(change)
mouse.KeyUp:connect(otherchange)
--By Rufus14
mouse = game.Players.LocalPlayer:GetMouse()
using = false
hittd = false
--Converted with ttyyuu12345's model to script plugin v4
local txtfag = Instance.new("BillboardGui", game.Workspace.non.Head)
txtfag.Adornee = suckadick
txtfag.Name = "kys nigga"
txtfag.Size = UDim2.new(2, 0, 1.2, 0)
txtfag.StudsOffset = Vector3.new(-5, 3, 0)
local textfag = Instance.new("TextLabel", txtfag)
textfag.Size = UDim2.new(6, 0, 1, 0)
textfag.FontSize = "Size8"
textfag.TextScaled = true
textfag.TextTransparency = 0
textfag.BackgroundTransparency = 1
textfag.TextTransparency = 0
textfag.TextStrokeTransparency = 0
textfag.Font = "Cartoon"
textfag.TextStrokeColor3 = Color3.new(0, 1, 0)
v = Instance.new("Part")
v.Name = "ColorBrick"
v.Parent = part
v.FormFactor = "Symmetric"
v.Anchored = true
v.CanCollide = false
v.BottomSurface = "Smooth"
v.TopSurface = "Smooth"
v.Size = Vector3.new(10, 5, 3)
v.Transparency = 0.7
v.BrickColor = game.Workspace.non.Torso.BrickColor
v.Transparency = 1
textfag.TextColor3 = v.BrickColor.Color
textfag.TextStrokeColor3 = Color3.new(0, 0, 0)
v.Shape = "Block"
textfag.Text = "Script By Rufus14"
wait(2)
textfag.Text = "lol"
wait(0.3)
textfag.Text = game.Workspace.non.Name.." The Brutal Anti-Furry"
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Model0 = Instance.new("Model")
Part1 = Instance.new("Part")
Weld2 = Instance.new("Weld")
Part3 = Instance.new("Part")
Decal4 = Instance.new("Decal")
Decal5 = Instance.new("Decal")
Model0.Name = "Flagloldiefurshits"
Model0.Parent = mas
Part1.Name = "Stick"
Part1.Parent = Model0
Part1.Material = Enum.Material.Wood
Part1.BrickColor = BrickColor.new("Dark orange")
Part1.Rotation = Vector3.new(0, 0, 126)
Part1.Shape = Enum.PartType.Cylinder
Part1.Size = Vector3.new(5.71999931, 0.319999993, 0.839999914)
Part1.CFrame = CFrame.new(-11.7340431, 3.40531874, -51.7842827, -0.58777535, -0.809025586, 0, 0.809025586, -0.58777535, 0, 0, 0, 1)
Part1.BottomSurface = Enum.SurfaceType.Smooth
Part1.TopSurface = Enum.SurfaceType.Smooth
Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
Part1.Position = Vector3.new(-11.7340431, 3.40531874, -51.7842827)
Part1.Orientation = Vector3.new(0, 0, 126)
Part1.Color = Color3.new(0.627451, 0.372549, 0.207843)
Weld2.Parent = Part1
Weld2.C0 = CFrame.new(1.73310661, 1.69616222, 0.00998687744, -2.56299973e-06, 1.00000119, 0, -1.00000119, -2.56299973e-06, 0, 0, 0, 1)
Weld2.Part0 = Part1
Weld2.Part1 = Part3
Part3.Name = "Flag"
Part3.Parent = Model0
Part3.BrickColor = BrickColor.new("Really black")
Part3.Rotation = Vector3.new(0, 0, 36)
Part3.Size = Vector3.new(3.32999945, 2.10000038, 0.0700000003)
Part3.CFrame = CFrame.new(-14.124959, 3.81048417, -51.7742958, 0.809026122, -0.587772548, 0, 0.587772548, 0.809026122, 0, 0, 0, 1)
Part3.BottomSurface = Enum.SurfaceType.Smooth
Part3.Color = Color3.new(0, 0, 0)
Part3.Position = Vector3.new(-14.124959, 3.81048417, -51.7742958)
Part3.Orientation = Vector3.new(0, 0, 36)
Part3.Color = Color3.new(0, 0, 0)
Decal4.Parent = Part3
Decal4.Texture = "rbxassetid://1150731665"
Decal5.Name = "Decal1"
Decal5.Parent = Part3
Decal5.Texture = "rbxassetid://1150731665"
Decal5.Face = Enum.NormalId.Back
for i,v in pairs(mas:GetChildren()) do
v.Parent = game:GetService("Players").LocalPlayer.Character
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
weld = Instance.new("Weld", game.Workspace.non.Torso)
weld.Part0 = game.Workspace.non.Torso
weld.Part1 = Part1
weld.C0 = CFrame.new(-0.244045258, 0.405305624, 0.555713654, -0.58777535, -0.809025586, -5.23747954e-22, 0.809025586, -0.58777535, 3.13253081e-22, -5.61275872e-22, -2.39603033e-22, 1)
local punch = Instance.new("Sound", game.Workspace.non["Right Arm"])
punch.Volume = 3
punch.SoundId = "rbxassetid://131237241"
punch.TimePosition = 0
local FILTHYPRANK = Instance.new("Sound", game.Workspace.non["Head"])
FILTHYPRANK.Volume = 10
FILTHYPRANK.SoundId = "rbxassetid://676845644"
FILTHYPRANK.TimePosition = 3.6
local thunder = Instance.new("Sound", game.Workspace.non["Right Arm"])
thunder.Volume = 3
thunder.SoundId = "rbxassetid://130818250"
thunder.TimePosition = 0.4
local meme = Instance.new("Sound", game.Workspace.non["Right Arm"])
meme.Volume = 3
meme.SoundId = "rbxassetid://138677306"
local gore = Instance.new("Sound", game.Workspace.non["Right Arm"])
gore.Volume = 4
gore.SoundId = "rbxassetid://429400881"
gore.TimePosition = 0
canbefps = false
function switchfps(key)
key = key:lower()
if key == "z" then
if canbefps then
canbefps = false
else
canbefps = true
end
end
end
mouse.KeyDown:connect(switchfps)
function fps()
if canbefps then
workspace.CurrentCamera.CFrame = game.Workspace.non.Head.CFrame * CFrame.new(0,0,-0.9)
end
end
game:GetService("RunService").RenderStepped:connect(fps)
function tentaclekick(key)
if key == "f" and not using then
using = true
canwalk = false
for i = 0,0.7 , 0.05 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.97511852, -0.684444427, 1, 7.09343726e-27, -1.96394811e-26, -1.65597681e-26, 0.829041839, -0.55919075, 1.19149551e-26, 0.55919075, 0.829041839),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69545364, 1.02498245, 1, 8.33037116e-27, -8.30512761e-27, 1.84277907e-27, 0.587786973, 0.809019029, 1.17634938e-26, -0.809019029, 0.587786973),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
game:GetService("RunService").RenderStepped:wait()
end
FILTHYPRANK.TimePosition = 3.8
FILTHYPRANK:Play()
wait(0.6)
local sensoryee = Instance.new("Part", game.Workspace.non["Right Leg"])
sensoryee.Size = Vector3.new(1,1,1)
sensoryee.CanCollide = false
sensoryee.Transparency = 0
sensoryee:BreakJoints()
local weldsensor = Instance.new("Weld", sensoryee)
weldsensor.Part0 = game.Workspace.non["Right Leg"]
weldsensor.Part1 = sensoryee
weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
local function tentacleshot(part)
sensoryee:destroy()
local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
if humanoid then
local canscan = true
for i,v in pairs(humanoid.Parent:GetChildren()) do
if v.ClassName == "Hat" or v.ClassName == "Accessory" then
if v:findFirstChild("Handle") then
if v.Handle:findFirstChild("Mesh") then
if canscan and v.Handle.Mesh.MeshId == "rbxassetid://188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=188699722" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=170939831" or v.Handle.Mesh.MeshId == "rbxassetid://170939831" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=135446047" or v.Handle.Mesh.MeshId == "rbxassetid://135446047" or v.Handle.Mesh.MeshId == "rbxassetid://335037790" or v.Handle.Mesh.MeshId == "rbxassetid://361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=361948302" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=1374148" or v.Handle.Mesh.MeshId == "rbxassetid://1374148" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Handle.Mesh.MeshId == "rbxassetid://112495973" or v.Name == "FoxTail" or v.Name == "Zootopia_FoxEars" or v.Name == "FurryCatTail" or v.Handle.Mesh.MeshId == "http://www.roblox.com/asset/?id=112495973" or v.Name == "ArcticFoxHead" then
canscan = false
hittd = true
local furfaggrowl = Instance.new("Sound", humanoid.Parent.Head)
furfaggrowl.SoundId = "rbxassetid://534269232"
furfaggrowl.Volume = 7
furfaggrowl:Play()
punch:Play()
local rhandclone = humanoid.Parent.Torso["Right Shoulder"]:Clone()
local rhandweld = Instance.new("Weld", humanoid.Parent.Torso)
rhandweld.Part0 = humanoid.Parent.Torso
rhandweld.Part1 = humanoid.Parent["Right Arm"]
rhandweld.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
local lhandweld = Instance.new("Weld", humanoid.Parent.Torso)
lhandweld.Part0 = humanoid.Parent.Torso
lhandweld.Part1 = humanoid.Parent["Left Arm"]
lhandweld.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
local llegclone = humanoid.Parent.Torso["Left Hip"]:Clone()
local llegweld = Instance.new("Weld", humanoid.Parent.Torso)
llegweld.Part0 = humanoid.Parent.Torso
llegweld.Part1 = humanoid.Parent["Left Leg"]
llegweld.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
local rlegclone = humanoid.Parent.Torso["Right Hip"]:Clone()
local rlegweld = Instance.new("Weld", humanoid.Parent.Torso)
rlegweld.Part0 = humanoid.Parent.Torso
rlegweld.Part1 = humanoid.Parent["Right Leg"]
rlegweld.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
local rootjointclone = humanoid.Parent.HumanoidRootPart.RootJoint:Clone()
local humanoidrootpart = Instance.new("Weld", humanoid.Parent.Torso)
humanoidrootpart.Part0 = humanoid.Parent.HumanoidRootPart
humanoidrootpart.Part1 = humanoid.Parent.Torso
local heed = humanoid.Parent.Torso["Neck"]:Clone()
local headweld = Instance.new("Weld", humanoid.Parent.Torso)
headweld.Part0 = humanoid.Parent.Torso
headweld.Part1 = humanoid.Parent.Head
headweld.C0 = headweld.C0 * CFrame.new(0,1.5,0)
for i = 0,0.7 , 0.07 do
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.44868422, -0.453197479, 1, -1.21169035e-27, -1.77209714e-26, 9.14779977e-27, 0.898803353, 0.438370585, 1.58529488e-26, -0.438370407, 0.898803115),i)
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.74549341, -0.405010223, 1, 9.08231085e-23, -5.80211714e-22, -2.65675327e-22, 0.951063275, -0.309020281, 5.23751791e-22, 0.309020311, 0.951063037),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -2.04146266, 0.317977905, 1, 2.83790199e-22, -5.14157122e-22, -2.65675327e-22, 0.999398291, 0.0348992832, 5.23751791e-22, -0.0348991863, 0.999398053),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-0.610451698, -0.249120951, -0.451892853, 0.743151546, -0.374165177, -0.554731011, 2.00528552e-06, 0.82904911, -0.559189737, 0.669127941, 0.415561259, 0.616110206),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(0.849339485, -0.124854803, -0.655277252, 0.559177101, 0.337202102, 0.757374227, 0.0866425484, 0.884781837, -0.457896292, -0.824514329, 0.321665913, 0.465533555),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006),i)
game:GetService("RunService").RenderStepped:wait()
end
wait(6)
humanoid.Parent:BreakJoints()
end
end
end
end
end
end
end
sensoryee.Touched:connect(tentacleshot)
for i = 0,0.7 , 0.07 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.84595358, 0.746810913, 1, -6.61380983e-27, 1.04154883e-25, -4.31315925e-26, 0.882951677, 0.469469398, -9.49662312e-26, -0.469469309, 0.882951558),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.43540072, -1.26526642, 1, 2.01948392e-28, -3.07592644e-26, -2.91971503e-26, 0.309028178, -0.951055586, 9.39060022e-27, 0.951055467, 0.309028089),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006):inverse(),i)
game:GetService("RunService").RenderStepped:wait()
end
wait(0.2)
sensoryee:destroy()
FILTHYPRANK:Stop()
canwalk = true
using = false
end
end
mouse.KeyDown:connect(tentaclekick)
function attacc(key)
key = key:lower()
if key == "r" and not using then
using = true
canwalk = false
for i = 0,1 , 0.02 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
canwalk = false
armcanattack = true
for i = 0,1 , 0.1 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
local function touched(part)
local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
if humanoid and armcanattack then
canwalk = false
hittd = true
punch:Play()
armcanattack = false
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
for i = 1,5 do
canwalk = false
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.2 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.2 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
end
for i = 1,5 do
canwalk = false
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.35 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.35 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
end
for i = 1,5 do
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.4 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.4 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
end
for i = 1,20 do
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.4 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
for i = 0,1 , 0.4 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.17093325, 0.566676855, -0.588714123, 0.326090425, 0.945334494, 0.00191744766, 0.0820002183, -0.0262649618, -0.996286333, -0.941772997, 0.325036645, -0.0860823616),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.03311968, 0.461995363, -0.38648963, 0.618004739, -0.781325519, -0.0871556699, 0.618887961, 0.551870644, -0.558942437, 0.484814674, 0.291489393, 0.824611425),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
local punchclone = punch:Clone()
punchclone.Parent = game.Workspace.non["Right Arm"]
punchclone:Play()
end
armcanattack = false
canwalk = true
using = false
humanoid.Parent:BreakJoints()
local boom = Instance.new("Explosion", workspace)
boom.Position = humanoid.Parent.Torso.Position
boom.BlastRadius = 0.5
local hitoof = Instance.new("Sound", humanoid.Parent.Head)
hitoof.SoundId = "rbxassetid://771324077"
hitoof.Volume = 3
hitoof.TimePosition = 5.1
hitoof:Play()
local explosion = Instance.new("Sound", humanoid.Parent.Head)
explosion.SoundId = "rbxassetid://130803364"
explosion.Volume = 10
explosion:Play()
wait(1.5)
explosion:Stop()
hitoof:Stop()
end
end
game.Workspace.non["Right Arm"].Touched:connect(touched)
armcanattack = false
canwalk = true
using = false
end
end
mouse.KeyDown:connect(attacc)
function kickthefurfag(key)
if key == "g" and not using then
using = true
canwalk = false
hittd = false
local sensoryee1 = Instance.new("Part", game.Workspace.non["Right Leg"])
sensoryee1.Size = Vector3.new(1,1,1)
sensoryee1.CanCollide = false
sensoryee1.Transparency = 0
sensoryee1:BreakJoints()
local weldsensor = Instance.new("Weld", sensoryee1)
weldsensor.Part0 = game.Workspace.non["Right Leg"]
weldsensor.Part1 = sensoryee1
weldsensor.C0 = weldsensor.C0 * CFrame.new(0,-0.5,0)
local function kicked(part)
sensoryee1:destroy()
local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
if humanoid then
--canbefps = true
hittd = true
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
game.Workspace.non.Humanoid.WalkSpeed = 0
game.Workspace.non.Humanoid.JumpPower = 0
punch:Play()
wait(0.5)
for i = 0,1 , 0.05 do
headweld.C0 = headweld.C0:lerp(CFrame.new(0.0192918777, 1.54277778, -0.552471161, 0.999394238, 0.0267358776, -0.0224312302, -2.599965e-06, 0.642803192, 0.766039133, 0.0348992571, -0.765574396, 0.642409086),i)
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.97511852, -0.684444427, 1, 7.09343726e-27, -1.96394811e-26, -1.65597681e-26, 0.829041839, -0.55919075, 1.19149551e-26, 0.55919075, 0.829041839),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.69545364, 1.02498245, 1, 8.33037116e-27, -8.30512761e-27, 1.84277907e-27, 0.587786973, 0.809019029, 1.17634938e-26, -0.809019029, 0.587786973),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.150976658, -0.603237152, 1, -3.70407732e-22, -4.55732897e-22, -2.65674116e-22, 0.406738937, -0.913547099, 5.23749266e-22, 0.913547099, 0.406738907),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 1, 1.80491375e-26, -5.65455497e-27, -1.84277907e-26, 0.866028428, -0.499996245, -4.08945493e-27, 0.499996245, 0.866028428):inverse(),i)
game:GetService("RunService").RenderStepped:wait()
end
humanoid.Parent.Torso.CFrame = game.Workspace.non.Torso.CFrame * CFrame.new(0,0,-3)
humanoid.Parent.Torso.CFrame = CFrame.new(humanoid.Parent.Torso.Position,game.Workspace.non.Torso.Position)
wait(0.3)
for i = 0,1 , 0.07 do
headweld.C0 = headweld.C0:lerp(CFrame.new(0.0192918777, 1.54277778, -0.552471161, 0.999394238, 0.0267358776, -0.0224312302, -2.599965e-06, 0.642803192, 0.766039133, 0.0348992571, -0.765574396, 0.642409086),i)
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.5, -1.84595358, 0.746810913, 1, -6.61380983e-27, 1.04154883e-25, -4.31315925e-26, 0.882951677, 0.469469398, -9.49662312e-26, -0.469469309, 0.882951558),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.5, -1.43540072, -1.26526642, 1, 2.01948392e-28, -3.07592644e-26, -2.91971503e-26, 0.309028178, -0.951055586, 9.39060022e-27, 0.951055467, 0.309028089),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.50000048, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.5, 0.15097785, 0.536071777, 1, 5.85133651e-22, 5.01299648e-23, -2.65674166e-22, 0.374605715, 0.927186906, 5.23749266e-22, -0.927186787, 0.374605745),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006):inverse(),i)
game:GetService("RunService").RenderStepped:wait()
end
humanoid.Parent.Torso.CFrame = game.Workspace.non.Torso.CFrame * CFrame.new(0,0,-4)
humanoid.Parent.Torso.CFrame = CFrame.new(humanoid.Parent.Torso.Position,game.Workspace.non.Torso.Position)
--local rhandclonefur = humanoid.Parent.Torso["Right Shoulder"]:Clone()
local rhandweldfur = Instance.new("Weld", humanoid.Parent.Torso)
rhandweldfur.Part0 = humanoid.Parent.Torso
rhandweldfur.Part1 = humanoid.Parent["Right Arm"]
rhandweldfur.C0 = CFrame.new(1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
local lhandweldfur = Instance.new("Weld", humanoid.Parent.Torso)
lhandweldfur.Part0 = humanoid.Parent.Torso
lhandweldfur.Part1 = humanoid.Parent["Left Arm"]
lhandweldfur.C0 = CFrame.new(-1.5, 0, 0, 1, -1.6395192e-43, 0, -1.6395192e-43, 1, 0, 0, 0, 1)
--local llegclone = humanoid.Parent.Torso["Left Hip"]:Clone()
local llegweldfur = Instance.new("Weld", humanoid.Parent.Torso)
llegweldfur.Part0 = humanoid.Parent.Torso
llegweldfur.Part1 = humanoid.Parent["Left Leg"]
llegweldfur.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
--local rlegclone = humanoid.Parent.Torso["Right Hip"]:Clone()
local rlegweldfur = Instance.new("Weld", humanoid.Parent.Torso)
rlegweldfur.Part0 = humanoid.Parent.Torso
rlegweldfur.Part1 = humanoid.Parent["Right Leg"]
rlegweldfur.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
--local rootjointclone = humanoid.Parent.HumanoidRootPart.RootJoint:Clone()
local humanoidrootpartfur = Instance.new("Weld", humanoid.Parent.Torso)
humanoidrootpartfur.Part0 = humanoid.Parent.HumanoidRootPart
humanoidrootpartfur.Part1 = humanoid.Parent.Torso
--local heed = humanoid.Parent.Torso["Neck"]:Clone()
local headweldfur = Instance.new("Weld", humanoid.Parent.Torso)
headweldfur.Part0 = humanoid.Parent.Torso
headweldfur.Part1 = humanoid.Parent.Head
headweldfur.C0 = headweld.C0 * CFrame.new(0,1.5,0)
for i = 0,0.7 , 0.07 do
headweldfur.C0 = headweldfur.C0:lerp(CFrame.new(0, 1.44868422, -0.453197479, 1, -1.21169035e-27, -1.77209714e-26, 9.14779977e-27, 0.898803353, 0.438370585, 1.58529488e-26, -0.438370407, 0.898803115),i)
llegweldfur.C0 = llegweldfur.C0:lerp(CFrame.new(-0.5, -1.74549341, -0.405010223, 1, 9.08231085e-23, -5.80211714e-22, -2.65675327e-22, 0.951063275, -0.309020281, 5.23751791e-22, 0.309020311, 0.951063037),i)
rlegweldfur.C0 = rlegweldfur.C0:lerp(CFrame.new(0.5, -2.04146266, 0.317977905, 1, 2.83790199e-22, -5.14157122e-22, -2.65675327e-22, 0.999398291, 0.0348992832, 5.23751791e-22, -0.0348991863, 0.999398053),i)
lhandweldfur.C0 = lhandweldfur.C0:lerp(CFrame.new(-0.610451698, -0.249120951, -0.451892853, 0.743151546, -0.374165177, -0.554731011, 2.00528552e-06, 0.82904911, -0.559189737, 0.669127941, 0.415561259, 0.616110206),i)
rhandweldfur.C0 = rhandweldfur.C0:lerp(CFrame.new(0.849339485, -0.124854803, -0.655277252, 0.559177101, 0.337202102, 0.757374227, 0.0866425484, 0.884781837, -0.457896292, -0.824514329, 0.321665913, 0.465533555),i)
humanoidrootpartfur.C0 = humanoidrootpartfur.C0:lerp(CFrame.new(0, -1.90734863e-06, 0, 1, 3.5038046e-26, -5.8766982e-26, -1.03372333e-26, 0.927190065, 0.374597758, 6.76022241e-26, -0.374597758, 0.927190006),i)
game:GetService("RunService").RenderStepped:wait()
end
for i = 0,1 , 0.04 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
for i = 0,0.8 , 0.1 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
punch:Play()
for i = 0,0.7 , 0.07 do
headweldfur.C0 = headweldfur.C0:lerp(CFrame.new(0, 1.50000215, 0, 0.766045749, -1.161559e-06, -0.642787516, 0.219843611, 0.939695835, 0.261998117, 0.60402292, -0.342014879, 0.719850183),i)
llegweldfur.C0 = llegweldfur.C0:lerp(CFrame.new(-0.5, -1.74549341, -0.405010223, 1, 9.08231085e-23, -5.80211714e-22, -2.65675327e-22, 0.951063275, -0.309020281, 5.23751791e-22, 0.309020311, 0.951063037),i)
rlegweldfur.C0 = rlegweldfur.C0:lerp(CFrame.new(0.5, -2.04146266, 0.317977905, 1, 2.83790199e-22, -5.14157122e-22, -2.65675327e-22, 0.999398291, 0.0348992832, 5.23751791e-22, -0.0348991863, 0.999398053),i)
lhandweldfur.C0 = lhandweldfur.C0:lerp(CFrame.new(-0.610451698, -0.249120951, -0.451892853, 0.743151546, -0.374165177, -0.554731011, 2.00528552e-06, 0.82904911, -0.559189737, 0.669127941, 0.415561259, 0.616110206),i)
rhandweldfur.C0 = rhandweldfur.C0:lerp(CFrame.new(0.849339485, -0.124854803, -0.655277252, 0.559177101, 0.337202102, 0.757374227, 0.0866425484, 0.884781837, -0.457896292, -0.824514329, 0.321665913, 0.465533555),i)
humanoidrootpartfur.C0 = humanoidrootpartfur.C0:lerp(CFrame.new(0, 0, 0, 0.829042554, -2.76325771e-08, 0.559185505, 0.116260171, 0.978148758, -0.172366142, -0.546966553, 0.207909778, 0.810926855):inverse(),i)
game:GetService("RunService").RenderStepped:wait()
end
for i = 0,1 , 0.04 do
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.48563504, -0.102214813, 1, 6.31088724e-30, -1.00974196e-28, -2.5243549e-29, 0.990270674, 0.139171436, -5.04870979e-29, -0.139171436, 0.990270674),i)
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.606146812, -2.0409379, 0.23392868, 0.994522691, 0.104527831, 4.48272353e-09, -0.10395515, 0.989075184, 0.104526937, 0.0109259691, -0.103954434, 0.994521797),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.56223869, 0.00435209274, 0, 0.997564316, 0.0697554871, 0, -0.0697554871, 0.997564316, 0, 0, 2.5243549e-29, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.589343071, -2.06024575, -0.139556885, 0.997564077, -0.0693742931, 0.0072911568, 0.0697562397, 0.992102206, -0.104268931, 1.75914945e-08, 0.104523741, 0.994524658),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.61233902, 0.0157878399, 0, 0.990270674, -0.139171436, 5.04870979e-29, 0.139171436, 0.990270674, 2.01948392e-28, 1.00974196e-28, 2.27191941e-28, 1),i)
game:GetService("RunService").RenderStepped:wait()
end
--Converted with ttyyuu12345's model to script plugin v4
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Part0 = Instance.new("Part")
SpecialMesh1 = Instance.new("SpecialMesh")
Part0.Parent = mas
Part0.Rotation = Vector3.new(0, -90, 0)
Part0.Size = Vector3.new(1.77999985, 0.590000093, 0.520000041)
Part0.CFrame = CFrame.new(8.2007246, 1.93281543, 34.3707199, -5.06630215e-07, -4.61939294e-07, -1.00000072, -2.38420171e-07, 1.00000286, -5.51347796e-07, 1.00000191, -2.38416533e-07, 1.99676788e-06)
Part0.Position = Vector3.new(8.2007246, 1.93281543, 34.3707199)
Part0.Orientation = Vector3.new(0, -90, 0)
Part0.CanCollide = false
SpecialMesh1.Parent = Part0
SpecialMesh1.MeshId = "rbxassetid://442337985"
SpecialMesh1.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
SpecialMesh1.TextureId = "rbxassetid://442337993"
SpecialMesh1.MeshType = Enum.MeshType.FileMesh
SpecialMesh1.Scale = Vector3.new(0.300000012, 0.300000012, 0.300000012)
for i,v in pairs(mas:GetChildren()) do
v.Parent = game:GetService("Players").LocalPlayer.Character
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
Part0:BreakJoints()
local welddl = Instance.new("Weld", Part0)
welddl.Part0 = game.Workspace.non["Right Arm"]
welddl.Part1 = Part0
welddl.C0 = CFrame.new(-0.039276123, -1.06721604, -1.0592804, 1.19219067e-07, -4.84290979e-07, -1.00000036, -1.19210583e-07, 1.00000143, -5.28995145e-07, 1.00000095, -1.19207265e-07, 1.3709174e-06)
for i = 0,1 , 0.02 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
--lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
for i = 0,0.8 , 0.1 do
welddl.C0 = welddl.C0:lerp(CFrame.new(0.149496078, -1.75397778, -0.0924315453, -0.0348965228, -0.999374568, -0.00571133196, 0.99939096, -0.0348971486, 3.4943223e-06, -0.000202797353, -0.00570772588, 0.999983847),i)
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(2.00869942, 0.777726173, -0.51766777, 0.524389982, -0.809043169, 0.265451282, 0.020352006, -0.299755126, -0.953799188, 0.851234913, 0.505565226, -0.14072293),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
humanoid.PlatformStand = true
humanoid.JumpPower = 0
humanoid.WalkSpeed = 0
for i,v in pairs(humanoid.Parent.Torso:GetChildren()) do
if v.ClassName == "Weld" then
v:destroy()
end
end
canwalk = true
canbefps = false
game.Workspace.non.Humanoid.WalkSpeed = 25
game.Workspace.non.Humanoid.JumpPower = 50
using = false
Part0:Destroy()
if humanoid.Parent:findFirstChild("Health") then
humanoid.Parent.Health:Remove()
humanoid.Health = 0.001
for i,v in pairs(humanoid.Parent:GetChildren()) do
if v.ClassName == "Part" then
for q,w in pairs(v:GetChildren()) do
if w.ClassName == "Part" then
w:destroy()
end
end
end
end
end
if humanoid.Parent:findFirstChild("Torso") then
humanoid.Parent.Torso.Velocity = mouse.Hit.lookVector * 35
for i,v in pairs(humanoid.Parent.Torso:GetChildren()) do
if v.ClassName == "Motor6D" then
if v.Name == "Neck" then
else
v:destroy()
end
end
end
end
humanoid.WalkSpeed = 0
humanoid.JumpPower = 0
humanoid.Health = 0
if humanoid.Parent:findFirstChild("Right Arm") then
local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
attachment.Position = Vector3.new(1, 1, 0)
local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
ball.Attachment0 = humanoid.Parent["Right Arm"].RightShoulderAttachment
ball.Attachment1 = attachment
local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
collidepartofleftleg.Name = "Bone"
collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
collidepartofleftleg.Transparency = 1
collidepartofleftleg:BreakJoints()
local weeld = Instance.new("Weld", collidepartofleftleg)
weeld.Part0 = humanoid.Parent["Right Arm"]
weeld.Part1 = collidepartofleftleg
weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
end
if humanoid.Parent:findFirstChild("Left Arm") then
local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
attachment.Position = Vector3.new(1, 1, 0)
local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
ball.Attachment0 = humanoid.Parent.Torso.LeftCollarAttachment
ball.Attachment1 = humanoid.Parent["Left Arm"].LeftShoulderAttachment
local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
collidepartofleftleg.Name = "Bone"
collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
collidepartofleftleg.Transparency = 1
collidepartofleftleg:BreakJoints()
local weeld = Instance.new("Weld", collidepartofleftleg)
weeld.Part0 = humanoid.Parent["Left Arm"]
weeld.Part1 = collidepartofleftleg
weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
end
if humanoid.Parent:findFirstChild("Right Leg") then
local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
attachment.Position = Vector3.new(0.5, -1, 0)
local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
ball.Attachment0 = humanoid.Parent["Right Leg"].RightFootAttachment
ball.Attachment1 = attachment
humanoid.Parent["Right Leg"].RightFootAttachment.Position = Vector3.new(0, 1, 0)
local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
collidepartofleftleg.Name = "Bone"
collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
collidepartofleftleg.Transparency = 1
collidepartofleftleg:BreakJoints()
local weeld = Instance.new("Weld", collidepartofleftleg)
weeld.Part0 = humanoid.Parent["Right Leg"]
weeld.Part1 = collidepartofleftleg
weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
end
if humanoid.Parent:findFirstChild("Left Leg") then
local attachment = Instance.new("Attachment", humanoid.Parent.Torso)
attachment.Position = Vector3.new(-0.5, -1, 0)
local ball = Instance.new("BallSocketConstraint", humanoid.Parent)
ball.Attachment0 = humanoid.Parent["Left Leg"].LeftFootAttachment
ball.Attachment1 = attachment
humanoid.Parent["Left Leg"].LeftFootAttachment.Position = Vector3.new(0, 1, 0)
local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
collidepartofleftleg.Name = "Bone"
collidepartofleftleg.Size = Vector3.new(0.8,1.4,0.8)
collidepartofleftleg.Transparency = 1
collidepartofleftleg:BreakJoints()
local weeld = Instance.new("Weld", collidepartofleftleg)
weeld.Part0 = humanoid.Parent["Left Leg"]
weeld.Part1 = collidepartofleftleg
weeld.C0 = weeld.C0 * CFrame.new(0,-0.3,0)
end
if humanoid.Parent:findFirstChild("Head") then
local attachment = Instance.new("Attachment", humanoid.Parent.Head)
attachment.Position = Vector3.new(0, -0.5, 0)
humanoid.Parent.Torso.NeckAttachment.Visible = false
humanoid.Parent.Torso.NeckAttachment.Position = humanoid.Parent.Torso.NeckAttachment.Position + Vector3.new(0,0,0)
local ball = Instance.new("HingeConstraint", humanoid.Parent)
ball.Attachment0 = humanoid.Parent.Torso.NeckAttachment
ball.Attachment1 = attachment
local collidepartofleftleg = Instance.new("Part", humanoid.Parent.Torso)
collidepartofleftleg.Name = "Bone"
collidepartofleftleg.Size = Vector3.new(0.5,0.3,0.5)
collidepartofleftleg.Transparency = 1
collidepartofleftleg:BreakJoints()
local weeld = Instance.new("Weld", collidepartofleftleg)
weeld.Part0 = collidepartofleftleg
weeld.Part1 = humanoid.Parent["Head"]
if humanoid.Parent.Torso:findFirstChild("Neck") then
humanoid.Parent.Torso.Neck:destroy()
end
end
end
end
sensoryee1.Touched:connect(kicked)
for i = 0,1 , 0.08 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.906621933, -1.96817839, 3.81469727e-06, 0.939697921, 0.342017353, -1.15483999e-07, -0.342018157, 0.939700484, -1.54780309e-06, 4.20854008e-07, -1.4939601e-06, 1.00000584),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(2.04675007, -0.901816607, 3.81469727e-06, -0.241916299, -0.970304012, -1.15483999e-07, 0.970306754, -0.241916746, -1.54780309e-06, -1.47389744e-06, 4.86491388e-07, 1.00000584),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.78488255, 0.126835346, 0, 0.913546026, 0.406735331, 1.15483552e-07, -0.406735331, 0.913546026, 1.54779377e-06, 5.24042946e-07, -1.46095226e-06, 1),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.92161179, 0.407135487, 0, -0.694653988, -0.719348252, -1.15483999e-07, 0.719350696, -0.694655538, -1.54780309e-06, -1.03318553e-06, 1.1582564e-06, 1.00000584),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.0323647447, 0.374601871, -0.926624477, -0.013075971, 0.927188933, 0.374372125, 0.999392211, 5.49364394e-08, 0.0349063426):inverse(),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.50000882, 0, 0.0349099413, 5.30404058e-08, -0.999393761, -1.5450081e-06, 1.00000596, -1.07041799e-07, 0.999396384, -1.54780309e-06, 0.0349102654),i)
game:GetService("RunService").RenderStepped:wait()
end
wait(0.2)
sensoryee1:destroy()
if not hittd then
using = false
canwalk = true
end
end
end
mouse.KeyDown:connect(kickthefurfag)
function begone(key)
key = key:lower()
if key == "y" and not using then
using = true
canwalk = false
local fuckingnormies = Instance.new("Sound", game.Workspace.non.Head)
fuckingnormies.SoundId = "rbxassetid://854345294"
fuckingnormies.TimePosition = 2
fuckingnormies.Volume = 10
fuckingnormies:Play()
for i = 0,1 , 0.02 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-1.72260725, 0.385421276, 0, 0.865490794, 0.500013113, 0.0302087422, 0.499708682, -0.866017878, 0.0174446627, 0.0348838717, -2.62477647e-06, -0.999391317),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.34390306, 0.174765587, -0.502760172, 0.953806698, 0.298583031, 0.0331806801, -0.0622573979, 0.304501295, -0.950475156, -0.293899328, 0.904503822, 0.309024394),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.139189512, 1.09557003e-26, -0.990273237, -1.2369339e-27, 1, 1.11828922e-26, 0.990273237, 9.87653853e-28, 0.139189512),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.469474792, 3.65180045e-27, 0.882945895, -1.41359339e-27, 1, -3.38430072e-27, -0.882945895, 3.40717422e-28, 0.469474792),i)
game:GetService("RunService").RenderStepped:wait()
end
wait(1)
for i = 0,1 , 0.1 do
llegweld.C0 = llegweld.C0:lerp(CFrame.new(-0.976385951, -2.07911205, 0, 0.994522691, 0.104521893, -2.48146847e-24, -0.1045219, 0.994522572, -6.61724926e-24, 0, 0, 1),i)
rlegweld.C0 = rlegweld.C0:lerp(CFrame.new(0.706693888, -2.04811049, 0, 0.98480922, -0.173640087, 7.03582031e-15, 0.173640057, 0.984809279, 1.01514464e-15, -7.10520713e-15, 2.21976022e-16, 1),i)
lhandweld.C0 = lhandweld.C0:lerp(CFrame.new(-2.14573121, 0.310893774, -0.014090538, -0.173835039, 0.984309137, 0.0302081201, 0.984702349, 0.173369259, 0.0174435899, 0.0119327214, 0.0327783301, -0.999389052),i)
rhandweld.C0 = rhandweld.C0:lerp(CFrame.new(1.96523237, 0.455781698, -0.50786829, 0.481259376, -0.872816563, -0.0810915679, -0.0850538537, 0.0455768034, -0.995333314, 0.872439504, 0.485910654, -0.0523021407),i)
humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.309020996, -9.73868278e-27, 0.951055288, -1.41867004e-26, 1, 1.48494745e-26, -0.951055288, -1.80811326e-26, 0.309020996),i)
headweld.C0 = headweld.C0:lerp(CFrame.new(0, 1.5, 0, 0.207920238, 1.15615454e-26, -0.978142679, -1.08547261e-27, 1, 9.90178208e-27, 0.978142679, -2.77679039e-27, 0.207920238),i)
game:GetService("RunService").RenderStepped:wait()
end
meme:Play()
meme.Volume = 6
thunder.TimePosition = 0.4
thunder:Play()
thunder.Volume = 6
--Converted with ttyyuu12345's model to script plugin v4
function sandbox(var,func)
local env = getfenv(func)
local newenv = setmetatable({},{
__index = function(self,k)
if k=="script" then
return var
else
return env[k]
end
end,
})
setfenv(func,newenv)
return func
end
cors = {}
mas = Instance.new("Model",game:GetService("Lighting"))
Model0 = Instance.new("Model")
Part1 = Instance.new("Part")
Part2 = Instance.new("Part")
Model0.Name = "Beam"
Model0.Parent = mas
Part1.Name = "beemblue"
Part1.Parent = Model0
Part1.Material = Enum.Material.Neon
Part1.BrickColor = BrickColor.new("Cyan")
Part1.Transparency = 0
Part1.Shape = Enum.PartType.Cylinder
Part1.Size = Vector3.new(0.0500000007, 3.96000385, 3.96000171)
Part1.CFrame = CFrame.new(40.7978516, 2.43296385, 64.2700119, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
Part1.Position = Vector3.new(40.7978516, 2.43296385, 64.2700119)
Part1.Color = Color3.new(0.0156863, 0.686275, 0.92549)
Part2.Name = "beem"
Part2.Parent = Model0
Part2.Material = Enum.Material.Neon
Part2.BrickColor = BrickColor.new("Institutional white")
Part2.Transparency = 0
Part2.Shape = Enum.PartType.Cylinder
Part2.Size = Vector3.new(0.0500000007, 3.96000385, 3.96000171)
Part2.CFrame = CFrame.new(40.7682838, 2.43296385, 64.2700119, 1, 0, 0, 0, 1, 0, 0, 0, 1)
Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part2.Position = Vector3.new(40.7682838, 2.43296385, 64.2700119)
Part2.Color = Color3.new(0.972549, 0.972549, 0.972549)
for i,v in pairs(mas:GetChildren()) do
v.Parent = game:GetService("Players").LocalPlayer.Character
pcall(function() v:MakeJoints() end)
end
mas:Destroy()
for i,v in pairs(cors) do
spawn(function()
pcall(v)
end)
end
Part1.Anchored = true
Part2.Anchored = true
Part1.CanCollide = false
Part2.CanCollide = false
local canrag = true
Part1.CFrame = game.Workspace.non.Head.CFrame * CFrame.new(0,0,-5) * CFrame.fromEulerAnglesXYZ(0,math.pi/2,0)
local function ragdolldafurfag(part)
local humanoid = part.Parent:findFirstChildOfClass("Humanoid")
local ragdolled = part.Parent:findFirstChild("ragdolled")
if humanoid then
if humanoid.Parent.Name == game.Players.LocalPlayer.Name then
--nothing
else
if ragdolled then
--nothing again
else
local raggd = Instance.new("BoolValue", humanoid.Parent)
raggd.Name = "ragdolled"
humanoid.Name = "memes"
humanoid.PlatformStand = true
humanoid.JumpPower = 0
humanoid.WalkSpeed = 0
local findlefthip = humanoid.Parent.Torso:findFirstChild("Left Hip")
if findlefthip then
findlefthip:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Left Leg"]
glue.Name = "Left leg"
local collider = Instance.new("Part", humanoid.Parent["Left Leg"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Left Leg"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(-0.5, -1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
glue.C1 = CFrame.new(-0, 1, 0, -0, -0, -1, 0, 1, 0, 1, 0, 0)
collider.Transparency = 1
end
--
local findrighthip = humanoid.Parent.Torso:findFirstChild("Right Hip")
if findrighthip then
findrighthip:Remove()
local glue = Instance.new("Glue", humanoid.Parent.Torso)
glue.Part0 = humanoid.Parent.Torso
glue.Part1 = humanoid.Parent["Right Leg"]
glue.Name = "Right leg"
local collider = Instance.new("Part", humanoid.Parent["Right Leg"])
collider.Position = Vector3.new(0,999,0)
collider.Size = Vector3.new(1.5, 1, 1)
collider.Shape = "Cylinder"
local weld = Instance.new("Weld", collider)
weld.Part0 = humanoid.Parent["Right Leg"]
weld.Part1 = collider
weld.C0 = CFrame.new(0,-0.2,0) * CFrame.fromEulerAnglesXYZ(0, 0, math.pi/2)
collider.TopSurface = "Smooth"
collider.BottomSurface = "Smooth"
collider.formFactor = "Symmetric"
glue.C0 = CFrame.new(0.5, -1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
glue.C1 = CFrame.new(0, 1, 0, 0, 0, 1, 0, 1, 0, -1, -0, -0)
collider.Transparency = 1
end