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Copy pathFEStandConverted.lua
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FEStandConverted.lua
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---IS THIS A JOJO SCRIPT?!?!!?!?
---Star Platinum Over Heaven
---Made by trollmon123 and tyefoodmania(Crow_Kiyoamsa)
---Happy halloween
---Last script probably
---I couldnt make a GUI cuz im lazy so
-----KEYDOWNS------
--- E(Hold) - OverHeaven Ora Barrages
--- R - OverHeaven Strong Hit
--- T - OverHeaven Blast
--- F - TimeStop
--- Z(Can be Spammed) - Stand Jump
--- Passive(Ultimate Body)-- This body will give you Faster Health Regeneration
------This is a Play Fair script(None of that one shot stuff)
loadstring(game:GetObjects("rbxassetid://5209815302")[1].Source)()
loadstring(game:HttpGet("https://raw.githubusercontent.com/Tescalus/Pendulum-Hubs-Source/main/Reanimation.lua"))()
local p = game.Players.LocalPlayer
local char = game.Workspace.non
local mouse = p:GetMouse()
local larm = char["Left Arm"]
local rarm = char["Right Arm"]
local lleg = char["Left Leg"]
local rleg = char["Right Leg"]
local hed = char.Head
local torso = char.Torso
local hum = char.Humanoid
local cam = game.Workspace.CurrentCamera
local root = char.HumanoidRootPart
wait(0.1)
local Player = game.Players.LocalPlayer
local Character = game.Workspace.non
local Humanoid = Character.Humanoid
local Mouse = Player:GetMouse()
local LeftArm = Character["Left Arm"]
local RightArm = Character["Right Arm"]
local LeftLeg = Character["Left Leg"]
local RightLeg = Character["Right Leg"]
local Head = Character.Head
local Torso = Character.Torso
local Camera = game.Workspace.CurrentCamera
local RootPart = Character.HumanoidRootPart
local RootJoint = RootPart.RootJoint
local Pause = false
local attack = false
local Change = false
local DDZ = false
local LOL = false
local Anim = 'Idle'
local attacktype = 1
local delays = false
local play = true
local Time = 7
local targetted = nil
local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
local velocity = RootPart.Velocity.y
local sine = 0
local change = 1
local D = false
Loop = false
local DD = false
local doe = 0
local Create = FELOADLIBRARY.Create
local Stand = Instance.new("Model",Character)
Stand.Name = "Stand"
local ST = Instance.new("Part",Stand)
ST.Size = Vector3.new(2,2,1)
ST.BrickColor = BrickColor.new("White")
ST.CanCollide = false
local ST2 = Instance.new("SpecialMesh",ST)
ST2.MeshId = "rbxasset://fonts/torso.mesh"
ST2.Scale = Vector3.new(1,1,1)
local ST3 = Instance.new("Weld",ST)
ST3.Part0 = RootPart
ST3.Part1 = ST
ST3.C0 = CFrame.new(0,0,0)
local SH = Instance.new("Part",Stand)
SH.Size = Vector3.new(1.25,1.25,1.25)
SH.CanCollide = false
SH.BrickColor = BrickColor.new("White")
local SH2 = Instance.new("SpecialMesh",SH)
SH2.MeshType = "Head"
SH2.Scale = Vector3.new(1,1,1)
local SH2 = Instance.new("Weld",SH)
SH2.Part0 = ST
SH2.Part1 = SH
SH2.C0 = CFrame.new(0,1.5,0)
local SRA = Instance.new("Part",Stand)
SRA.Size = Vector3.new(1,2,1)
SRA.CanCollide = false
SRA.BrickColor = BrickColor.new("White")
local SRA2 = Instance.new("SpecialMesh",SRA)
SRA2.MeshId = "rbxasset://fonts/rightarm.mesh"
SRA2.Scale = Vector3.new(1,1,1)
local SRA3 = Instance.new("Weld",SRA)
SRA3.Part0 = ST
SRA3.Part1 = SRA
SRA3.C0 = CFrame.new(1.5,0,0)
local SLA = Instance.new("Part",Stand)
SLA.Size = Vector3.new(1,2,1)
SLA.CanCollide = false
SLA.BrickColor = BrickColor.new("White")
local SLA2 = Instance.new("SpecialMesh",SLA)
SLA2.MeshId = "rbxasset://fonts/leftarm.mesh"
SLA2.Scale = Vector3.new(1,1,1)
local SLA3 = Instance.new("Weld",SLA)
SLA3.Part0 = ST
SLA3.Part1 = SLA
SLA3.C0 = CFrame.new(-1.5,0,0)
local SRL = Instance.new("Part",Stand)
SRL.Size = Vector3.new(1,2,1)
SRL.CanCollide = false
SRL.BrickColor = BrickColor.new("White")
local SRL2 = Instance.new("SpecialMesh",SRL)
SRL2.MeshId = "rbxasset://fonts/rightleg.mesh"
SRL2.Scale = Vector3.new(1,1,1)
local SRL3 = Instance.new("Weld",SRL)
SRL3.Part0 = ST
SRL3.Part1 = SRL
SRL3.C0 = CFrame.new(0.5,-2,0)
local SLL = Instance.new("Part",Stand)
SLL.Size = Vector3.new(1,2,1)
SLL.CanCollide = false
SLL.BrickColor = BrickColor.new("White")
local SLL2 = Instance.new("SpecialMesh",SLL)
SLL2.MeshId = "rbxasset://fonts/leftleg.mesh"
SLL2.Scale = Vector3.new(1,1,1)
local SLL3 = Instance.new("Weld",SLL)
SLL3.Part0 = ST
SLL3.Part1 = SLL
SLL3.C0 = CFrame.new(-0.5,-2,0)
local FlA = Instance.new("ParticleEmitter",SRA)
FlA.Texture = "rbxassetid://263837009"
FlA.Size = NumberSequence.new(0.6)
FlA.Rotation = NumberRange.new(-100, 100)
FlA.RotSpeed = NumberRange.new(-200, 200)
FlA.Transparency = NumberSequence.new(0,1)
FlA.Speed = NumberRange.new(0.1)
FlA.ZOffset = -0.1
FlA.Lifetime = NumberRange.new(1)
FlA.Rate = 1111
FlA.LockedToPart = true
FlA.LightEmission = 1
FlA.VelocitySpread = 12121
local ZZA = Instance.new("ParticleEmitter",SRA)
ZZA.Texture = "rbxasset://textures/particles/sparkles_main.dds"
ZZA.Size = NumberSequence.new(0.005)
ZZA.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
ZZA.RotSpeed = NumberRange.new(-200, 200)
ZZA.Transparency = NumberSequence.new(0.7)
ZZA.Lifetime = NumberRange.new(1)
ZZA.Speed = NumberRange.new(0.48)
ZZA.Rate = 1231231
ZZA.ZOffset = 0.1
ZZA.LockedToPart = true
ZZA.LightEmission = 1e9
ZZA.LightInfluence = 1e9
local FlA1 = Instance.new("ParticleEmitter",SLA)
FlA1.Texture = "rbxassetid://263837009"
FlA1.Size = NumberSequence.new(0.6)
FlA1.Rotation = NumberRange.new(-100, 100)
FlA1.RotSpeed = NumberRange.new(-200, 200)
FlA1.Transparency = NumberSequence.new(0,1)
FlA1.Speed = NumberRange.new(0.1)
FlA1.ZOffset = -0.1
FlA1.Lifetime = NumberRange.new(1)
FlA1.Rate = 1111
FlA1.LockedToPart = true
FlA1.LightEmission = 1
FlA1.VelocitySpread = 12121
local ZZA1 = Instance.new("ParticleEmitter",SLA)
ZZA1.Texture = "rbxasset://textures/particles/sparkles_main.dds"
ZZA1.Size = NumberSequence.new(0.005)
ZZA1.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
ZZA1.RotSpeed = NumberRange.new(-200, 200)
ZZA1.Transparency = NumberSequence.new(0.7)
ZZA1.Lifetime = NumberRange.new(1)
ZZA1.Speed = NumberRange.new(0.48)
ZZA1.Rate = 1231231
ZZA1.ZOffset = 0.1
ZZA1.LockedToPart = true
ZZA1.LightEmission = 1e9
ZZA1.LightInfluence = 1e9
local FlA2 = Instance.new("ParticleEmitter",ST)
FlA2.Texture = "rbxassetid://263837009"
FlA2.Size = NumberSequence.new(0.6)
FlA2.Rotation = NumberRange.new(-100, 100)
FlA2.RotSpeed = NumberRange.new(-200, 200)
FlA2.Transparency = NumberSequence.new(0,1)
FlA2.Speed = NumberRange.new(0.1)
FlA2.ZOffset = -0.1
FlA2.Lifetime = NumberRange.new(1)
FlA2.Rate = 1111
FlA2.LockedToPart = true
FlA2.LightEmission = 1
FlA2.VelocitySpread = 12121
local ZZA2 = Instance.new("ParticleEmitter",ST)
ZZA2.Texture = "rbxasset://textures/particles/sparkles_main.dds"
ZZA2.Size = NumberSequence.new(0.005)
ZZA2.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
ZZA2.RotSpeed = NumberRange.new(-200, 200)
ZZA2.Transparency = NumberSequence.new(0.7)
ZZA2.Lifetime = NumberRange.new(1)
ZZA2.Speed = NumberRange.new(0.48)
ZZA2.Rate = 1231231
ZZA2.ZOffset = 0.1
ZZA2.LockedToPart = true
ZZA2.LightEmission = 1e9
ZZA2.LightInfluence = 1e9
local FlA3 = Instance.new("ParticleEmitter",SRL)
FlA3.Texture = "rbxassetid://263837009"
FlA3.Size = NumberSequence.new(0.6)
FlA3.Rotation = NumberRange.new(-100, 100)
FlA3.RotSpeed = NumberRange.new(-200, 200)
FlA3.Transparency = NumberSequence.new(0,1)
FlA3.Speed = NumberRange.new(0.1)
FlA3.ZOffset = -0.1
FlA3.Lifetime = NumberRange.new(1)
FlA3.Rate = 1111
FlA3.LockedToPart = true
FlA3.LightEmission = 1
FlA3.VelocitySpread = 12121
local ZZA3 = Instance.new("ParticleEmitter",SRL)
ZZA3.Texture = "rbxasset://textures/particles/sparkles_main.dds"
ZZA3.Size = NumberSequence.new(0.005)
ZZA3.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
ZZA3.RotSpeed = NumberRange.new(-200, 200)
ZZA3.Transparency = NumberSequence.new(0.7)
ZZA3.Lifetime = NumberRange.new(1)
ZZA3.Speed = NumberRange.new(0.48)
ZZA3.Rate = 1231231
ZZA3.ZOffset = 0.1
ZZA3.LockedToPart = true
ZZA3.LightEmission = 1e9
ZZA3.LightInfluence = 1e9
local FlA4 = Instance.new("ParticleEmitter",SLL)
FlA4.Texture = "rbxassetid://263837009"
FlA4.Size = NumberSequence.new(0.6)
FlA4.Rotation = NumberRange.new(-100, 100)
FlA4.RotSpeed = NumberRange.new(-200, 200)
FlA4.Transparency = NumberSequence.new(0,1)
FlA4.Speed = NumberRange.new(0.1)
FlA4.ZOffset = -0.1
FlA4.Lifetime = NumberRange.new(1)
FlA4.Rate = 1111
FlA4.LockedToPart = true
FlA4.LightEmission = 1
FlA4.VelocitySpread = 12121
local ZZA4 = Instance.new("ParticleEmitter",SLL)
ZZA4.Texture = "rbxasset://textures/particles/sparkles_main.dds"
ZZA4.Size = NumberSequence.new(0.005)
ZZA4.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
ZZA4.RotSpeed = NumberRange.new(-200, 200)
ZZA4.Transparency = NumberSequence.new(0.7)
ZZA4.Lifetime = NumberRange.new(1)
ZZA4.Speed = NumberRange.new(0.48)
ZZA4.Rate = 1231231
ZZA4.ZOffset = 0.1
ZZA4.LockedToPart = true
ZZA4.LightEmission = 1e9
ZZA4.LightInfluence = 1e9
local FlA5 = Instance.new("ParticleEmitter",SH)
FlA5.Texture = "rbxassetid://263837009"
FlA5.Size = NumberSequence.new(0.6)
FlA5.Rotation = NumberRange.new(-100, 100)
FlA5.RotSpeed = NumberRange.new(-200, 200)
FlA5.Transparency = NumberSequence.new(0,1)
FlA5.Speed = NumberRange.new(0.1)
FlA5.ZOffset = -0.1
FlA5.Lifetime = NumberRange.new(1)
FlA5.Rate = 20
FlA5.LockedToPart = true
FlA5.LightEmission = 1
FlA5.VelocitySpread = 12121
local ZZA5 = Instance.new("ParticleEmitter",SH)
ZZA5.Texture = "rbxasset://textures/particles/sparkles_main.dds"
ZZA5.Size = NumberSequence.new(0.005)
ZZA5.Color = ColorSequence.new(Color3.fromRGB(255,255,255))
ZZA5.RotSpeed = NumberRange.new(-200, 200)
ZZA5.Transparency = NumberSequence.new(0.7)
ZZA5.Lifetime = NumberRange.new(1)
ZZA5.Speed = NumberRange.new(0.48)
ZZA5.Rate = 1231233
ZZA5.ZOffset = 0.1
ZZA5.LockedToPart = true
ZZA5.LightEmission = 1e9
ZZA5.LightInfluence = 1e9
FlA.Enabled = false
FlA1.Enabled = false
FlA2.Enabled = false
FlA3.Enabled = false
FlA4.Enabled = false
FlA5.Enabled = false
ZZA.Enabled= false
ZZA1.Enabled = false
ZZA2.Enabled = false
ZZA3.Enabled = false
ZZA4.Enabled = false
ZZA5.Enabled = false
local Face = Instance.new("Decal",SH)
Face.Face = "Front"
Face.Texture = "rbxassetid://1692604813"
local StarH = Instance.new("Part",Stand)
StarH.BrickColor = BrickColor.new("Institutional white")
StarH.CanCollide = false
local StarH2 = Instance.new("SpecialMesh",StarH)
StarH2.MeshId = "rbxassetid://874044556"
StarH2.Scale = Vector3.new(0.04,0.035,0.037)
local StarH3 = Instance.new("Weld",StarH)
StarH3.Part0 = SH
StarH3.Part1 = StarH
StarH3.C0 = CFrame.new(0,0.7,0.4)*CFrame.Angles(0,0,0)
local Scarf = Instance.new("Part",Stand)
Scarf.BrickColor = BrickColor.new("Pastel yellow")
Scarf.CanCollide = false
local Scarf2 = Instance.new("SpecialMesh",Scarf)
Scarf2.MeshId = "rbxassetid://873798502"
Scarf2.Scale = Vector3.new(0.013,0.015,0.013)
local Scarf3 = Instance.new("Weld",Scarf)
Scarf3.Part0 = SH
Scarf3.Part1 = Scarf
Scarf3.C0 = CFrame.new(0,-0.44,0)*CFrame.Angles(0,0,0)
local Clot = Instance.new("Part",Stand)
Clot.BrickColor = BrickColor.new("Pastel yellow")
Clot.CanCollide = false
local Clot2 = Instance.new("SpecialMesh",Clot)
Clot2.MeshId = "rbxassetid://874045262"
Clot2.Scale = Vector3.new(0.012,0.013,0.012)
local Clot3 = Instance.new("Weld",Clot)
Clot3.Part0 = ST
Clot3.Part1 = Clot
Clot3.C0 = CFrame.new(0,-1.9,-0.55)*CFrame.Angles(0.06,0,0)
local BClot = Instance.new("Part",Stand)
BClot.BrickColor = BrickColor.new("Pastel yellow")
BClot.CanCollide = false
local BClot2 = Instance.new("SpecialMesh",BClot)
BClot2.MeshId = "rbxassetid://874045262"
BClot2.Scale = Vector3.new(0.012,0.013,0.012)
local BClot3 = Instance.new("Weld",BClot)
BClot3.Part0 = ST
BClot3.Part1 = BClot
BClot3.C0 = CFrame.new(0,-1.9,0.55)*CFrame.Angles(-0.06,3.1,0)
local Shoulder = Instance.new("Part",Stand)
Shoulder.BrickColor = BrickColor.new("Pastel yellow")
Shoulder.CanCollide = false
local Shoulder2 = Instance.new("SpecialMesh",Shoulder)
Shoulder2.MeshId = "rbxassetid://874040321"
Shoulder2.Scale = Vector3.new(0.015,0.015,0.015)
local Shoulder3 = Instance.new("Weld",Shoulder)
Shoulder3.Part0 = SRA
Shoulder3.Part1 = Shoulder
Shoulder3.C0 = CFrame.new(0.2,0.9,0)*CFrame.Angles(0,0,0)
local OtShoulder = Instance.new("Part",Stand)
OtShoulder.BrickColor = BrickColor.new("Pastel yellow")
OtShoulder.CanCollide = false
local OtShoulder2 = Instance.new("SpecialMesh",OtShoulder)
OtShoulder2.MeshId = "rbxassetid://874040321"
OtShoulder2.Scale = Vector3.new(0.015,0.015,0.015)
local OtShoulder3 = Instance.new("Weld",OtShoulder)
OtShoulder3.Part0 = SLA
OtShoulder3.Part1 = OtShoulder
OtShoulder3.C0 = CFrame.new(-0.2,0.9,0)*CFrame.Angles(0,3.1,0)
local Abs = Instance.new("Part",Stand)
Abs.BrickColor = BrickColor.new("Institutional white")
Abs.CanCollide = false
local Abs2 = Instance.new("SpecialMesh",Abs)
Abs2.MeshId = "rbxassetid://958074736"
Abs2.Scale = Vector3.new(0.009,0.01,0.01)
local Abs3 = Instance.new("Weld",Abs)
Abs3.Part0 = ST
Abs3.Part1 = Abs
Abs3.C0 = CFrame.new(0, 0.1, -0.5)*CFrame.Angles(-12.4,0,0)
Humanoid.Animator.Parent = nil
Character.Animate.Parent = nil
mas = Instance.new("Model",game:GetService("Lighting"))
WeldConstraint0 = Instance.new("WeldConstraint")
WeldConstraint1 = Instance.new("WeldConstraint")
WeldConstraint2 = Instance.new("WeldConstraint")
WeldConstraint3 = Instance.new("WeldConstraint")
WeldConstraint4 = Instance.new("WeldConstraint")
WeldConstraint5 = Instance.new("WeldConstraint")
WeldConstraint6 = Instance.new("WeldConstraint")
WeldConstraint7 = Instance.new("WeldConstraint")
WeldConstraint8 = Instance.new("WeldConstraint")
WeldConstraint9 = Instance.new("WeldConstraint")
WeldConstraint10 = Instance.new("WeldConstraint")
WeldConstraint11 = Instance.new("WeldConstraint")
WeldConstraint12 = Instance.new("WeldConstraint")
WeldConstraint13 = Instance.new("WeldConstraint")
Part14 = Instance.new("Part")
Part15 = Instance.new("Part")
WeldConstraint16 = Instance.new("WeldConstraint")
WeldConstraint17 = Instance.new("WeldConstraint")
WeldConstraint18 = Instance.new("WeldConstraint")
WeldConstraint19 = Instance.new("WeldConstraint")
WeldConstraint20 = Instance.new("WeldConstraint")
WeldConstraint21 = Instance.new("WeldConstraint")
WeldConstraint22 = Instance.new("WeldConstraint")
WeldConstraint23 = Instance.new("WeldConstraint")
WeldConstraint24 = Instance.new("WeldConstraint")
WeldConstraint25 = Instance.new("WeldConstraint")
WeldConstraint26 = Instance.new("WeldConstraint")
WeldConstraint27 = Instance.new("WeldConstraint")
WeldConstraint28 = Instance.new("WeldConstraint")
WeldConstraint29 = Instance.new("WeldConstraint")
Part30 = Instance.new("Part")
Part31 = Instance.new("Part")
Part32 = Instance.new("Part")
Part33 = Instance.new("Part")
Part34 = Instance.new("Part")
Part35 = Instance.new("Part")
Part36 = Instance.new("Part")
Part37 = Instance.new("Part")
Part38 = Instance.new("Part")
Part39 = Instance.new("Part")
Part40 = Instance.new("Part")
Part41 = Instance.new("Part")
Part42 = Instance.new("Part")
WeldConstraint20.Parent = Part15
WeldConstraint20.Part0 = Part15
WeldConstraint20.Part1 = Part33
WeldConstraint22.Parent = Part15
WeldConstraint22.Part0 = Part15
WeldConstraint22.Part1 = Part35
WeldConstraint21.Parent = Part15
WeldConstraint21.Part0 = Part15
WeldConstraint21.Part1 = Part34
WeldConstraint23.Parent = Part15
WeldConstraint23.Part0 = Part15
WeldConstraint23.Part1 = Part36
WeldConstraint24.Parent = Part15
WeldConstraint24.Part0 = Part15
WeldConstraint24.Part1 = Part37
WeldConstraint25.Parent = Part15
WeldConstraint25.Part0 = Part15
WeldConstraint25.Part1 = Part38
WeldConstraint26.Parent = Part15
WeldConstraint26.Part0 = Part15
WeldConstraint26.Part1 = Part39
WeldConstraint27.Parent = Part15
WeldConstraint27.Part0 = Part15
WeldConstraint27.Part1 = Part40
WeldConstraint29.Parent = Part15
WeldConstraint29.Part0 = Part15
WeldConstraint29.Part1 = Part42
WeldConstraint28.Parent = Part15
WeldConstraint28.Part0 = Part15
WeldConstraint28.Part1 = Part41
WeldConstraint16.Parent = Part15
WeldConstraint16.Part0 = Part15
WeldConstraint16.Part1 = Part14
WeldConstraint17.Parent = Part15
WeldConstraint17.Part0 = Part15
WeldConstraint17.Part1 = Part30
WeldConstraint18.Parent = Part15
WeldConstraint18.Part0 = Part15
WeldConstraint18.Part1 = Part31
WeldConstraint19.Parent = Part15
WeldConstraint19.Part0 = Part15
WeldConstraint19.Part1 = Part32
Part14.Name = "Glove"
Part14.Parent = mas
Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464)
Part14.Orientation = Vector3.new(0, 178.389999, 0)
Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455)
Part14.Rotation = Vector3.new(-180, 1.61000001, -180)
Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032)
Part14.BottomSurface = Enum.SurfaceType.Smooth
Part14.BrickColor = BrickColor.new("Pastel yellow")
Part14.CanCollide = false
Part14.Material = Enum.Material.SmoothPlastic
Part14.TopSurface = Enum.SurfaceType.Smooth
Part14.brickColor = BrickColor.new("Pastel yellow")
Part15.Name = "LeftHandle"
Part15.Parent = mas
Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106)
Part15.Orientation = Vector3.new(0, 179.73999, 0)
Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061)
Part15.Rotation = Vector3.new(-180, 0.25999999, -180)
Part15.Color = Color3.new(1, 1, 0)
Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612)
Part15.BottomSurface = Enum.SurfaceType.Smooth
Part15.BrickColor = BrickColor.new("New Yeller")
Part15.CanCollide = false
Part15.Material = Enum.Material.SmoothPlastic
Part15.TopSurface = Enum.SurfaceType.Smooth
Part15.brickColor = BrickColor.new("New Yeller")
Part15.Shape = Enum.PartType.Ball
WeldConstraint16.Parent = Part15
WeldConstraint16.Part0 = Part15
WeldConstraint16.Part1 = Part14
WeldConstraint17.Parent = Part15
WeldConstraint17.Part0 = Part15
WeldConstraint17.Part1 = Part30
WeldConstraint18.Parent = Part15
WeldConstraint18.Part0 = Part15
WeldConstraint18.Part1 = Part31
WeldConstraint19.Parent = Part15
WeldConstraint19.Part0 = Part15
WeldConstraint19.Part1 = Part32
WeldConstraint20.Parent = Part15
WeldConstraint20.Part0 = Part15
WeldConstraint20.Part1 = Part33
WeldConstraint21.Parent = Part15
WeldConstraint21.Part0 = Part15
WeldConstraint21.Part1 = Part34
WeldConstraint22.Parent = Part15
WeldConstraint22.Part0 = Part15
WeldConstraint22.Part1 = Part35
WeldConstraint23.Parent = Part15
WeldConstraint23.Part0 = Part15
WeldConstraint23.Part1 = Part36
WeldConstraint24.Parent = Part15
WeldConstraint24.Part0 = Part15
WeldConstraint24.Part1 = Part37
WeldConstraint25.Parent = Part15
WeldConstraint25.Part0 = Part15
WeldConstraint25.Part1 = Part38
WeldConstraint26.Parent = Part15
WeldConstraint26.Part0 = Part15
WeldConstraint26.Part1 = Part39
WeldConstraint27.Parent = Part15
WeldConstraint27.Part0 = Part15
WeldConstraint27.Part1 = Part40
WeldConstraint28.Parent = Part15
WeldConstraint28.Part0 = Part15
WeldConstraint28.Part1 = Part41
WeldConstraint29.Parent = Part15
WeldConstraint29.Part0 = Part15
WeldConstraint29.Part1 = Part42
Part30.Parent = mas
Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part30.Orientation = Vector3.new(0, 178.389999, 0)
Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211)
Part30.Rotation = Vector3.new(-180, 1.61000001, -180)
Part30.Color = Color3.new(1, 1, 0)
Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part30.BottomSurface = Enum.SurfaceType.Smooth
Part30.BrickColor = BrickColor.new("New Yeller")
Part30.CanCollide = false
Part30.Material = Enum.Material.SmoothPlastic
Part30.TopSurface = Enum.SurfaceType.Smooth
Part30.brickColor = BrickColor.new("New Yeller")
Part30.Shape = Enum.PartType.Ball
Part31.Parent = mas
Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part31.Orientation = Vector3.new(0, 178.389999, 0)
Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549)
Part31.Rotation = Vector3.new(-180, 1.61000001, -180)
Part31.Color = Color3.new(1, 1, 0)
Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part31.BottomSurface = Enum.SurfaceType.Smooth
Part31.BrickColor = BrickColor.new("New Yeller")
Part31.CanCollide = false
Part31.Material = Enum.Material.SmoothPlastic
Part31.TopSurface = Enum.SurfaceType.Smooth
Part31.brickColor = BrickColor.new("New Yeller")
Part31.Shape = Enum.PartType.Ball
Part32.Parent = mas
Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part32.Orientation = Vector3.new(0, 178.389999, 0)
Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942)
Part32.Rotation = Vector3.new(-180, 1.61000001, -180)
Part32.Color = Color3.new(1, 1, 0)
Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part32.BottomSurface = Enum.SurfaceType.Smooth
Part32.BrickColor = BrickColor.new("New Yeller")
Part32.CanCollide = false
Part32.Material = Enum.Material.SmoothPlastic
Part32.TopSurface = Enum.SurfaceType.Smooth
Part32.brickColor = BrickColor.new("New Yeller")
Part32.Shape = Enum.PartType.Ball
Part33.Parent = mas
Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part33.Orientation = Vector3.new(0, 178.389999, 0)
Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823)
Part33.Rotation = Vector3.new(-180, 1.61000001, -180)
Part33.Color = Color3.new(1, 1, 0)
Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part33.BottomSurface = Enum.SurfaceType.Smooth
Part33.BrickColor = BrickColor.new("New Yeller")
Part33.CanCollide = false
Part33.Material = Enum.Material.SmoothPlastic
Part33.TopSurface = Enum.SurfaceType.Smooth
Part33.brickColor = BrickColor.new("New Yeller")
Part33.Shape = Enum.PartType.Ball
Part34.Parent = mas
Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part34.Orientation = Vector3.new(0, 178.389999, 0)
Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517)
Part34.Rotation = Vector3.new(-180, 1.61000001, -180)
Part34.Color = Color3.new(1, 1, 0)
Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part34.BottomSurface = Enum.SurfaceType.Smooth
Part34.BrickColor = BrickColor.new("New Yeller")
Part34.CanCollide = false
Part34.Material = Enum.Material.SmoothPlastic
Part34.TopSurface = Enum.SurfaceType.Smooth
Part34.brickColor = BrickColor.new("New Yeller")
Part34.Shape = Enum.PartType.Ball
Part35.Parent = mas
Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part35.Orientation = Vector3.new(0, 178.389999, 0)
Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968)
Part35.Rotation = Vector3.new(-180, 1.61000001, -180)
Part35.Color = Color3.new(1, 1, 0)
Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part35.BottomSurface = Enum.SurfaceType.Smooth
Part35.BrickColor = BrickColor.new("New Yeller")
Part35.CanCollide = false
Part35.Material = Enum.Material.SmoothPlastic
Part35.TopSurface = Enum.SurfaceType.Smooth
Part35.brickColor = BrickColor.new("New Yeller")
Part35.Shape = Enum.PartType.Ball
Part36.Parent = mas
Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part36.Orientation = Vector3.new(0, 178.389999, 0)
Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518)
Part36.Rotation = Vector3.new(-180, 1.61000001, -180)
Part36.Color = Color3.new(1, 1, 0)
Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part36.BottomSurface = Enum.SurfaceType.Smooth
Part36.BrickColor = BrickColor.new("New Yeller")
Part36.CanCollide = false
Part36.Material = Enum.Material.SmoothPlastic
Part36.TopSurface = Enum.SurfaceType.Smooth
Part36.brickColor = BrickColor.new("New Yeller")
Part36.Shape = Enum.PartType.Ball
Part37.Parent = mas
Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part37.Orientation = Vector3.new(0, 178.389999, 0)
Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416)
Part37.Rotation = Vector3.new(-180, 1.61000001, -180)
Part37.Color = Color3.new(1, 1, 0)
Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part37.BottomSurface = Enum.SurfaceType.Smooth
Part37.BrickColor = BrickColor.new("New Yeller")
Part37.CanCollide = false
Part37.Material = Enum.Material.SmoothPlastic
Part37.TopSurface = Enum.SurfaceType.Smooth
Part37.brickColor = BrickColor.new("New Yeller")
Part37.Shape = Enum.PartType.Ball
Part38.Parent = mas
Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part38.Orientation = Vector3.new(0, 178.389999, 0)
Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559)
Part38.Rotation = Vector3.new(-180, 1.61000001, -180)
Part38.Color = Color3.new(1, 1, 0)
Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part38.BottomSurface = Enum.SurfaceType.Smooth
Part38.BrickColor = BrickColor.new("New Yeller")
Part38.CanCollide = false
Part38.Material = Enum.Material.SmoothPlastic
Part38.TopSurface = Enum.SurfaceType.Smooth
Part38.brickColor = BrickColor.new("New Yeller")
Part38.Shape = Enum.PartType.Ball
Part39.Parent = mas
Part39.CFrame = CFrame.new(-5.43697119, 2.22288823, -1.09609091, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part39.Orientation = Vector3.new(0, 178.389999, 0)
Part39.Position = Vector3.new(-5.43697119, 2.22288823, -1.09609091)
Part39.Rotation = Vector3.new(-180, 1.61000001, -180)
Part39.Color = Color3.new(1, 1, 0)
Part39.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part39.BottomSurface = Enum.SurfaceType.Smooth
Part39.BrickColor = BrickColor.new("New Yeller")
Part39.CanCollide = false
Part39.Material = Enum.Material.SmoothPlastic
Part39.TopSurface = Enum.SurfaceType.Smooth
Part39.brickColor = BrickColor.new("New Yeller")
Part39.Shape = Enum.PartType.Ball
Part40.Parent = mas
Part40.CFrame = CFrame.new(-5.03661871, 2.2724297, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part40.Orientation = Vector3.new(0, 178.389999, 0)
Part40.Position = Vector3.new(-5.03661871, 2.2724297, -1.10532296)
Part40.Rotation = Vector3.new(-180, 1.61000001, -180)
Part40.Color = Color3.new(1, 1, 0)
Part40.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971)
Part40.BottomSurface = Enum.SurfaceType.Smooth
Part40.BrickColor = BrickColor.new("New Yeller")
Part40.CanCollide = false
Part40.Material = Enum.Material.SmoothPlastic
Part40.TopSurface = Enum.SurfaceType.Smooth
Part40.brickColor = BrickColor.new("New Yeller")
Part41.Parent = mas
Part41.CFrame = CFrame.new(-5.03661871, 2.6140368, -1.10532296, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part41.Orientation = Vector3.new(0, 178.389999, 0)
Part41.Position = Vector3.new(-5.03661871, 2.6140368, -1.10532296)
Part41.Rotation = Vector3.new(-180, 1.61000001, -180)
Part41.Color = Color3.new(1, 1, 0)
Part41.Size = Vector3.new(0.830001056, 0.100000069, 1.04999971)
Part41.BottomSurface = Enum.SurfaceType.Smooth
Part41.BrickColor = BrickColor.new("New Yeller")
Part41.CanCollide = false
Part41.Material = Enum.Material.SmoothPlastic
Part41.TopSurface = Enum.SurfaceType.Smooth
Part41.brickColor = BrickColor.new("New Yeller")
Part42.Parent = mas
Part42.CFrame = CFrame.new(-4.98317862, 3.50830507, -1.10285795, -0.999992013, 0, 0.00455300882, 0, 1, 0, -0.00455300882, 0, -0.999992013)
Part42.Orientation = Vector3.new(0, 179.73999, 0)
Part42.Position = Vector3.new(-4.98317862, 3.50830507, -1.10285795)
Part42.Rotation = Vector3.new(-180, 0.25999999, -180)
Part42.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part42.Size = Vector3.new(0.830001056, 0.110000081, 1.04999971)
Part42.BottomSurface = Enum.SurfaceType.Smooth
Part42.BrickColor = BrickColor.new("Institutional white")
Part42.CanCollide = false
Part42.Material = Enum.Material.SmoothPlastic
Part42.TopSurface = Enum.SurfaceType.Smooth
Part42.brickColor = BrickColor.new("Institutional white")
for i,v in pairs(mas:GetChildren()) do
v.Parent = Character.Stand
pcall(function() v:MakeJoints() end)
end
local Wld = Instance.new("Weld",Part15)
Wld.Part0 = SLA
Wld.Part1 = Part15
Wld.C0 = CFrame.new(-0.49,0.55,0.03)*CFrame.Angles(0,3.15,0)
mas2 = Instance.new("Model",game:GetService("Lighting"))
WeldConstraint0 = Instance.new("WeldConstraint")
WeldConstraint1 = Instance.new("WeldConstraint")
WeldConstraint2 = Instance.new("WeldConstraint")
WeldConstraint3 = Instance.new("WeldConstraint")
WeldConstraint4 = Instance.new("WeldConstraint")
WeldConstraint5 = Instance.new("WeldConstraint")
WeldConstraint6 = Instance.new("WeldConstraint")
WeldConstraint7 = Instance.new("WeldConstraint")
WeldConstraint8 = Instance.new("WeldConstraint")
WeldConstraint9 = Instance.new("WeldConstraint")
WeldConstraint10 = Instance.new("WeldConstraint")
WeldConstraint11 = Instance.new("WeldConstraint")
WeldConstraint12 = Instance.new("WeldConstraint")
WeldConstraint13 = Instance.new("WeldConstraint")
Part14 = Instance.new("Part")
Part15 = Instance.new("Part")
WeldConstraint16 = Instance.new("WeldConstraint")
WeldConstraint17 = Instance.new("WeldConstraint")
WeldConstraint18 = Instance.new("WeldConstraint")
WeldConstraint19 = Instance.new("WeldConstraint")
WeldConstraint20 = Instance.new("WeldConstraint")
WeldConstraint21 = Instance.new("WeldConstraint")
WeldConstraint22 = Instance.new("WeldConstraint")
WeldConstraint23 = Instance.new("WeldConstraint")
WeldConstraint24 = Instance.new("WeldConstraint")
WeldConstraint25 = Instance.new("WeldConstraint")
WeldConstraint26 = Instance.new("WeldConstraint")
WeldConstraint27 = Instance.new("WeldConstraint")
WeldConstraint28 = Instance.new("WeldConstraint")
WeldConstraint29 = Instance.new("WeldConstraint")
Part30 = Instance.new("Part")
Part31 = Instance.new("Part")
Part32 = Instance.new("Part")
Part33 = Instance.new("Part")
Part34 = Instance.new("Part")
Part35 = Instance.new("Part")
Part36 = Instance.new("Part")
Part37 = Instance.new("Part")
Part38 = Instance.new("Part")
Part39 = Instance.new("Part")
Part40 = Instance.new("Part")
Part41 = Instance.new("Part")
Part42 = Instance.new("Part")
WeldConstraint20.Parent = Part15
WeldConstraint20.Part0 = Part15
WeldConstraint20.Part1 = Part33
WeldConstraint22.Parent = Part15
WeldConstraint22.Part0 = Part15
WeldConstraint22.Part1 = Part35
WeldConstraint21.Parent = Part15
WeldConstraint21.Part0 = Part15
WeldConstraint21.Part1 = Part34
WeldConstraint23.Parent = Part15
WeldConstraint23.Part0 = Part15
WeldConstraint23.Part1 = Part36
WeldConstraint24.Parent = Part15
WeldConstraint24.Part0 = Part15
WeldConstraint24.Part1 = Part37
WeldConstraint25.Parent = Part15
WeldConstraint25.Part0 = Part15
WeldConstraint25.Part1 = Part38
WeldConstraint26.Parent = Part15
WeldConstraint26.Part0 = Part15
WeldConstraint26.Part1 = Part39
WeldConstraint27.Parent = Part15
WeldConstraint27.Part0 = Part15
WeldConstraint27.Part1 = Part40
WeldConstraint29.Parent = Part15
WeldConstraint29.Part0 = Part15
WeldConstraint29.Part1 = Part42
WeldConstraint28.Parent = Part15
WeldConstraint28.Part0 = Part15
WeldConstraint28.Part1 = Part41
WeldConstraint16.Parent = Part15
WeldConstraint16.Part0 = Part15
WeldConstraint16.Part1 = Part14
WeldConstraint17.Parent = Part15
WeldConstraint17.Part0 = Part15
WeldConstraint17.Part1 = Part30
WeldConstraint18.Parent = Part15
WeldConstraint18.Part0 = Part15
WeldConstraint18.Part1 = Part31
WeldConstraint19.Parent = Part15
WeldConstraint19.Part0 = Part15
WeldConstraint19.Part1 = Part32
Part14.Name = "Glove"
Part14.Parent = mas2
Part14.CFrame = CFrame.new(-5.02166224, 2.51579881, -1.10017455, -0.999604464, 0, 0.0281260125, 0, 1, 0, -0.0281260125, 0, -0.999604464)
Part14.Orientation = Vector3.new(0, 178.389999, 0)
Part14.Position = Vector3.new(-5.02166224, 2.51579881, -1.10017455)
Part14.Rotation = Vector3.new(-180, 1.61000001, -180)
Part14.Color = Color3.new(0.972549, 0.972549, 0.972549)
Part14.Size = Vector3.new(0.830001354, 1.06999958, 1.04000032)
Part14.BottomSurface = Enum.SurfaceType.Smooth
Part14.BrickColor = BrickColor.new("Pastel yellow")
Part14.CanCollide = false
Part14.Material = Enum.Material.SmoothPlastic
Part14.TopSurface = Enum.SurfaceType.Smooth
Part14.brickColor = BrickColor.new("Pastel yellow")
Part15.Name = "LeftHandle"
Part15.Parent = mas2
Part15.CFrame = CFrame.new(-5.38319588, 3.51649904, -1.08419061, -0.999990106, 0, 0.00455299765, 0, 1, 0, -0.00455299765, 0, -0.999990106)
Part15.Orientation = Vector3.new(0, 179.73999, 0)
Part15.Position = Vector3.new(-5.38319588, 3.51649904, -1.08419061)
Part15.Rotation = Vector3.new(-180, 0.25999999, -180)
Part15.Color = Color3.new(1, 1, 0)
Part15.Size = Vector3.new(0.211860612, 0.211860612, 0.211860612)
Part15.BottomSurface = Enum.SurfaceType.Smooth
Part15.BrickColor = BrickColor.new("New Yeller")
Part15.CanCollide = false
Part15.Material = Enum.Material.SmoothPlastic
Part15.TopSurface = Enum.SurfaceType.Smooth
Part15.brickColor = BrickColor.new("New Yeller")
Part15.Shape = Enum.PartType.Ball
WeldConstraint16.Parent = Part15
WeldConstraint16.Part0 = Part15
WeldConstraint16.Part1 = Part14
WeldConstraint17.Parent = Part15
WeldConstraint17.Part0 = Part15
WeldConstraint17.Part1 = Part30
WeldConstraint18.Parent = Part15
WeldConstraint18.Part0 = Part15
WeldConstraint18.Part1 = Part31
WeldConstraint19.Parent = Part15
WeldConstraint19.Part0 = Part15
WeldConstraint19.Part1 = Part32
WeldConstraint20.Parent = Part15
WeldConstraint20.Part0 = Part15
WeldConstraint20.Part1 = Part33
WeldConstraint21.Parent = Part15
WeldConstraint21.Part0 = Part15
WeldConstraint21.Part1 = Part34
WeldConstraint22.Parent = Part15
WeldConstraint22.Part0 = Part15
WeldConstraint22.Part1 = Part35
WeldConstraint23.Parent = Part15
WeldConstraint23.Part0 = Part15
WeldConstraint23.Part1 = Part36
WeldConstraint24.Parent = Part15
WeldConstraint24.Part0 = Part15
WeldConstraint24.Part1 = Part37
WeldConstraint25.Parent = Part15
WeldConstraint25.Part0 = Part15
WeldConstraint25.Part1 = Part38
WeldConstraint26.Parent = Part15
WeldConstraint26.Part0 = Part15
WeldConstraint26.Part1 = Part39
WeldConstraint27.Parent = Part15
WeldConstraint27.Part0 = Part15
WeldConstraint27.Part1 = Part40
WeldConstraint28.Parent = Part15
WeldConstraint28.Part0 = Part15
WeldConstraint28.Part1 = Part41
WeldConstraint29.Parent = Part15
WeldConstraint29.Part0 = Part15
WeldConstraint29.Part1 = Part42
Part30.Parent = mas2
Part30.CFrame = CFrame.new(-5.44359446, 2.70850396, -0.860742211, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part30.Orientation = Vector3.new(0, 178.389999, 0)
Part30.Position = Vector3.new(-5.44359446, 2.70850396, -0.860742211)
Part30.Rotation = Vector3.new(-180, 1.61000001, -180)
Part30.Color = Color3.new(1, 1, 0)
Part30.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part30.BottomSurface = Enum.SurfaceType.Smooth
Part30.BrickColor = BrickColor.new("New Yeller")
Part30.CanCollide = false
Part30.Material = Enum.Material.SmoothPlastic
Part30.TopSurface = Enum.SurfaceType.Smooth
Part30.brickColor = BrickColor.new("New Yeller")
Part30.Shape = Enum.PartType.Ball
Part31.Parent = mas2
Part31.CFrame = CFrame.new(-5.43280172, 2.54659009, -1.24430549, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part31.Orientation = Vector3.new(0, 178.389999, 0)
Part31.Position = Vector3.new(-5.43280172, 2.54659009, -1.24430549)
Part31.Rotation = Vector3.new(-180, 1.61000001, -180)
Part31.Color = Color3.new(1, 1, 0)
Part31.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part31.BottomSurface = Enum.SurfaceType.Smooth
Part31.BrickColor = BrickColor.new("New Yeller")
Part31.CanCollide = false
Part31.Material = Enum.Material.SmoothPlastic
Part31.TopSurface = Enum.SurfaceType.Smooth
Part31.brickColor = BrickColor.new("New Yeller")
Part31.Shape = Enum.PartType.Ball
Part32.Parent = mas2
Part32.CFrame = CFrame.new(-5.43926716, 2.70850396, -1.01440942, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part32.Orientation = Vector3.new(0, 178.389999, 0)
Part32.Position = Vector3.new(-5.43926716, 2.70850396, -1.01440942)
Part32.Rotation = Vector3.new(-180, 1.61000001, -180)
Part32.Color = Color3.new(1, 1, 0)
Part32.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part32.BottomSurface = Enum.SurfaceType.Smooth
Part32.BrickColor = BrickColor.new("New Yeller")
Part32.CanCollide = false
Part32.Material = Enum.Material.SmoothPlastic
Part32.TopSurface = Enum.SurfaceType.Smooth
Part32.brickColor = BrickColor.new("New Yeller")
Part32.Shape = Enum.PartType.Ball
Part33.Parent = mas2
Part33.CFrame = CFrame.new(-5.43478155, 2.70850396, -1.17381823, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part33.Orientation = Vector3.new(0, 178.389999, 0)
Part33.Position = Vector3.new(-5.43478155, 2.70850396, -1.17381823)
Part33.Rotation = Vector3.new(-180, 1.61000001, -180)
Part33.Color = Color3.new(1, 1, 0)
Part33.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part33.BottomSurface = Enum.SurfaceType.Smooth
Part33.BrickColor = BrickColor.new("New Yeller")
Part33.CanCollide = false
Part33.Material = Enum.Material.SmoothPlastic
Part33.TopSurface = Enum.SurfaceType.Smooth
Part33.brickColor = BrickColor.new("New Yeller")
Part33.Shape = Enum.PartType.Ball
Part34.Parent = mas2
Part34.CFrame = CFrame.new(-5.43068886, 2.70850396, -1.31938517, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part34.Orientation = Vector3.new(0, 178.389999, 0)
Part34.Position = Vector3.new(-5.43068886, 2.70850396, -1.31938517)
Part34.Rotation = Vector3.new(-180, 1.61000001, -180)
Part34.Color = Color3.new(1, 1, 0)
Part34.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part34.BottomSurface = Enum.SurfaceType.Smooth
Part34.BrickColor = BrickColor.new("New Yeller")
Part34.CanCollide = false
Part34.Material = Enum.Material.SmoothPlastic
Part34.TopSurface = Enum.SurfaceType.Smooth
Part34.brickColor = BrickColor.new("New Yeller")
Part34.Shape = Enum.PartType.Ball
Part35.Parent = mas2
Part35.CFrame = CFrame.new(-5.43728685, 2.54659009, -1.0848968, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part35.Orientation = Vector3.new(0, 178.389999, 0)
Part35.Position = Vector3.new(-5.43728685, 2.54659009, -1.0848968)
Part35.Rotation = Vector3.new(-180, 1.61000001, -180)
Part35.Color = Color3.new(1, 1, 0)
Part35.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part35.BottomSurface = Enum.SurfaceType.Smooth
Part35.BrickColor = BrickColor.new("New Yeller")
Part35.CanCollide = false
Part35.Material = Enum.Material.SmoothPlastic
Part35.TopSurface = Enum.SurfaceType.Smooth
Part35.brickColor = BrickColor.new("New Yeller")
Part35.Shape = Enum.PartType.Ball
Part36.Parent = mas2
Part36.CFrame = CFrame.new(-5.44160986, 2.54659009, -0.931219518, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part36.Orientation = Vector3.new(0, 178.389999, 0)
Part36.Position = Vector3.new(-5.44160986, 2.54659009, -0.931219518)
Part36.Rotation = Vector3.new(-180, 1.61000001, -180)
Part36.Color = Color3.new(1, 1, 0)
Part36.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part36.BottomSurface = Enum.SurfaceType.Smooth
Part36.BrickColor = BrickColor.new("New Yeller")
Part36.CanCollide = false
Part36.Material = Enum.Material.SmoothPlastic
Part36.TopSurface = Enum.SurfaceType.Smooth
Part36.brickColor = BrickColor.new("New Yeller")
Part36.Shape = Enum.PartType.Ball
Part37.Parent = mas2
Part37.CFrame = CFrame.new(-5.4347682, 2.38718915, -1.17450416, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part37.Orientation = Vector3.new(0, 178.389999, 0)
Part37.Position = Vector3.new(-5.4347682, 2.38718915, -1.17450416)
Part37.Rotation = Vector3.new(-180, 1.61000001, -180)
Part37.Color = Color3.new(1, 1, 0)
Part37.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part37.BottomSurface = Enum.SurfaceType.Smooth
Part37.BrickColor = BrickColor.new("New Yeller")
Part37.CanCollide = false
Part37.Material = Enum.Material.SmoothPlastic
Part37.TopSurface = Enum.SurfaceType.Smooth
Part37.brickColor = BrickColor.new("New Yeller")
Part37.Shape = Enum.PartType.Ball
Part38.Parent = mas2
Part38.CFrame = CFrame.new(-5.43925047, 2.38718915, -1.01509559, -0.999606609, 0, 0.0281260796, 0, 1, 0, -0.0281260796, 0, -0.999606609)
Part38.Orientation = Vector3.new(0, 178.389999, 0)
Part38.Position = Vector3.new(-5.43925047, 2.38718915, -1.01509559)
Part38.Rotation = Vector3.new(-180, 1.61000001, -180)
Part38.Color = Color3.new(1, 1, 0)
Part38.Size = Vector3.new(0.161860615, 0.161860615, 0.161860615)
Part38.BottomSurface = Enum.SurfaceType.Smooth
Part38.BrickColor = BrickColor.new("New Yeller")
Part38.CanCollide = false
Part38.Material = Enum.Material.SmoothPlastic
Part38.TopSurface = Enum.SurfaceType.Smooth