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Changelog 2.0
Vasco Lavos edited this page Jan 2, 2014
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58 revisions
Build 58
- Updated the ComputerCraft API.
- (KAMI) Fixed the Robes of the Stratosphere removing creative mode flight.
- (KAMI) Changed Vector objects from LWJGL Vector2f to TC Vector3, should fix server crashes with the Leggings of the Burning Mantle.
- (KAMI) Fixed the Worldshaper's Looking Glass acting really weird with Metadata.
- (KAMI) Fixed a critical issue with the Black Hole Talisman where it would empty itself case your inventory was full.
- (KAMI) Changed some logic with the Black Hole Talisman, should fix a potential crash.
Build 57
- Fixed a crash with Ethereal Platforms.
Build 56
- (KAMI) Fixed a really bad derp involving XP orbs going all over the place when blocks are broken with the Awakened Ichorium Tools.
Builds 48 through 55 (48 through 54 were closed beta)
- Sorted the mod's creative tab, it's a lot cleaner now.
- Added a config option to remove the [TT] tooltips from the thauminomicon.
- Upgraded the Transvector blocks' camouflage code, you can now camo them as glass and other blocks of the like.
- Removed the Infused Scribing Tools' research for once.
- Fixed a dupe bug with the Spellbinding Cloth.
- Changed the texture for the lightning in the attractors, shouldn't cause issues with other mods that add animated textures any more.
- Added KAMI, a separate downloadable module that includes a bunch of new, really powerful items.
- Added two new things for people who don't play with KAMI.
Build 47
- Fixed a crash when putting items in the Aspectalyzer.
- Changed the name of the fake player used by the Dynamism Tablet to localize on clients.
- Added better documentation for Kinetic Attraction.
Build 46
- Fix a ID typo which was making the config all weird.
Build 45
- Buffed the durability of the Helmet of Revealing.
- Fixed weird localization with an empty Soul Mould on a Corporeal Attractor.
- Added Microblock support for the Greatwood and Silverwood planks.
- Added Peripheral support for a bunch of TC and TT blocks.
- Added a new block (exclusive to ComputerCraft users).
Build 44
- Fixed Osmotic Enchanter removing it's set enchantments when the wand is removed.
Build 43
- Fixed an IC2 API call on client that was crashing the game.
Build 42
- Fixed the research for Gaseous Illuminae always being instant.
- Fixed exploit with Osmotic Enchanter where one could enchant items with illegal enchants by switching the items without removing them.
- Made the Transvector Dislocator's recipe be a lot cheaper.
- Changed the Transvector Interface to pass inventoryChanged() calls to the bound tile. Should fix issues with some blocks (i.e. Factorization Barrels) looking weird.
- Added Essentia Tube support to the Transvector Interface.
- Nerfed the instability in the Dislocation Focus.
- New stuff?
Build 41
- Renamed the Thaumic Rehabilitator, it sounded stupid.
- Buffed the Wand Focus: Efreet's Flame as it was ridiculously expensive, I don't even what was going through my head.
- Removed the research for the Infused Scribing Tools. The reason for this being they are not function as TC is right now. They will come back when and if a TC hook that I requested is added.
Build 40
- Fixed ComputerCraft integration not working on clientside.
- Added Funnel and Repairer to the list of available peripherals.
Build 39
- Fixed another compilation crash when opening the research table gui.
- Fixed crash when clicking the Thaumic Rehabilitator with an empty hand.
Build 38
- Fixed compilation crash.
Build 37
- Fixed TT foci stacking.
- Fixed Vampirism enchantment not working.
- Made the enchanting particles have less gravity.
- Fixed a bunch of stuff with the Essentia Funnel so it can work well with automation.
- The Essentia Funnel now shows how many aspects are on the jar on hover.
- Fixed the Transvector Dislocator not updating the block moved.
- Fixed Transvector Blocks being able to be camouflaged with items, getting a null texture.
- Fixed Cheaty Mode for for the Transvector Blocks not working.
- A Cheaty Mode Transvector Interface will no longer lose it's binding if there's no tile on the end.
- Added 2 new things.
Build 36
- Fixed the Essentia Funnel being stupid.
- Made the Ender Rift focus a bit easier to craft.
Build 35
- Fix the mod being dependant on CodeChickenCore, oops.
- If mirrors are disabled in the TC config, the Ender Rift focus and the Transvector Dislocator can't be researched.
Build 34
- Fixed Transvector Dislocator not bringing tile entity contents along
- Added a short cooldown to the Transvector Dislocator to prevent trapping
- The Transvector Dislocator will no longer pick up unbreakable blocks, anything the portable hole can't or aura nodes.
Build 33
- Fixed crash with Quick Draw enchant.
- Rebalanced the Cursed Spirit's Blade a bit, it has more durability and can get Repair now, but not Vampirism.
- Removed the ability for the Axe of the Stream to have Flaming Touch, it was causing issues.
- Fixed the Helmet of Revealing not showing aspects and added the discount to the tooltip.
Build 32
- Fixed Ascent Boost I Enchantment having no effect.
Build 31
- (Hopefully) Fixed incompatibility with M&B Battlegear 2.
- Fixed being able to place books in the Osmotic Enchanter with shift-click.
- MOAR REFERENCES
- Added the ability to Camouflage the Transvector Interface by right clicking it with a block.
- Added 3 items.
Build 30
- Fixed crash in SMP.
- Added TE3 energy support to Transvector Interface.
- Added a new item.
Build 29
- Fix crash all the time, again. Looks like forge changed.
- Fixed Efreet's Flame focus being weird client-side.
- Changed slow fall to only work after some time falling.
- Fixed anti-crash checks in the dynamism tablet.
- Fixed crash with putting a corporeal magnetizer next to a computer.
- Add a check to the Dislocation focus to prevent visual anomalies.
- Remove a stupid println.
- Fix ascent boost enchantment making the player take more knockback.
- Change ascent boost enchantment to be smoother.
- Fixed candle multiparts not working with metadata.
- Moved some researches around, again.
- Added peripherals to a bunch more TC blocks
- Rewrote and added research for the Mending focus.
Build 28
- Made the mod not crash upon being loaded, oops.
Build 27
- Moved some researches around to make more sense with the latest TT versions.
- Increased range of Fume Dissipator by 2 blocks.
- I'm back baby! -Vazkii
Build 26
- Fixed NullPointerError with Dynamism Tablet.
- Mending Focus does something now (Crafting and Research will come later).
Build 25
- Moved Funnel location in research page to fit with latest changes.
- Updated Language Files.
Build 24
- Fixed Corporeal Attractor dropping as a Kinetic Attractor.
- Changed ForgeMultipart to be a soft dependency.
Build 23
- Added support for the Potency enchantment for a few wands from my mod.
- Slow fall enchantment now works when not shifting, and is smoother.
- Fixed wand in creative mode having more vis than it should.
- Moved some researches around.
- Implemented Multiblocks for TC and TT blocks, and Multipart for Candles (ForgeMultipart Required).
- Added ComputerCraft Peripheral support for Nodes in Jars and Wand Pedestals.
- Added a new focus.
Build 22
- Added Telekinesis Focus ID to the config.
- Localized Vampirism enchantment properly.
- Fixed Corporeal Attractor not saving adult/child setting.
- Fix Essentia Funnel not setting the jar to regular Warded Jar when done.
- Fixed the Dynamism Tablet destroying buckets if they were used to milk a cow.
- Fixed Hyperenergetic Nitor not placing properly in caves and closed places.
- Fixed dupe with Osmotic Enchanter with iron/copper capped wands.
- Fixed Osmotic Enchanter sometimes doubling enchantments up.
- Removed lost enchantment flag from Brain in a Jar.
Build 21
- Fix a major issue with the Osmotic Enchanter crashing the game.
- Fixed an issue with the Essentia Funnel.
Build 20
- Tweaks.
Build 19
- Fixed a crash.
Build 18
- Initial Release.