Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

fix texture UV mapping on tv screen model #63

Merged
merged 3 commits into from
Jan 10, 2024
Merged
Show file tree
Hide file tree
Changes from 2 commits
Commits
File filter

Filter by extension

Filter by extension

Conversations
Failed to load comments.
Loading
Jump to
Jump to file
Failed to load files.
Loading
Diff view
Diff view
Original file line number Diff line number Diff line change
Expand Up @@ -14,6 +14,6 @@ scoreboard players add .aj.last_id aj.id 0
scoreboard players set $aj.loop_mode.loop aj.i 0
scoreboard players set $aj.loop_mode.once aj.i 1
scoreboard players set $aj.loop_mode.hold aj.i 2
scoreboard players set aj.tv_screen.export_version aj.i -41562086
scoreboard players set aj.tv_screen.export_version aj.i 458335806
scoreboard players reset * aj.tv_screen.rig_loaded
execute as @e[type=minecraft:item_display,tag=aj.tv_screen.root] run function animated_java:tv_screen/zzzzzzzz/on_load
Loading