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project.godot
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; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="MMCS-Game-Jam-2024"
run/main_scene="res://ui/main_menu.tscn"
config/features=PackedStringArray("4.3", "Mobile")
boot_splash/show_image=false
config/icon="res://sheep_icon.png"
[autoload]
MusicManager="*res://ui/music_manager.tscn"
SimpleGrass="*res://addons/simplegrasstextured/singleton.tscn"
[display]
window/size/mode=3
window/stretch/mode="viewport"
[editor_plugins]
enabled=PackedStringArray("res://addons/simplegrasstextured/plugin.cfg")
[file_customization]
folder_colors={
"res://addons/": "gray",
"res://audio/": "blue",
"res://common/": "red",
"res://entities/": "orange",
"res://environment/": "purple",
"res://particles/": "yellow",
"res://ui/": "teal"
}
[global_group]
sheep=""
pickable="objects that you can pick"
player=""
sound_sheep=""
[input]
move_left={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":65,"key_label":0,"unicode":97,"location":0,"echo":false,"script":null)
]
}
move_right={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":68,"key_label":0,"unicode":100,"location":0,"echo":false,"script":null)
]
}
move_forward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":87,"key_label":0,"unicode":119,"location":0,"echo":false,"script":null)
]
}
move_backward={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":83,"key_label":0,"unicode":115,"location":0,"echo":false,"script":null)
]
}
sprint={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194325,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
crouch={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194326,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
interact={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":69,"key_label":0,"unicode":101,"location":0,"echo":false,"script":null)
]
}
zoom={
"deadzone": 0.5,
"events": [Object(InputEventMouseButton,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"button_mask":0,"position":Vector2(0, 0),"global_position":Vector2(0, 0),"factor":1.0,"button_index":2,"canceled":false,"pressed":false,"double_click":false,"script":null)
]
}
Pause={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":80,"key_label":0,"unicode":112,"location":0,"echo":false,"script":null)
, Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":-1,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":4194305,"key_label":0,"unicode":0,"location":0,"echo":false,"script":null)
]
}
[rendering]
camera/depth_of_field/depth_of_field_bokeh_quality=2
anti_aliasing/quality/msaa_3d=2
anti_aliasing/quality/screen_space_aa=1
[shader_globals]
sgt_player_position={
"type": "vec3",
"value": Vector3(1e+06, 1e+06, 1e+06)
}
sgt_player_mov={
"type": "vec3",
"value": Vector3(0, 0, 0)
}
sgt_normal_displacement={
"type": "sampler2D",
"value": "res://addons/simplegrasstextured/images/normal.png"
}
sgt_motion_texture={
"type": "sampler2D",
"value": "res://addons/simplegrasstextured/images/motion.png"
}
sgt_wind_direction={
"type": "vec3",
"value": Vector3(1, 0, 0)
}
sgt_wind_movement={
"type": "vec3",
"value": Vector2(0, 0)
}
sgt_wind_strength={
"type": "float",
"value": 0.15
}
sgt_wind_turbulence={
"type": "float",
"value": 1.0
}
sgt_wind_pattern={
"type": "sampler2D",
"value": "res://addons/simplegrasstextured/images/wind_pattern.png"
}