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Particle Quality (?) #13

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IcarussOne opened this issue Jul 7, 2024 · 3 comments
Open

Particle Quality (?) #13

IcarussOne opened this issue Jul 7, 2024 · 3 comments
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Thaumcraft Oddity Thaumcraft issue that is not strictly a bug but might be good to change

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@IcarussOne
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It can't be just me but the quality of the particles seems to be different compared to previous versions. In Thaumcraft 5 (bottom image), you can see how the wisps don't look as faded and there are no weird borders on the textures like in 1.12.2 (top image).

tc6
tc5

@ACGaming
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ACGaming commented Jul 7, 2024

Since wisps are full-fledged entities, this is not related to a particle system. Instead, I directly compared the codebases for the entity renderers:

In Thaumcraft 5, the aura node rendering is used additionally for wisps which makes sense when you compare the images. A design choice, really.

@TheCodex6824
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What's confusing about the wisps is that they use the particle texture for some of their rendering, but as ACGaming mentioned it is rendered directly and not via the particle system. I probably have to look into wisp rendering anyway because I thought they had an issue where they visually lagged behind their actual hitbox, but it's been a while since I checked.

@TheCodex6824 TheCodex6824 added the Thaumcraft Oddity Thaumcraft issue that is not strictly a bug but might be good to change label Jul 7, 2024
@Vapaman
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Vapaman commented Jul 20, 2024

Eldritch Guardians projectiles lack particles which they had in previous versions of the mod

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Labels
Thaumcraft Oddity Thaumcraft issue that is not strictly a bug but might be good to change
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