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Generic Input - abstraction class for button/trigger inputs #63
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@boomertink123 @jttr-59 we don't need to worry about the logic in the functions for the first step, so just creating the definitions should be sufficient
GenericInput will be the parent class to Button and Trigger but I can go over how to do that with you if you need me to let me know if you have questions branch is already created and linked on this page |
@jttr-59 let me know when you have some code for this to push |
@jon-bassi I believe that @boomertink123 pushed the code, correct me if I'm wrong. |
@boomertink123 @jttr-59 I don't see anything new on branch 63 at all and if there's a different branch, I don't see it |
@jttr-59 I pulled the code down and rebased it on current develop since we made some big changes. Biggest of which for you all is that the GenericInput is now gonna be in the ControlBoards/ directory rather than Controllers/ I also went through and determined what else needs to be done
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wrapper for types of inputs from controller, mainly buttons and triggers
Abstracts some of the work out of operator controller and makes things a bit more extensible
main functionality would be:
some of this functionality exists in Latch but it may be more intuitive to refactor into this
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