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changelog.md

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5.0.0

  • Added Boars
  • Added Squirrels
  • Added Boar heads
  • Animal head items have textures for each variant
  • Spawn eggs now show in the Better Animals Plus tab
  • Added biomes configuration for spawning
  • Fixed jellyfish floating/being too large
  • Fixed reindeer neck rotating strangely when eating
  • Fixed lammergeiers derping before attacking ("hesitating")
  • Fixed minor offsets on resting leg models (should prevent feet half clipping into the ground or being angled)
  • Fixed Esperanto translation
  • Fixed some random crashes with Entity datamanager (may still afflict old worlds with older entities, try removing mod, loading world, and re-adding mod)
  • Redo render factory system (use method references)
  • Removed the useless "Common Proxy"

4.1.0

  • Fixed bug where animal heads would not drop their item after being broken by external sources (like water)
  • Added config options to disable natural spawning instead of removing entities alltogether
  • Rewrote configuration / entity registration system to add more options (min, max) and categorize entities
  • Lowered Coyote and Goat spawnrates slightly
  • Increase size of deer hitbox by 0.2 blocks
  • Coyotes no longer growl while tamed (unless attacking) and don't bark
  • Tamed feral wolves will growl when attacking
  • Foxes will not bark
  • Fixed bug where HOF recipe was stuck on last oredict for stone
  • The wearable Hirschgeist skull can now be repaired with bones and antlers
  • Breaking and replacing wolf, deer, or reindeer skull will no longer pick a new variant, but instead persists through the item
  • Wolves, deer, and reindeer will drop heads that match their skins
  • Drop rate of heads greatly reduced
  • Increased goat health
  • Lammergeier now accepts any food for healing
  • Fixed incorrect translation for "fox" in Hungarian
  • Added more oredictionary values for venison (listAllvenisonraw/cooked, foodVenisonraw/cooked) (Pam's HarvestCraft)
  • Added fox head (also drops correctly and such)
  • Updated all translations for new content except Arabic and Chinese
  • Updated hirschgeist skull (wearable) model on head
  • Fixed bug where the worn hirschgeist skull would render backwards in the inventory screen

4.0.1

  • Added naming a reindeer "Rudolph" and fixed spawning logic for red-nosed versions
  • Fixed crash with Wings, Horns, and Hooves (chaning internal lang layout)
  • Fixed all the translations (big oops)

4.0.0

  • Added reindeer
  • Added reindeer head
  • Fixed bug where wolf skulls didn't save their type
  • Added both antler variants to the deer head
  • Added baby deer
  • Added Translation: Hungarian
  • Updated Translations:
  • German
  • Esperanto
  • English
  • Spanish
  • French
  • Japanese
  • Portuguese
  • Russian

3.0.1

  • Fixed Hand of Fate breaking bug
  • Added a secret :D
  • Updated Translations:
  • German
  • Esperanto
  • English
  • Spanish
  • French
  • Japanese
  • Portuguese
  • Russian

3.0.0

  • Added jellyfish
  • Added pheasant
  • Added pheasant meat
  • Fixed bug where bucket would not be returned when making goat cheese
  • Adjusted spawn rates, fixed BIG spawning bug

2.0.0

  • Add goat
  • Add goat cheese
  • Add goat milk
  • Add wolf head (includes coyote)
  • Add deer head
  • Fix server crash with loading and unloading Trillium on servers
  • Fix error in configuration where Hirschgeist spawn weight was named "weight"
  • Fix pesky off center-ness with Hirschgeist skull
  • Fixed drops and placement being wrong for Hirschgeist skull
  • Feral Wolves attack goats
  • Fixed some loot tables for mobs
  • Fixed large deer hitbox
  • Increased size of Wolf/Coyote/Fox hitbox
  • Updated translations with new content:
    • English
    • Spanish
    • Russian
    • Japanese
    • Esperanto

1.1.4

  • New Languages:
    • Arabic (by MicroDroid)
    • German (by ekrempel)
    • Esperanto (by its_meow)
    • English (by its_meow)
    • Spanish (by its_meow and ikerleon02)
    • French (by slabruyere)
    • Japanese (by B_Wither)
    • Portuguese (by alexaldr)
    • Russian (by kellixon)
    • Chinese (Traditional) (by han880805)
    • Chinese (Simplified) (by han880805)

1.1.3

  • Fixed fatal server crash
  • Added config options to disable spawning of mobs/generation of trillium

1.1.2

  • Reorganized internal codebase
  • Fixed bug where some users would experience overspawning
  • Updated to new entity registry system (the fix for spawning)
  • Added configurable spawning weights (in mod config)
  • Update mcmod.info to include proper update/project/site links and fix typo

1.1.1

  • Added antler drop for deer (My bad)

1.1.0

  • Added venisons to OreDictionary (listAllmeatraw and listAllmeatcooked)
  • Fix hirschgeist bones sometimes moving out of the ghost part
  • Added sound for hirschgeist and footstep sounds
  • Added Russian Translation (Thank you to kellixon!)
  • Fix invalid domain errors (May reset model of trillium and burning status of hand of fate)
  • Added particle system (not used)
  • Removed misc unused code (reduce filesize, cleanup)
  • Added lammergeier landing to make taming easier
  • Made some hostile mobs spawn in peaceful but are unable to attack
  • Added rotation to trillium (rotate different placement directions like a chest)
  • Fix bug where mobs that check for daytime (hirschgeist, coyote) would not always register daytime/nighttime
  • Fix hirschgeist spawning in groups of more than one
  • Add logo to mcmod.info
  • Lammergeier now puts its head down while sitting (midair)
  • Buffed feral wolf health (now more than normal wolves)