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@siredmar I think the long term goal should be to switch to a platform agnostic rendering backend like Vulkan or OpenGL. DXVK will not improve the macOS situation. |
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Hi!
I'm totally not an expert when it comes to porting DirectX to other platforms. I can see progress building this with MinGW which is great, but I am wondering if it would be possible at all to create a native Linux Port using DXVK Native as library to have a kind of drop in replacement for all the Direct3D stuff.
I'm pretty sure i'm not the first person that had thought about this.
CC: @Fighter19
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