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compose.py
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compose.py
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#!/usr/bin/env python3
'''
Merge all tile entries and PNGs in a compositing tileset directory into
a tile_config.json and tilesheet .png file(s) ready for use in CDDA.
Examples:
%(prog)s ../CDDA-Tilesets/gfx/Retrodays/
%(prog)s --use-all ../CDDA-Tilesets/gfx/UltimateCataclysm/
By default, output is written back to the source directory. Pass an output
directory as the last argument to place output files there instead. The
output directory will be created if it does not already exist.
'''
import argparse
import json
import logging
import os
import subprocess
import sys
from logging.config import dictConfig
from pathlib import Path
from typing import Any, Optional, Tuple, Union
try:
vips_path = os.getenv("LIBVIPS_PATH")
if vips_path is not None and vips_path != "":
os.environ["PATH"] += ";" + os.path.join(vips_path, "bin")
import pyvips
Vips = pyvips
except ImportError:
import gi
gi.require_version('Vips', '8.0') # NoQA
from gi.repository import Vips
# variable for silent script run (no output to terminal)
run_silent = True
# variable for progress bar support (tqdm module dependency)
no_tqdm = False
# File name to ignore containing directory
ignore_file = ".scratch"
# progress bar setup
# requires tqdm module, if not installed prompts
# to ask permission to install it via PIP
# it also can work without it, in 'CONCISE mode',
# where output is limited to stages of processing
def setup_progress_bar() -> str:
global no_tqdm
global tqdm
try:
from tqdm import tqdm
no_tqdm = False
return 'VERBOSE'
except ImportError:
from tkinter.messagebox import askyesno
txt_title = "compose.py: TQDM module not installed"
txt_message = "VERBOSE mode requires TQDM module"
" to display progress bar(s). "
"Do you want to install TQDM "
"(and it's dependencies) via PIP?"
if askyesno(txt_title, txt_message):
try:
sub = subprocess.Popen([sys.executable,
'-m', 'pip', 'install', "tqdm"],
stdout=subprocess.PIPE,
stderr=subprocess.STDOUT)
print(sub.communicate()[0].decode("utf-8"))
from tqdm import tqdm
no_tqdm = False
return 'VERBOSE'
except ImportError: # still no go, fall back to CONCISE mode
print("Could not install/import TQDM module."
" Display in CONCISE mode instead.")
no_tqdm = True
return 'CONCISE'
else: # fall back to CONCISE mode
print("Display is in CONCISE mode.")
no_tqdm = True
return 'CONCISE'
class LevelTrackingFilter(logging.Filter):
"""
Logging handler that will remember the highest level that was called
"""
def __init__(self):
super().__init__()
self.level = logging.NOTSET
def filter(self, record):
self.level = max(self.level, record.levelno)
return True
LOGGING_CONFIG = {
'formatters': {
'standard': {'format': '%(levelname)s %(funcName)s: %(message)s'},
},
'handlers': {
'default': {
'level': 'NOTSET', # will be set later
'formatter': 'standard',
'class': 'logging.StreamHandler',
},
},
'loggers': {
__name__: {
'handlers': ['default'],
'level': 'INFO',
},
},
'disable_existing_loggers': False,
'version': 1,
}
PROPERTIES_FILENAME = 'tileset.txt'
PNGSAVE_ARGS = {
'compression': 9,
'strip': True,
'filter': 8,
}
FALLBACK = {
"file": "fallback.png",
"tiles": [],
"ascii": [
{"offset": 0, "bold": False, "color": "BLACK"},
{"offset": 256, "bold": True, "color": "WHITE"},
{"offset": 512, "bold": False, "color": "WHITE"},
{"offset": 768, "bold": True, "color": "BLACK"},
{"offset": 1024, "bold": False, "color": "RED"},
{"offset": 1280, "bold": False, "color": "GREEN"},
{"offset": 1536, "bold": False, "color": "BLUE"},
{"offset": 1792, "bold": False, "color": "CYAN"},
{"offset": 2048, "bold": False, "color": "MAGENTA"},
{"offset": 2304, "bold": False, "color": "YELLOW"},
{"offset": 2560, "bold": True, "color": "RED"},
{"offset": 2816, "bold": True, "color": "GREEN"},
{"offset": 3072, "bold": True, "color": "BLUE"},
{"offset": 3328, "bold": True, "color": "CYAN"},
{"offset": 3584, "bold": True, "color": "MAGENTA"},
{"offset": 3840, "bold": True, "color": "YELLOW"}
]
}
log = logging.getLogger(__name__)
class FailFastHandler(logging.StreamHandler):
def emit(self, record):
sys.exit(1)
def write_to_json(
pathname: str,
data: Union[dict, list],
format_json: bool = False,
) -> None:
'''
Write data to a JSON file
'''
kwargs = {
'ensure_ascii': False,
}
if format_json:
kwargs['indent'] = 2
with open(pathname, 'w', encoding="utf-8") as file:
json.dump(data, file, **kwargs)
if not format_json:
return
json_formatter = Path('tools/format/json_formatter.cgi')
if json_formatter.is_file():
cmd = [json_formatter, pathname]
subprocess.call(cmd)
else:
log.warning(
'%s not found, Python built-in formatter was used.',
json_formatter)
def list_or_first(iterable: list) -> Any:
'''
Strip unneeded container list if there is only one value
'''
return iterable[0] if len(iterable) == 1 else iterable
def read_properties(filepath: str) -> dict:
'''
tileset.txt reader
'''
with open(filepath, 'r', encoding="utf-8") as file:
pairs = {}
for line in file.readlines():
line = line.strip()
if line and not line.startswith('#'):
key, value = line.split(':')
pairs[key.strip()] = value.strip()
return pairs
class ComposingException(Exception):
'''
Base class for all composing exceptions
'''
class Tileset:
'''
Referenced sprites memory and handling, tile entries conversion
'''
def __init__(
self,
source_dir: Path,
output_dir: Path,
use_all: bool = False,
obsolete_fillers: bool = False,
palette_copies: bool = False,
palette: bool = False,
format_json: bool = False,
only_json: bool = False,
) -> None:
self.source_dir = source_dir
self.output_dir = output_dir
self.use_all = use_all
self.obsolete_fillers = obsolete_fillers
self.palette_copies = palette_copies
self.palette = palette
self.format_json = format_json
self.only_json = only_json
self.output_conf_file = None
self.pngnum = 0
self.unreferenced_pngnames = {
'main': [],
'filler': [],
}
self.pngname_to_pngnum = {'null_image': 0}
if not self.source_dir.is_dir() or \
not os.access(self.source_dir, os.R_OK):
raise ComposingException(
f'Error: cannot open directory {self.source_dir}')
self.processed_ids = []
info_path = self.source_dir.joinpath('tile_info.json')
self.sprite_width = 16
self.sprite_height = 16
self.pixelscale = 1
self.iso = False
self.retract_dist_min = -1.0
self.retract_dist_max = 1.0
self.info = [{}]
if not os.access(info_path, os.R_OK):
raise ComposingException(f'Error: cannot open {info_path}')
with open(info_path, 'r', encoding="utf-8") as file:
self.info = json.load(file)
self.sprite_width = self.info[0].get('width', self.sprite_width)
self.sprite_height = self.info[0].get('height', self.sprite_height)
self.pixelscale = self.info[0].get('pixelscale', self.pixelscale)
self.retract_dist_min = self.info[0].get('retract_dist_min',
self.retract_dist_min)
self.retract_dist_max = self.info[0].get('retract_dist_max',
self.retract_dist_max)
self.iso = self.info[0].get('iso', self.iso)
def determine_conffile(self) -> str:
'''
Read JSON value from tileset.txt
'''
properties = {}
for candidate_path in (self.source_dir, self.output_dir):
properties_path = candidate_path.joinpath(PROPERTIES_FILENAME)
if os.access(properties_path, os.R_OK):
properties = read_properties(properties_path)
if properties:
break
if not properties:
raise ComposingException(f'No valid {PROPERTIES_FILENAME} found')
conf_filename = properties.get('JSON', None)
if not conf_filename:
raise ComposingException(
f'No JSON key found in {PROPERTIES_FILENAME}')
self.output_conf_file = conf_filename
return self.output_conf_file
def compose(self) -> None:
'''
Convert a composing tileset into a package readable by the game
'''
self.output_dir.mkdir(parents=True, exist_ok=True)
tileset_confpath = self.output_dir.joinpath(self.determine_conffile())
typed_sheets = {
'main': [],
'filler': [],
'fallback': [],
}
fallback_name = 'fallback.png'
# loop through tilesheets and parse all configs in subdirectories,
# create sheet images
added_first_null = False
for config in self.info[1:]:
sheet = Tilesheet(self, config)
if not added_first_null:
sheet.sprites.append(sheet.null_image)
added_first_null = True
if sheet.is_filler:
sheet_type = 'filler'
elif sheet.is_fallback:
sheet_type = 'fallback'
else:
sheet_type = 'main'
log.info('parsing %s tilesheet %s', sheet_type, sheet.name)
if not run_silent:
print("Composing [" + sheet_type +
"] tilesheet [" + sheet.name + "]...",
end=' ' if no_tqdm else '\n', flush=True)
if sheet_type != 'fallback':
sheet.walk_dirs()
# TODO: generate JSON first
# then create sheets if there are no errors
if no_tqdm and not run_silent:
print("done.", flush=True)
if not run_silent:
print("Saving output PNG...", end=' ', flush=True)
# write output PNGs
if not sheet.write_composite_png():
continue
if not run_silent:
print("done.", flush=True)
sheet.max_index = self.pngnum
typed_sheets[sheet_type].append(sheet)
# combine config data in the correct order
sheet_configs = typed_sheets['main'] + typed_sheets['filler'] \
+ typed_sheets['fallback']
# prepare "tiles-new", but remember max index of each sheet in keys
tiles_new_dict = dict()
def create_tile_entries_for_unused(
unused: list,
fillers: bool,
) -> None:
# the list must be empty without use_all
mode = unused if no_tqdm or run_silent else tqdm(unused)
for unused_png in mode:
if unused_png in self.processed_ids:
if not fillers:
log.warning(
'%(1)s sprite was not mentioned in any tile '
'entry but there is a tile entry for the %(1)s ID',
{'1': unused_png})
if fillers and self.obsolete_fillers:
log.warning(
'there is a tile entry for %s '
'in a non-filler sheet',
unused_png)
continue
unused_num = self.pngname_to_pngnum[unused_png]
sheet_min_index = 0
for sheet_max_index, sheet_data in tiles_new_dict.items():
if sheet_min_index < unused_num <= sheet_max_index:
sheet_data['tiles'].append({
'id': unused_png,
'fg': unused_num,
})
self.processed_ids.append(unused_png)
break
sheet_min_index = sheet_max_index
main_finished = False
for sheet in sheet_configs:
if sheet.is_fallback:
fallback_name = sheet.name
if not sheet.is_standard():
FALLBACK['sprite_width'] = sheet.sprite_width
FALLBACK['sprite_height'] = sheet.sprite_height
FALLBACK['sprite_offset_x'] = sheet.offset_x
FALLBACK['sprite_offset_y'] = sheet.offset_y
if sheet.offset_x_retracted != sheet.offset_x \
or sheet.offset_y_retracted != sheet.offset_y:
FALLBACK['sprite_offset_x_retracted'] = \
sheet.offset_x_retracted
FALLBACK['sprite_offset_y_retracted'] = \
sheet.offset_y_retracted
if sheet.pixelscale != 1.0:
FALLBACK['pixelscale'] = sheet.pixelscale
continue
if sheet.is_filler and not main_finished:
create_tile_entries_for_unused(
self.handle_unreferenced_sprites('main'),
fillers=False
)
main_finished = True
sheet_entries = []
for tile_entry in sheet.tile_entries:
# TODO: pop?
converted_tile_entry = tile_entry.convert()
if converted_tile_entry:
sheet_entries.append(converted_tile_entry)
sheet_conf = {
'file': sheet.name,
'//': f'range {sheet.first_index} to {sheet.max_index}',
}
if not sheet.is_standard():
sheet_conf['sprite_width'] = sheet.sprite_width
sheet_conf['sprite_height'] = sheet.sprite_height
sheet_conf['sprite_offset_x'] = sheet.offset_x
sheet_conf['sprite_offset_y'] = sheet.offset_y
if sheet.offset_x_retracted != sheet.offset_x \
or sheet.offset_y_retracted != sheet.offset_y:
sheet_conf['sprite_offset_x_retracted'] = \
sheet.offset_x_retracted
sheet_conf['sprite_offset_y_retracted'] = \
sheet.offset_y_retracted
if sheet.pixelscale != 1.0:
sheet_conf['pixelscale'] = sheet.pixelscale
sheet_conf['tiles'] = sheet_entries
tiles_new_dict[sheet.max_index] = sheet_conf
if not main_finished:
create_tile_entries_for_unused(
self.handle_unreferenced_sprites('main'),
fillers=False,
)
create_tile_entries_for_unused(
self.handle_unreferenced_sprites('filler'),
fillers=True,
)
# finalize "tiles-new" config
tiles_new = list(tiles_new_dict.values())
FALLBACK['file'] = fallback_name
tiles_new.append(FALLBACK)
output_conf = {
'tile_info': [{
'pixelscale': self.pixelscale,
'width': self.sprite_width,
'height': self.sprite_height,
'iso': self.iso,
'retract_dist_min': self.retract_dist_min,
'retract_dist_max': self.retract_dist_max
}],
'tiles-new': tiles_new
}
# save the config
write_to_json(tileset_confpath, output_conf, self.format_json)
if no_tqdm and not run_silent:
print("done.", flush=True)
def handle_unreferenced_sprites(
self,
sheet_type: str,
) -> list:
'''
Either warn about unused sprites or return the list
'''
if self.use_all:
return self.unreferenced_pngnames[sheet_type]
for pngname in self.unreferenced_pngnames[sheet_type]:
if pngname in self.processed_ids:
log.error(
'%(1)s.png not used when %(1)s ID '
'is mentioned in a tile entry',
{'1': pngname})
else:
log.warning(
'sprite filename %s was not used in any %s %s entries',
pngname, sheet_type, self.output_conf_file)
return []
class Tilesheet:
'''
Tilesheet reading and compositing
'''
def __init__(
self,
tileset: Tileset,
config: dict,
) -> None:
self.tileset = tileset
self.name = next(iter(config))
specs = config.get(self.name, {})
self.sprite_width = specs.get(
'sprite_width', tileset.sprite_width)
self.sprite_height = specs.get(
'sprite_height', tileset.sprite_height)
self.offset_x = specs.get('sprite_offset_x', 0)
self.offset_y = specs.get('sprite_offset_y', 0)
self.offset_x_retracted = \
specs.get('sprite_offset_x_retracted', self.offset_x)
self.offset_y_retracted = \
specs.get('sprite_offset_y_retracted', self.offset_y)
self.pixelscale = specs.get('pixelscale', 1.0)
self.sprites_across = specs.get('sprites_across', 16)
self.exclude = specs.get('exclude', tuple())
self.is_fallback = specs.get('fallback', False)
self.is_filler = not self.is_fallback \
and specs.get('filler', False)
output_root = self.name.split('.png')[0]
dir_name = \
f'pngs_{output_root}_{self.sprite_width}x{self.sprite_height}'
self.subdir_path = tileset.source_dir.joinpath(dir_name)
self.output = tileset.output_dir.joinpath(self.name)
self.tile_entries = []
self.null_image = \
Vips.Image.grey(self.sprite_width, self.sprite_height)
self.sprites = []
self.first_index = self.tileset.pngnum + 1
self.max_index = self.tileset.pngnum
def is_standard(self) -> bool:
'''
Check whether output object needs a non-standard size or offset config
'''
if self.offset_x or self.offset_y:
return False
if self.offset_x_retracted != self.offset_x \
or self.offset_y_retracted != self.offset_y:
return False
if self.sprite_width != self.tileset.sprite_width:
return False
if self.sprite_height != self.tileset.sprite_height:
return False
if self.pixelscale != 1.0:
return False
return True
def walk_dirs(self) -> None:
'''
Find and process all JSON and PNG files within sheet directory
'''
def filtered_tree(excluded):
for root, dirs, filenames in \
os.walk(self.subdir_path, followlinks=True):
# replace dirs in-place to prevent walking down excluded paths
dirs[:] = [
d
for d in dirs
if Path(root).joinpath(d) not in excluded and
not Path(root).joinpath(d, ignore_file).is_file()
]
yield [root, dirs, filenames]
sorted_files = sorted(
filtered_tree(list(map(self.subdir_path.joinpath, self.exclude))),
key=lambda d: d[0]
)
mode = sorted_files if no_tqdm or run_silent else tqdm(sorted_files)
for subdir_fpath, dirs, filenames in mode:
subdir_fpath = Path(subdir_fpath)
for filename in sorted(filenames):
filepath = subdir_fpath.joinpath(filename)
if filepath.suffixes == ['.png']:
self.process_png(filepath)
elif filepath.suffixes == ['.json']:
self.process_json(filepath)
def process_png(
self,
filepath: Path,
) -> None:
'''
Verify image root name is unique, load it and register
'''
if filepath.stem in self.tileset.pngname_to_pngnum:
if not self.is_filler:
log.error(
'duplicate root name %s: %s',
filepath.stem, filepath)
if self.is_filler and self.tileset.obsolete_fillers:
log.warning(
'root name %s is already present in a non-filler sheet: '
'%s',
filepath.stem, filepath)
return
if not self.tileset.only_json:
self.sprites.append(self.load_image(filepath))
else:
self.sprites.append(None)
self.tileset.pngnum += 1
self.tileset.pngname_to_pngnum[filepath.stem] = self.tileset.pngnum
self.tileset.unreferenced_pngnames[
'filler' if self.is_filler else 'main'].append(filepath.stem)
def load_image(
self,
png_path: Union[str, Path],
) -> pyvips.Image:
'''
Load and verify an image using pyvips
'''
try:
image = Vips.Image.pngload(str(png_path))
except pyvips.error.Error as pyvips_error:
raise ComposingException(
f'Cannot load {png_path}: {pyvips_error.message}') from None
except UnicodeDecodeError:
raise ComposingException(
f'Cannot load {png_path} with UnicodeDecodeError, '
'please report your setup at '
'https://github.com/libvips/pyvips/issues/80') from None
if image.interpretation != 'srgb':
image = image.colourspace('srgb')
try:
if not image.hasalpha():
image = image.addalpha()
if image.get_typeof('icc-profile-data') != 0:
image = image.icc_transform('srgb')
except Vips.Error as vips_error:
log.error(
'%s: %s',
png_path, vips_error)
if (image.width != self.sprite_width or
image.height != self.sprite_height):
log.error(
'%s is %sx%s, but %s sheet sprites have to be %sx%s.',
png_path, image.width, image.height, self.name,
self.sprite_width, self.sprite_height)
return image
def process_json(
self,
filepath: Path,
) -> None:
'''
Load and store tile entries from the file
'''
with open(filepath, 'r', encoding="utf-8") as file:
try:
tile_entries = json.load(file)
except Exception:
log.error(
'error loading %s',
filepath)
raise
if not isinstance(tile_entries, list):
tile_entries = [tile_entries]
for input_entry in tile_entries:
self.tile_entries.append(
TileEntry(self, input_entry, filepath))
def write_composite_png(self) -> bool:
'''
Compose and save tilesheet PNG if there are sprites to work with
'''
if not self.sprites:
return False
# count empty spaces in the last row
self.tileset.pngnum += self.sprites_across - \
((len(self.sprites) % self.sprites_across) or self.sprites_across)
if self.tileset.only_json:
return True
sheet_image = Vips.Image.arrayjoin(
self.sprites, across=self.sprites_across)
pngsave_args = PNGSAVE_ARGS.copy()
if self.tileset.palette:
pngsave_args['palette'] = True
sheet_image.pngsave(str(self.output), **pngsave_args)
if self.tileset.palette_copies and not self.tileset.palette:
sheet_image.pngsave(
str(self.output) + '8', palette=True, **pngsave_args)
return True
class TileEntry:
'''
Tile entry handling
'''
def __init__(
self,
tilesheet: Tilesheet,
data: dict,
filepath: Union[str, Path],
) -> None:
self.tilesheet = tilesheet
self.data = data
self.filepath = filepath
def convert(
self,
entry: Union[dict, None] = None,
prefix: str = '',
) -> Optional[dict]:
'''
Recursively compile input into game-compatible objects in-place
'''
if entry is None:
entry = self.data
entry_ids = entry.get('id')
fg_layer = entry.get('fg')
bg_layer = entry.get('bg')
if not entry_ids or (not fg_layer and not bg_layer):
log.warning(
'skipping empty entry in %s%s',
self.filepath,
f' with IDs {prefix}{entry_ids} ' if entry_ids else '',
)
return None
# make sure entry_ids is a list
if entry_ids:
if not isinstance(entry_ids, list):
entry_ids = [entry_ids]
# convert fg value
if fg_layer:
entry['fg'] = list_or_first(self.convert_entry_layer(fg_layer))
else:
# don't pop at the start because that affects order of the keys
entry.pop('fg', None)
# convert bg value
if bg_layer:
entry['bg'] = list_or_first(self.convert_entry_layer(bg_layer))
else:
# don't pop at the start because that affects order of the keys
entry.pop('bg', None)
# recursively convert additional_tiles value
additional_entries = entry.get('additional_tiles', [])
for additional_entry in additional_entries:
# recursive part
self.convert(additional_entry, f'{entry_ids[0]}_')
# remember processed IDs and remove duplicates
for entry_id in entry_ids:
full_id = f'{prefix}{entry_id}'
if full_id not in self.tilesheet.tileset.processed_ids:
self.tilesheet.tileset.processed_ids.append(full_id)
else:
entry_ids.remove(entry_id)
if self.tilesheet.is_filler:
if self.tilesheet.tileset.obsolete_fillers:
log.warning(
'skipping filler for %s from %s',
full_id, self.filepath)
else:
log.error(
'%s encountered more than once, last time in %s',
full_id, self.filepath)
# return converted entry if there are new IDs
if entry_ids:
entry['id'] = list_or_first(entry_ids)
return entry
return None
def convert_entry_layer(
self,
entry_layer: Union[list, str],
) -> list:
'''
Convert sprite names to sprite indexes in one fg or bg tile entry part
'''
output = []
if isinstance(entry_layer, list):
# "fg": [ "f_fridge_S", "f_fridge_W", "f_fridge_N", "f_fridge_E" ]
for layer_part in entry_layer:
if isinstance(layer_part, dict):
# weighted random variations
variations, valid = self.convert_random_variations(
layer_part.get('sprite'))
if valid:
layer_part['sprite'] = \
variations[0] if len(variations) == 1 \
else variations
output.append(layer_part)
else:
self.append_sprite_index(layer_part, output)
else:
# "bg": "t_grass"
self.append_sprite_index(entry_layer, output)
return output
def convert_random_variations(
self,
sprite_names: Union[list, str],
) -> Tuple[list, bool]:
'''
Convert list of random weighted variation objects
'''
valid = False
converted_variations = []
if isinstance(sprite_names, list):
# list of rotations
converted_variations = []
for sprite_name in sprite_names:
valid |= self.append_sprite_index(
sprite_name, converted_variations)
else:
# single sprite
valid = self.append_sprite_index(
sprite_names, converted_variations)
return converted_variations, valid
def append_sprite_index(
self,
sprite_name: str,
entry: list,
) -> bool:
'''
Get sprite index by sprite name and append it to entry
'''
if sprite_name:
sprite_index = self.tilesheet.tileset\
.pngname_to_pngnum.get(sprite_name, 0)
if sprite_index:
sheet_type = 'filler' if self.tilesheet.is_filler else 'main'
try:
self.tilesheet.tileset\
.unreferenced_pngnames[sheet_type].remove(sprite_name)
except ValueError:
pass
entry.append(sprite_index)
return True
log.error(
'%(name)s.png file for %(name)s value from %(path)s '
'was not found. It will not be added to %(target)s',
{
'name': sprite_name,
'path': self.filepath,
'target': self.tilesheet.tileset.output_conf_file,
})
return False
def main() -> Union[int, ComposingException]:
"""
Called when the script is executed directly
"""
# read arguments and initialize objects
arg_parser = argparse.ArgumentParser(
description=__doc__,
formatter_class=argparse.RawDescriptionHelpFormatter)
arg_parser.add_argument(
'source_dir', type=Path,
help='Tileset source files directory path')
arg_parser.add_argument(
'output_dir', nargs='?', type=Path,
help='Output directory path')
arg_parser.add_argument(
'--use-all', dest='use_all', action='store_true',
help='Add unused images with id being their basename')
arg_parser.add_argument(
'--obsolete-fillers', dest='obsolete_fillers', action='store_true',
help='Warn about obsoleted fillers')
arg_parser.add_argument(
'--palette-copies', dest='palette_copies', action='store_true',
help='Produce copies of tilesheets quantized to 8bpp colormaps.')
arg_parser.add_argument(
'--palette', dest='palette', action='store_true',
help='Quantize all tilesheets to 8bpp colormaps.')
arg_parser.add_argument(
'--format-json', dest='format_json', action='store_true',
help='Use either CDDA formatter or Python json.tool '
'to format the tile_config.json')
arg_parser.add_argument(
'--only-json', dest='only_json', action='store_true',
help='Only output the tile_config.json')
arg_parser.add_argument(
'--fail-fast', dest='fail_fast', action='store_true',
help='Stop immediately after an error has occurred')
arg_parser.add_argument(
'--loglevel', dest='loglevel',
choices=['INFO', 'WARNING', 'ERROR'], # 'DEBUG', 'CRITICAL'
default='WARNING',
help="set verbosity level")
arg_parser.add_argument(
"--feedback", dest="feedback",
choices=['SILENT', 'CONCISE', 'VERBOSE'],
default="SILENT",
help="When SILENT no output to terminal is given (run silently)."
" CONCISE displays limited progress feedbeck with no dependency"
" required. VERBOSE displays progress bar(s) that require TQDM"
" module (will prompt for installation if absent).")
args_dict = vars(arg_parser.parse_args())
dictConfig(LOGGING_CONFIG)
log.setLevel(getattr(logging, args_dict.get('loglevel')))
log_tracker = LevelTrackingFilter()
log.addFilter(log_tracker)
if args_dict.get('fail_fast'):
failfast_handler = FailFastHandler()
failfast_handler.setLevel(logging.ERROR)
log.addHandler(failfast_handler)
if args_dict['feedback'] == 'SILENT':
global run_silent
run_silent = True
if args_dict['feedback'] == 'VERBOSE':
run_silent = False
args_dict['feedback'] = setup_progress_bar() # may fallback to CONCISE
if args_dict['feedback'] == 'CONCISE':
run_silent = False
global no_tqdm
no_tqdm = True # equal to concise display
# compose the tileset
try:
tileset_worker = Tileset(
source_dir=Path(args_dict.get('source_dir')),
output_dir=Path(
args_dict.get('output_dir') or
args_dict.get('source_dir')
),
use_all=args_dict.get('use_all', False),
obsolete_fillers=args_dict.get('obsolete_fillers', False),
palette_copies=args_dict.get('palette_copies', False),
palette=args_dict.get('palette', False),
format_json=args_dict.get('format_json', False),
only_json=args_dict.get('only_json', False),
)
tileset_worker.compose()
except ComposingException as exception:
return exception