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Blacklist "whitelist" does not work for Guard Villagers #24

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seefourr opened this issue Aug 31, 2024 · 2 comments
Open

Blacklist "whitelist" does not work for Guard Villagers #24

seefourr opened this issue Aug 31, 2024 · 2 comments
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bug Something isn't working incompatibility Another mod is causing an incompatibility with this mod question Further information is requested

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@seefourr
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For some reason when I put "guardvillagers:guard" in the config backlist and set the "use blacklist as whitelist" field to true, the guard villagers do not use the better mob combat animations.

However, leaving the field as a blacklist and empty does result in all mobs using the mob animations, and putting only "minecraft:zombified_piglin" in the list and setting it to a whitelist results in only zombified piglins using the better combat animations.

This is an issue because in my server I intend to have only the guard villagers use the better combat as I don't like hostile mobs using it, but I don't think adding every hostile mob in a large modpack manually to the list is a very feasible solution. Alternatively, some sort of regex implementation for the blacklist could be helpful, e.g. "minecraft:*" blacklists all minecraft mobs etc, although I don't know if you already have this implemented as it wasn't working for me.

This may still be some sort of mod conflict issue, though i don't think so as the guard villagers did use the better combat when the blacklist was empty

@Thelnfamous1
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Do you have any mods that alter the attack AI of guard villagers?

@Thelnfamous1
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I have verified in my development modpack that when Guard Villagers are whitelisted, they do in fact utilize the Better Combat system. I suggest figuring out which mod in your pack alters the attack AI of Guard Villagers.

@Thelnfamous1 Thelnfamous1 added bug Something isn't working question Further information is requested incompatibility Another mod is causing an incompatibility with this mod labels Sep 12, 2024
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Labels
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