Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Log file #68

Open
zdy1013 opened this issue Jan 7, 2025 · 1 comment
Open

Log file #68

zdy1013 opened this issue Jan 7, 2025 · 1 comment

Comments

@zdy1013
Copy link

zdy1013 commented Jan 7, 2025

For the previous issue, I found that if I manually start the Carla server and specify OpenGL for rendering, the problem of "Segmentation fault (core dumped)" won't occur when conducting the evaluation access. However, I noticed that there is something wrong with the log file:
load_world success , attempts=0
traffic_manager init success, try_time=0


only_traj


Problem reading checkpoint. Found no data

�[1m========= Preparing RouteScenario_1711 (repetition 0) =========�[0m
�[1m> Loading the world�[0m
�[1m> Setting up the agent�[0m
RouteScenario_1711_rep0_Town12_ParkingCutIn_1_15_01_07_21_34_47
�[1m> Running the route�[0m
=== [Agent] -- Wallclock = 2025-01-07 21:35:36.979 -- System time = 0.000 -- Game time = 0.050 -- Ratio = 0.000x
-2.771209868764213e-16 -0.004470030341676668 RouteScenario_1711_rep0_Town12_ParkingCutIn_1_15_01_07_21_34_47
=== [Agent] -- Wallclock = 2025-01-07 21:35:37.223 -- System time = 0.244 -- Game time = 0.100 -- Ratio = 0.410x
=== [Agent] -- Wallclock = 2025-01-07 21:35:42.578 -- System time = 5.599 -- Game time = 0.150 -- Ratio = 0.027x
=== [Agent] -- Wallclock = 2025-01-07 21:35:42.974 -- System time = 5.995 -- Game time = 0.200 -- Ratio = 0.033x
=== [Agent] -- Wallclock = 2025-01-07 21:35:43.201 -- System time = 6.222 -- Game time = 0.250 -- Ratio = 0.040x
=== [Agent] -- Wallclock = 2025-01-07 21:35:43.420 -- System time = 6.441 -- Game time = 0.300 -- Ratio = 0.047x
=== [Agent] -- Wallclock = 2025-01-07 21:35:43.639 -- System time = 6.660 -- Game time = 0.350 -- Ratio = 0.053x
=== [Agent] -- Wallclock = 2025-01-07 21:35:43.866 -- System time = 6.887 -- Game time = 0.400 -- Ratio = 0.058x
=== [Agent] -- Wallclock = 2025-01-07 21:35:44.115 -- System time = 7.136 -- Game time = 0.450 -- Ratio = 0.063x
=== [Agent] -- Wallclock = 2025-01-07 21:35:44.347 -- System time = 7.368 -- Game time = 0.500 -- Ratio = 0.068x
=== [Agent] -- Wallclock = 2025-01-07 21:35:44.569 -- System time = 7.590 -- Game time = 0.550 -- Ratio = 0.072x
=== [Agent] -- Wallclock = 2025-01-07 21:35:44.813 -- System time = 7.834 -- Game time = 0.600 -- Ratio = 0.077x
=== [Agent] -- Wallclock = 2025-01-07 21:35:45.035 -- System time = 8.056 -- Game time = 0.650 -- Ratio = 0.081x
=== [Agent] -- Wallclock = 2025-01-07 21:35:45.266 -- System time = 8.287 -- Game time = 0.700 -- Ratio = 0.084x

@zdy1013
Copy link
Author

zdy1013 commented Jan 7, 2025

Is this normal?

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant