From eb9cf07874a4aa6f74a3941c6a015c1d611d0828 Mon Sep 17 00:00:00 2001 From: Tim Oelrichs <44446667+TimOelrichs@users.noreply.github.com> Date: Mon, 17 Jun 2024 13:13:20 +0200 Subject: [PATCH] Update README.md --- README.md | 4 +--- 1 file changed, 1 insertion(+), 3 deletions(-) diff --git a/README.md b/README.md index 3a72de1..bea02a3 100644 --- a/README.md +++ b/README.md @@ -99,9 +99,7 @@ Only the linkcable data is transfered over network, so you won't see the others - start or join a netplay (a second player can join any time) The netpacket api is activated when you set emulated gameboys to 1. - -This is only meant for trading purposes and may be too slow for actual Multiplayer. - +This is only meant for trading purposes and may be too slow for actual Multiplayer. For Multiplayer-sessions please set the amount of emulated gameboys to 2 or higher, because this will activate the old savestate sync for lagfree netplay. Trading should work with other GB/GBC Games as well: