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Some timers need messing with #165

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Tk420634 opened this issue Sep 3, 2017 · 0 comments
Open

Some timers need messing with #165

Tk420634 opened this issue Sep 3, 2017 · 0 comments

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@Tk420634
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Tk420634 commented Sep 3, 2017

I dunno where they are, but we need to modify some shuttle timers a bit. So if someone can point me in the right direction (or do it for me) that'd be great.

The Emergency shuttle takes 10 minutes to get to the ship, while the Crew Transfer takes only 7. These two should probably be swapped a bit.

The Round reset timer is set to 3 minutes, this is likely due to most servers using this codebase not having End of Round Grief. Which we do have, so this number should be set down to 1 minute.

Some other timers I'd like to change, but aren't really that big of a deal are the mining pod and sci-outpost pods flight times. I'd like to increase them, up to 2 or 3 minutes in transfer. I know that may seem a bit extreme, but the fact that they get there IMMEDIATELY bugs the hell out of me. There is no 'travel' time in between, just on the ship then on the roid. I'm sure this bit is a bit more complicated, and they'd need a spot to transfer at (on a seperate z-level, like how the E-shuttle transfers at end of round) to show that they're 'moving'.

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