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Since we don't totally reset the place of branchIndices when we finish rendering, it's possible to have the working-keys to constantly stack and get larger and larger.
This can make debugging Tram-One internals harder, and could have unintended side-effects when it comes to state-cleanup (from #187). This should only happen in development, so it's not super critical that we fix this, but it should be on our radar.
The text was updated successfully, but these errors were encountered:
Summary
Since we don't totally reset the place of
branchIndices
when we finish rendering, it's possible to have theworking-keys
to constantly stack and get larger and larger.This can make debugging Tram-One internals harder, and could have unintended side-effects when it comes to state-cleanup (from #187). This should only happen in development, so it's not super critical that we fix this, but it should be on our radar.
The text was updated successfully, but these errors were encountered: