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natures.h
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natures.h
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#include <iostream>
#include <string>
#include <cstdlib>
using namespace std;
int questionNum();
void totalQuestionNumChecker();
void hitEnter();
void introduction();
void questionChooser();
void hardyQuestions();
void docileQuestions();
void braveQuestions();
void jollyQuestions();
void impishQuestions();
void naiveQuestions();
void timidQuestions();
void hastyQuestions();
void sassyQuestions();
void calmQuestions();
void relaxedQuestions();
void lonelyQuestions(); // Haha me ;-;
void quirkyQuestions();
void miscQuestions();
void getAnswer();
// This struct stores the values of all of the values and scores points for you to get your Pokemon
struct playerNature {
int hardy;
int docile;
int brave;
int jolly;
int impish;
int naive;
int timid;
int hasty;
int sassy;
int calm;
int relaxed;
int lonely;
int quirky;
int answer;
int questionNum;
bool gender;
};
// Global struct call
playerNature player;