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[2.0.5][Multiplayer][Client] Client does not have accurate position of Devil #182

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crkellen opened this issue Sep 26, 2017 · 1 comment

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@crkellen
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ISSUE:
When fighting the Devil on the 'hellboss' level, the Client will see the Devil surface from a pool of lava, then violently interpolate to a different location.

EXPECTED RESULT:
The position of the Devil should be accurate, and should not attempt to interpolate to a invalid position.

STEPS TO REPRODUCE:

  1. Edit levels.txt to start at 'hellboss'
  2. Start a multiplayer game
  3. Watch on the Client as the Devil will violently attempt to interpolate to (the player starting position?) another position when surfacing in a lava pool.

ADDITIONAL INFO:
This is the same as #163. The cause is the velocity of the entity not being reset to 0.

@addictgamer addictgamer added this to the v2.0.7 Bugfix Patch milestone Oct 20, 2017
addictgamer added a commit that referenced this issue Oct 20, 2017
…Desync

[MASTER] Fix Issue #182 - Client Devil Position Desync
@addictgamer
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Resolved in #217

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