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flattenBst.cpp
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#include <bits/stdc++.h>
using namespace std;
class Node{
public:
int data;
Node* left;
Node* right;
Node(int data){
this->data=data;
left=NULL;
right=NULL;
}
};
Node* insert(Node* root,int key){
if(root==NULL){
return new Node(key);
}
else if(key<root->data){
root->left=insert(root->left,key);
}
else{
root->right=insert(root->right,key);
}
return root;
}
void flatten(Node* root){
if(root==NULL || (root->left==NULL && root->right==NULL)){
return;
}
if(root->left!=NULL){
flatten(root->left);
Node* temp=root->right;
root->right=root->left;
root->left=NULL;
Node* t=root->right;
while(t->right!=NULL){
t=t->right;
}
t->right=temp;
}
flatten(root->right);
}
void preorder(Node* root){
if(root==NULL){
return;
}
cout<<root->data<<" ";
preorder(root->left);
preorder(root->right);
}
int main(){
Node* root=NULL;
root=insert(root,5);
insert(root,2);
insert(root,1);
insert(root,7);
insert(root,10);
cout<<"Preorder Before: ";
preorder(root);
cout<<"\n";
cout<<"Preorder After: ";
flatten(root);
preorder(root);
return 0;
}