From ae4eb2cf16eedc56a2c2e19e1fa25027cba7e486 Mon Sep 17 00:00:00 2001 From: Sean Perry Date: Fri, 24 May 2024 22:29:15 -0700 Subject: [PATCH] feat: add last few links failing the html-proofer --- _posts/2014-09-14-scripps-plankton-camera-summer-2014-reu.md | 2 +- projects/old_projects/maya-archaeology/maya-archaeology.md | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-) diff --git a/_posts/2014-09-14-scripps-plankton-camera-summer-2014-reu.md b/_posts/2014-09-14-scripps-plankton-camera-summer-2014-reu.md index 683671f7..98015de1 100644 --- a/_posts/2014-09-14-scripps-plankton-camera-summer-2014-reu.md +++ b/_posts/2014-09-14-scripps-plankton-camera-summer-2014-reu.md @@ -37,7 +37,7 @@ Overall, this system allows for rapid classification of plankton, thus allowing
Video feed from Plankton Cam
-Check out the current web app at http://jaffeweb.ucsd.edu:5001 (site is temporarily down, please see [http://jaffeweb.ucsd.edu](http://jaffeweb.ucsd.edu)) and keep an eye out for an iOS app coming soon. +Check out the current web app at https://jaffeweb.ucsd.edu:5001 (site is temporarily down, please see [https://jaffeweb.ucsd.edu](https://jaffeweb.ucsd.edu)) and keep an eye out for an iOS app coming soon.
Diagram of Plankton Camera workflow diff --git a/projects/old_projects/maya-archaeology/maya-archaeology.md b/projects/old_projects/maya-archaeology/maya-archaeology.md index 5284773c..17cfb9f5 100644 --- a/projects/old_projects/maya-archaeology/maya-archaeology.md +++ b/projects/old_projects/maya-archaeology/maya-archaeology.md @@ -86,7 +86,7 @@ The Foundation for Maya Cultural and Natural Heritage (PACUNAM) funded a LiDAR i The Guatemala project is a collaboration between several organizations, Jason Paterniti (GEOS), Tom Garrison (USC), Edwin Roman-Ramirez (UT Austin), Ryan Kastner, Albert Lin and Curt Schurgers (UCSD, E4E, QI, NatGeo). -The project started in 2014 with two expeditions to Guatemala. Albert, Ryan, Curt, Perry Naughton, Eric Lo, and Dominique Meyer, traveled to Guatemala in February to evaluate Quadcopters as a method of surveying jungle-bound archaeological sites. The second expedition, in May, focused on data gathering and survey techniques in several archeological sites, some of which contained Maya tombs. Curt and Ryan returned to Guatemala, and brought Dustin Richmond, David Dantas, and Sabrina Trinh. In June 2016, PhD student Quentin Gautier focused on testing remote sensing tablet technology, and in June 2017, Curt, Quentin and PhD student Peter Tueller went to the field to test a prototype of portable 3D scanner to collect data in the archaeological excavations. Starting Fall 2018 Quentin spearheaded the projects shift to VR and began reaching out to TritonXR club members in order to help recreate these locations. That following Summer 2019 Quentin along with Giovanni Vindiola returned to El Zotz and interviewed our collaborators Tom Garrison (UT Austin) and Edwin Roman-Ramirez (UT Austin) for narrations, and further scanning of structures and surfaces for our VR Experience. +The project started in 2014 with two expeditions to Guatemala. Albert, Ryan, Curt, Perry Naughton, Eric Lo, and Dominique Meyer, traveled to Guatemala in February to evaluate Quadcopters as a method of surveying jungle-bound archaeological sites. The second expedition, in May, focused on data gathering and survey techniques in several archeological sites, some of which contained Maya tombs. Curt and Ryan returned to Guatemala, and brought Dustin Richmond, David Dantas, and Sabrina Trinh. In June 2016, PhD student Quentin Gautier focused on testing remote sensing tablet technology, and in June 2017, Curt, Quentin and PhD student Peter Tueller went to the field to test a prototype of portable 3D scanner to collect data in the archaeological excavations. Starting Fall 2018 Quentin spearheaded the projects shift to VR and began reaching out to TritonXR ("https://tritonxr.ucsd.edu/") club members in order to help recreate these locations. That following Summer 2019 Quentin along with Giovanni Vindiola returned to El Zotz and interviewed our collaborators Tom Garrison (UT Austin) and Edwin Roman-Ramirez (UT Austin) for narrations, and further scanning of structures and surfaces for our VR Experience. # Leaders / Contact