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When we package our game for Linux after applying "M_Inst_Ocean_Nogerstber" to a plane mesh, the material turns into a gray texture upon opening the game, while packaging there are no errors in the logs.
Imported from UE4-OceanProject/OceanProject#68
When we package our game for Linux after applying "M_Inst_Ocean_Nogerstber" to a plane mesh, the material turns into a gray texture upon opening the game, while packaging there are no errors in the logs.
Picture of the issue: https://i.imgur.com/AhaIAdI.png
Can anyone help us make this work? [Using Unreal 4.17]
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