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Alien Fauna ‐ Programming Guide
pchsa edited this page Oct 2, 2023
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This wiki page will be a handbook on how animals/entities can be created into the game.
When creating each animal, a base animal entity is used to add components that are shared across each animal.
After creating the base animal, further components are added to each animal depending on its type. The following diagram shows what components are added to the chicken entity.
To implement Hostile Attack Patterns Attack Patterns
Please read https://github.com/UQcsse3200/2023-studio-1/wiki/Interaction-with-non%E2%80%90tile-entities