diff --git a/source/core/src/main/com/csse3200/game/entities/factories/ProjectileFactory.java b/source/core/src/main/com/csse3200/game/entities/factories/ProjectileFactory.java index a63532e89..84568e893 100644 --- a/source/core/src/main/com/csse3200/game/entities/factories/ProjectileFactory.java +++ b/source/core/src/main/com/csse3200/game/entities/factories/ProjectileFactory.java @@ -3,18 +3,12 @@ import com.badlogic.gdx.graphics.g2d.Animation; import com.badlogic.gdx.graphics.g2d.TextureAtlas; import com.csse3200.game.components.*; +import com.csse3200.game.components.MobProjectileAnimationController; import com.csse3200.game.components.tasks.TrajectTask; import com.csse3200.game.ai.tasks.AITaskComponent; -import com.csse3200.game.components.EffectsComponent; -import com.csse3200.game.components.ProjectileEffects; -import com.csse3200.game.components.TouchAttackComponent; -import com.csse3200.game.components.RicochetComponent; -import com.csse3200.game.components.SplitFireworksComponent; import com.csse3200.game.components.projectile.*; import com.csse3200.game.components.tasks.TrajectTask; import com.csse3200.game.ai.tasks.AITaskComponent; -import com.csse3200.game.components.CombatStatsComponent; -import com.csse3200.game.components.DeleteOnMapEdgeComponent; import com.csse3200.game.entities.configs.BaseEntityConfig; import com.csse3200.game.entities.configs.NPCConfigs; import com.csse3200.game.files.FileLoader;