From 69dc3b92483728d93c24f4a39be4c90da88c6b05 Mon Sep 17 00:00:00 2001 From: MiniSoda17 Date: Wed, 27 Sep 2023 18:16:51 +1000 Subject: [PATCH] Rearranging forestgamearea for push to feature branch --- .../com/csse3200/game/areas/ForestGameArea.java | 15 ++++++++------- 1 file changed, 8 insertions(+), 7 deletions(-) diff --git a/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java b/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java index be1421739..02cda0511 100644 --- a/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java +++ b/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java @@ -216,22 +216,23 @@ private void spawnWave() { switch (wave) { case 1: case 2: - // spawnWaterQueen(); - spawnWizard(); - spawnDragonKnight(); + spawnWaterQueen(); + spawnWaterSlime(); break; case 3: - spawnWaterSlime(); - // spawnSkeleton(); + spawnWizard(); + // spawnDragonKnight(); + spawnSkeleton(); // mobBoss2 = spawnMobBoss2(); break; case 4: - // spawnFireWorm(); + spawnFireWorm(); + spawnDragonKnight(); // mobBoss2 = spawnMobBoss2(); break; case 5: - // spawnDemonBoss(); + spawnDemonBoss(); default: // Handle other wave scenarios if needed break;