From a1a25c29e60da47d8dbb0ef4f4e5fdc02c29178c Mon Sep 17 00:00:00 2001 From: SonjaMcNeilly Date: Tue, 17 Oct 2023 14:30:14 +1000 Subject: [PATCH] Updating tower description --- .../core/src/main/com/csse3200/game/screens/TowerType.java | 6 +++--- 1 file changed, 3 insertions(+), 3 deletions(-) diff --git a/source/core/src/main/com/csse3200/game/screens/TowerType.java b/source/core/src/main/com/csse3200/game/screens/TowerType.java index e5f021dd..7b41da2e 100644 --- a/source/core/src/main/com/csse3200/game/screens/TowerType.java +++ b/source/core/src/main/com/csse3200/game/screens/TowerType.java @@ -3,9 +3,9 @@ public enum TowerType { WEAPON("Weapon Tower", "weapon_tower", "The Weapon Tower is a simple and basic turret that fires rapid shots at enemies dealing damage over time.", 0, "15", "images/turret-select/Weapon-Tower-Default.png", "images/turret-select/weapon-tower-selected.png"), - TNT("TNT Tower", "tnt_tower", "The TNT Tower launches explosive projectiles, dealing area damage to groups of enemies.", + TNT("TNT Tower", "tnt_tower", "The TNT Tower explodes when touched, dealing area damage to groups of enemies.", 1, "30", "images/turret-select/tnt-tower-default.png", "images/turret-select/tnt-tower-selected.png"), - DROID("Droid Tower", "droid_tower", "Droid Towers deploy robotic helpers that assist in combat and provide support to nearby turrets.", + DROID("Droid Tower", "droid_tower", "Droid Towers are basic military towers that deal damage to enemies and slow down enemies", 2, "45", "images/turret-select/droid-tower-default.png", "images/turret-select/droid-tower-selected.png"), WALL("Wall Tower", "wall", "The Wall Tower creates barriers to block enemy paths, slowing down their progress.", 3, "45", "images/turret-select/wall-tower-default.png", "images/turret-select/wall-tower-selected.png"), @@ -13,7 +13,7 @@ public enum TowerType { 4, "45", "images/turret-select/fire-tower-default.png", "images/turret-select/fire-tower-selected.png"), STUN("Stun Tower", "stun_tower", "The Stun Tower releases electric shocks that temporarily immobilize and damage enemies.", 5, "45", "images/turret-select/stun-tower-default.png", "images/turret-select/stun-tower-selected.png"), - INCOME("Mine Tower", "income_tower", "The Income Tower generates additional in-game currency over time.", + INCOME("Mine Tower", "income_tower", "The Mine Tower generates additional in-game currency over time.", 6, "10", "images/turret-select/mine-tower-default.png", "images/turret-select/mine-tower-selected.png"), PIERCE("Pierce Tower", "", "The Pierce Tower fires a projectile that pierces through targets and does not dissipate upon contact.", 6, "0", "images/turret-select/pierce-tower-default.png", "images/turret-select/pierce-tower-selected.png"),