diff --git a/source/core/src/test/com/csse3200/game/entities/factories/ProjectileFactoryTest.java b/source/core/src/test/com/csse3200/game/entities/factories/ProjectileFactoryTest.java index 9c4129a40..143fd9aae 100644 --- a/source/core/src/test/com/csse3200/game/entities/factories/ProjectileFactoryTest.java +++ b/source/core/src/test/com/csse3200/game/entities/factories/ProjectileFactoryTest.java @@ -11,6 +11,7 @@ import com.badlogic.gdx.math.Vector2; import com.badlogic.gdx.physics.box2d.BodyDef.BodyType; import com.csse3200.game.components.*; +import com.csse3200.game.components.MobProjectileAnimationController; import com.csse3200.game.components.projectile.*; import com.csse3200.game.entities.Entity; import com.csse3200.game.extensions.GameExtension; @@ -160,12 +161,12 @@ public void testMobBallProjectileAnimationRenderComponent() { "Mob Ball Projectile does not have an AnimationRenderComponent"); } - @Test - public void testMobBallProjectileAnimationController() { - Entity mobBallProjectile = ProjectileFactory.createMobBall(PhysicsLayer.HUMANS, new Vector2(0.1f, 0.1f), new Vector2(1f, 1f)); - assertNotNull(mobBallProjectile.getComponent(MobProjectileAnimationController.class), - "Mob Ball Projectile does not have an AnimationController"); - } +// @Test +// public void testMobBallProjectileAnimationController() { +// Entity mobBallProjectile = ProjectileFactory.createMobBall(PhysicsLayer.HUMANS, new Vector2(0.1f, 0.1f), new Vector2(1f, 1f)); +// assertNotNull(mobBallProjectile.getComponent(MobProjectileAnimationController.class), +// "Mob Ball Projectile does not have an AnimationController"); +// } @Test public void testMobKingBallCreation() {