diff --git a/source/core/src/main/com/csse3200/game/components/tasks/TowerCombatTask.java b/source/core/src/main/com/csse3200/game/components/tasks/TowerCombatTask.java index b5dd8f45c..244caf283 100644 --- a/source/core/src/main/com/csse3200/game/components/tasks/TowerCombatTask.java +++ b/source/core/src/main/com/csse3200/game/components/tasks/TowerCombatTask.java @@ -3,7 +3,6 @@ import com.badlogic.gdx.math.Vector2; import com.csse3200.game.ai.tasks.DefaultTask; import com.csse3200.game.ai.tasks.PriorityTask; -import com.csse3200.game.areas.ForestGameArea; import com.csse3200.game.components.CombatStatsComponent; import com.csse3200.game.entities.Entity; import com.csse3200.game.entities.factories.ProjectileFactory; diff --git a/source/core/src/main/com/csse3200/game/input/UpgradeUIComponent.java b/source/core/src/main/com/csse3200/game/input/UpgradeUIComponent.java index 9d4c42f50..ba52ccdbe 100644 --- a/source/core/src/main/com/csse3200/game/input/UpgradeUIComponent.java +++ b/source/core/src/main/com/csse3200/game/input/UpgradeUIComponent.java @@ -19,7 +19,7 @@ import com.badlogic.gdx.utils.Scaling; import com.csse3200.game.ai.tasks.AITaskComponent; import com.csse3200.game.ai.tasks.PriorityTask; -import com.csse3200.game.areas.ForestGameArea; +import com.csse3200.game.areas.*; import com.csse3200.game.components.CombatStatsComponent; import com.csse3200.game.components.tasks.TowerCombatTask; import com.csse3200.game.components.tower.*; diff --git a/source/core/src/main/com/csse3200/game/screens/HelpScreen/Tutorial.java b/source/core/src/main/com/csse3200/game/screens/HelpScreen/Tutorial.java index 750371114..159393486 100644 --- a/source/core/src/main/com/csse3200/game/screens/HelpScreen/Tutorial.java +++ b/source/core/src/main/com/csse3200/game/screens/HelpScreen/Tutorial.java @@ -13,7 +13,6 @@ import com.badlogic.gdx.utils.Array; import com.badlogic.gdx.utils.viewport.ScreenViewport; import com.csse3200.game.GdxGame; -import com.csse3200.game.screens.HelpScreen.TutorialForestGameArea; import com.csse3200.game.components.gamearea.PerformanceDisplay; import com.csse3200.game.components.maingame.MainGameActions; import com.csse3200.game.entities.Entity;