From dee03f9de699a05332495dd866eaa8d6ced59500 Mon Sep 17 00:00:00 2001 From: FattyHope Date: Tue, 17 Oct 2023 12:57:19 +1000 Subject: [PATCH] Removed commented-out line of code --- .../csse3200/game/areas/ForestGameArea.java | 31 ------------------- 1 file changed, 31 deletions(-) diff --git a/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java b/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java index 648f1245..ccb506c0 100644 --- a/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java +++ b/source/core/src/main/com/csse3200/game/areas/ForestGameArea.java @@ -227,37 +227,6 @@ private void stopWaveTimer() { } } - /** - * Cases to spawn a wave - */ -// private void spawnWave() { -// wave++; -// switch (wave) { -// case 1: -// case 2: -// spawnFireWorm(); -// spawnDragonKnight(); -// -// break; -// case 3: -// spawnSkeleton(); -// spawnWizard(); -// // mobBoss2 = spawnMobBoss2(); -// break; -// case 4: -// spawnWaterQueen(); -// spawnWaterSlime(); -// // mobBoss2 = spawnMobBoss2(); -// -// break; -// case 5: -// spawnDemonBoss(); -// default: -// // Handle other wave scenarios if needed -// break; -// } -// } - /** * Create the game area, including terrain, static entities (trees), dynamic entities (player) */