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This task ticket covers the implementation of In-Game Tower Select and Build Menu, one of the primary interaction mechanisms for players of the game. The build menu allows users to 'buy' the towers that have been selected in the TurretSelectScreen and placed on the map area for defending against alien attacks. This requires interaction with mouse input, currency service and map area functionality.
Examples of user actions this will cover
Selecting a tower from the list of towers
Checking for tile occupancy
Checking for sufficient currency
Spawning of selected towers
Prevention of tower build if conditions are not met
Input Handling
Dependencies
This ticket is anticipated to interact closely with TurretSelectScreen, MapService and CurrencyService.
Description
Task: Team 2/Team 5 Collaboration
Feature: [In-Game Tower Select and Build Menu](Part of #187)
This task ticket covers the implementation of In-Game Tower Select and Build Menu, one of the primary interaction mechanisms for players of the game. The build menu allows users to 'buy' the towers that have been selected in the TurretSelectScreen and placed on the map area for defending against alien attacks. This requires interaction with mouse input, currency service and map area functionality.
Examples of user actions this will cover
Dependencies
This ticket is anticipated to interact closely with TurretSelectScreen, MapService and CurrencyService.
Milestones
List of steps that need to be completed for this task.
Completion Deadline: Oct 2.
Documentation
Member
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