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Multiple Weapon Towers Feature #81

Closed
6 tasks done
shiv-0831 opened this issue Sep 1, 2023 · 0 comments
Closed
6 tasks done

Multiple Weapon Towers Feature #81

shiv-0831 opened this issue Sep 1, 2023 · 0 comments

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@shiv-0831
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shiv-0831 commented Sep 1, 2023

Description

Task: Multiple Weapon Towers
Feature: [Team 2]Towers and Engineers Feature Ticket

This task promotes the creation of new tower entities which will shoot different types of projectiles and have different effect on mobs(burn, slow, knock-back, and stun). Since all towers will have different strengths and weaknesses in terms of armour and attack type/damage, the implementation of this task will add a strategic element into the game.

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Milestones

List of steps that need to be completed for this task.

  • Designing and planning of different types of Towers (Sep. 2)
  • Constructing entities and assigning components (Sep. 4)
  • Constructing animation controllers for implemented Towers (Sep. 6)
  • Integrating projectiles with towers (Sep.8)
  • Testing, Debugging and integration (Sep. 10)
  • Writing documentation (Sep 11)

Completion Deadline: Sep. 12

Documentation

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@shiv-0831 shiv-0831 added this to the Sprint 2 milestone Sep 1, 2023
@Mohamad11Dab Mohamad11Dab moved this from Todo to In Progress in 2023 Studio 3 Project Sep 8, 2023
@Mohamad11Dab Mohamad11Dab changed the title Multiple Weapon Towers - Task Ticket Multiple Weapon Towers Feature Sep 11, 2023
@Mohamad11Dab Mohamad11Dab moved this from In Progress to Done in 2023 Studio 3 Project Sep 11, 2023
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