Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Map size scales by difficulty #469

Open
4 of 5 tasks
IanP96 opened this issue Oct 13, 2024 · 0 comments
Open
4 of 5 tasks

Map size scales by difficulty #469

IanP96 opened this issue Oct 13, 2024 · 0 comments

Comments

@IanP96
Copy link
Contributor

IanP96 commented Oct 13, 2024

Description

Map size is currently constant. Change this so that the harder the difficulty, the more rooms spawn.

  • The current map size should correspond to Medium difficulty.
  • Use the difficulty multiplier - lower multiplier gives higher difficulty.

Examples (optional)

  • Player wants an easy game. They select the Easy difficulty. The resulting number of rooms will be smaller than on other difficultues.

Dependencies

None - all required code is present.

Milestones

  • Make map size scale (13 Oct)
  • Unit tests (13 Oct)
  • Manual testing using log output (13 Oct)
  • PR (14 Oct)
  • Documentation, update sprint form (14 Oct)

Completion Deadline: 14 Oct

Documentation

In progress

Members

Ian Pinto @IanP96

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Projects
None yet
Development

Successfully merging a pull request may close this issue.

1 participant