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Range Buildings [Final Implementation] #360

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9 tasks
SamBehm opened this issue Oct 10, 2022 · 0 comments
Open
9 tasks

Range Buildings [Final Implementation] #360

SamBehm opened this issue Oct 10, 2022 · 0 comments
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task New task as part of implementing a feature Team 13
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SamBehm commented Oct 10, 2022

Description

Task: [Range Buildings Final Implementation(#360).
Feature: Polishing Structures

Defensive ranged buildings has been planned to be implemented since Sprint 1, with some of the architecture required for the implementation having been completed over previous sprints. Defensive ranged buildings are necessary to the game as it allows the player to defend the island against enemies without being present. This is important as with the later island sizes, it's hard to defend all points of attack over a large distance.

Milestones

  • Create Turret Structure (Oct. 12)
  • Implement Turret Sprites (Oct. 12)
  • Write JUnit Tests for Turret Implementation (Oct. 13)
  • Test Current Implementation of Projectiles (Oct. 13)
  • Implement Ranged Attack for Turrets (Oct. 14)
  • Perform User-Testing for implementation of Turrets (Oct. 15)
  • Perform Play-Testing for implementation of Turrets (Oct. 15)
  • Implement any changes needed (Oct. 16)
  • Write Documentation for Turret Structure (Oct. 16)

Completion Deadline: Oct. 16

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@SamBehm SamBehm added task New task as part of implementing a feature Team 13 labels Oct 10, 2022
@SamBehm SamBehm self-assigned this Oct 10, 2022
@SamBehm SamBehm added this to the Sprint 4 milestone Oct 10, 2022
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