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Pausing the game and constructing a building do not correctly prevent other forms of input
Steps to reproduce the behaviour:
The game should not process unit selections/commands as gameplay is 'out of focus'
This can be fixed by adding a sense of 'input layers', where some input processors can be disabled at particular points in time
The text was updated successfully, but these errors were encountered:
HJPearce
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Description
Pausing the game and constructing a building do not correctly prevent other forms of input
How To Reproduce
Steps to reproduce the behaviour:
Expected Behaviour
The game should not process unit selections/commands as gameplay is 'out of focus'
Proposed Fix
This can be fixed by adding a sense of 'input layers', where some input processors can be disabled at particular points in time
The text was updated successfully, but these errors were encountered: