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acoox edited this page May 23, 2021
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Welcome to the game-engine wiki! You can use the navigation bar on the right to find the page you're looking for.
A recommended starting place is Getting Started.
- Audio: Playing audio.
- Concurrency & Threading: General-purpose multi-threading through the Job System.
- Debug Terminal: In-game terminal for debugging.
- Configuring Entities: Loading entity properties from config files.
- Input Handling: Handling user input through the Input Service.
- Loading Resources: Batch loading game resources through the Resource Service.
- UI: Rendering UI elements on the game screen.