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codegallery.py
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codegallery.py
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import nuke
import os
import logging
import json
from functools import partial
try:
if nuke.NUKE_VERSION_MAJOR < 11:
from PySide import QtCore, QtGui, QtGui as QtWidgets
from PySide.QtCore import Qt
else:
from PySide2 import QtWidgets, QtGui, QtCore
from PySide2.QtCore import Qt
except ImportError:
from Qt import QtCore, QtGui, QtWidgets
from KnobScripter import utils, snippets, widgets, config, content, ksscripteditor
code_gallery_dict = {
"blink": [
{
"title": "Kernel skeleton",
"desc": "Basic code structure for starting a Blink kernel.",
"cat": ["Base codes"],
"code": """\nkernel KernelName : ImageComputationKernel<ePixelWise>\n{\n Image<eRead, eAccessPoint, eEdgeClamped> src;\n Image<eWrite> dst;\n\n param:\n\n\n local:\n\n\n void init() {\n\n }\n\n void process(int2 pos) {\n dst() = src();\n }\n};\n""",
"editor_height": 40,
},
{
"title": "Process function",
"desc": "Example template for the main processing function in Blink.",
"cat": ["Base codes"],
"code": """void process() {\n // Read the input image\n SampleType(src) input = src();\n\n // Isolate the RGB components\n float3 srcPixel(input.x, input.y, input.z);\n\n // Calculate luma\n float luma = srcPixel.x * coefficients.x\n + srcPixel.y * coefficients.y\n + srcPixel.z * coefficients.z;\n // Apply saturation\n float3 saturatedPixel = (srcPixel - luma) * saturation + luma;\n\n // Write the result to the output image\n dst() = float4(saturatedPixel.x, saturatedPixel.y, saturatedPixel.z, input.w);\n }"""
},
{
"title": "Longer text? what would happen exactly? lets try it like right now yes yes yes yes yes ",
"desc": "Example template for the main processing function in Blink. this is the same but with a way longer description to see what happens... lets see!!!!.",
"cat": ["Base codes", "Example"],
"code": """void process() {\n // Read the input image\n SampleType(src) input = src();\n\n // Isolate the RGB components\n float3 srcPixel(input.x, input.y, input.z);\n\n // Calculate luma\n float luma = srcPixel.x * coefficients.x\n + srcPixel.y * coefficients.y\n + srcPixel.z * coefficients.z;\n // Apply saturation\n float3 saturatedPixel = (srcPixel - luma) * saturation + luma;\n\n // Write the result to the output image\n dst() = float4(saturatedPixel.x, saturatedPixel.y, saturatedPixel.z, input.w);\n }"""
},
],
"python": [
{
"title": "print statement",
"desc": "Simple print statement...",
"cat": ["Base codes"],
"code": """print("2")""",
},
],
}
def get_categories(code_dict=None):
""" Return a list of available categories for the specified code_dict (or the default one if not specified). """
code_dict = code_dict or load_code_gallery_dict(config.codegallery_user_txt_path)
categories = []
for lang in code_dict:
for code_item in code_dict[lang]:
if "cat" in code_item.keys():
cat = code_item["cat"]
if isinstance(cat, list):
categories.extend(cat)
return list(set(categories))
def load_all_code_gallery_dicts():
""" Return a dictionary that contains the code gallery dicts from all different paths. """
# TODO This function!!!! to also include the other paths, not only the user specified...
user_dict = config.code_gallery_files
full_dict = dict()
for file in config.code_gallery_files+[config.codegallery_user_txt_path]:
file_dict = load_code_gallery_dict(file)
logging.debug(file)
for key in file_dict.keys():
if key not in full_dict.keys():
full_dict[key] = []
for single_code_dict in file_dict[key]:
full_dict[key].append(single_code_dict)
logging.debug(full_dict)
return full_dict
def load_code_gallery_dict(path=None):
'''
Load the codes from the user json path as a dict. Return dict()
'''
#return code_gallery_dict #TEMPORARY
if not path:
path = config.codegallery_user_txt_path
if not os.path.isfile(path):
logging.debug("Path doesn't exist: "+path)
return dict()
else:
try:
with open(path, "r") as f:
code_dict = json.load(f)
return code_dict
except:
logging.debug("Couldn't open file: {}.\nLoading empty dict instead.".format(path))
return dict()
def save_code_gallery_dict(code_dict, path=None):
''' Perform a json dump of the code gallery into the path. '''
if not path:
path = config.codegallery_user_txt_path
with open(path, "w") as f:
json.dump(code_dict, f, sort_keys=True, indent=4)
content.code_gallery_dict = code_dict
def append_code(code, title=None, desc=None, categories = None, path=None, lang="python"):
""" Load the codegallery file as a dict and append a code. """
if code == "":
return False
path = path or config.codegallery_user_txt_path
title = title or ""
desc = desc or ""
categories = categories or get_categories()
lang = lang.lower()
all_codes = load_code_gallery_dict(path)
if code == "":
return False
if lang not in all_codes:
all_codes[lang] = []
single_code_dict = dict()
single_code_dict["title"] = title
single_code_dict["desc"] = desc
single_code_dict["cat"] = categories
single_code_dict["code"] = code
all_codes[lang].append(single_code_dict)
save_code_gallery_dict(all_codes, path)
class AppendCodePanel(QtWidgets.QDialog):
def __init__(self, parent=None, code=None, title=None, desc=None, cat=None, lang="python", path=None):
super(AppendCodePanel, self).__init__(parent)
self.lang = lang
title = title or ""
desc = desc or ""
cat = cat or []
self.path = path or config.codegallery_user_txt_path
self.existing_code_dict = load_code_gallery_dict(self.path)
self.existing_categories = get_categories(self.existing_code_dict)
# Layout
self.layout = QtWidgets.QVBoxLayout()
# Code language
self.lang_selector = widgets.RadioSelector(["Python", "Blink", "All"])
self.lang_selector.radio_selected.connect(self.change_lang)
# Title
self.title_lineedit = QtWidgets.QLineEdit(title)
f = self.title_lineedit.font()
f.setWeight(QtGui.QFont.Bold)
self.title_lineedit.setFont(f)
# Description
self.description_lineedit = QtWidgets.QLineEdit(title)
# Category
self.category_combobox = QtWidgets.QComboBox()
self.category_combobox.setEditable(True)
self.category_combobox.setSizePolicy(QtWidgets.QSizePolicy.Expanding,QtWidgets.QSizePolicy.Expanding)
#self.category_combobox.lineEdit().setText("")
self.category_combobox.addItem("","")
for cat in self.existing_categories:
self.category_combobox.addItem(str(cat), str(cat))
# Code
self.script_editor = ksscripteditor.KSScriptEditor()
self.script_editor.setPlainText(code)
se_policy = self.script_editor.sizePolicy()
se_policy.setVerticalStretch(1)
self.script_editor.setSizePolicy(se_policy)
# Warnings
self.warnings_label = QtWidgets.QLabel("Please set a code and title.")
self.warnings_label.setStyleSheet("color: #D65; font-style: italic;")
self.warnings_label.setWordWrap(True)
self.warnings_label.mouseReleaseEvent = lambda x: self.warnings_label.hide()
# Buttons
self.button_box = QtWidgets.QDialogButtonBox(
QtWidgets.QDialogButtonBox.Save | QtWidgets.QDialogButtonBox.Cancel)
self.button_box.accepted.connect(self.save_pressed)
self.button_box.rejected.connect(self.cancel_pressed)
# Form layout
self.form = QtWidgets.QFormLayout()
self.form.addRow("Language: ", self.lang_selector)
self.form.addRow("Title: ", self.title_lineedit)
self.form.addRow("Description: ", self.description_lineedit)
self.form.addRow("Category: ", self.category_combobox)
self.form.addRow("Code: ", self.script_editor)
self.form.addRow("", self.warnings_label)
self.warnings_label.hide()
self.form.setFieldGrowthPolicy(QtWidgets.QFormLayout.ExpandingFieldsGrow)
self.layout.addLayout(self.form)
self.layout.addWidget(self.button_box)
self.setLayout(self.layout)
# Init values
self.setWindowTitle("Add Code to Code Gallery")
self.lang_selector.set_button(self.lang)
self.script_editor.set_code_language(self.lang)
self.title_lineedit.setFocus()
self.title_lineedit.selectAll()
def change_lang(self, lang):
self.script_editor.set_code_language(str(lang.lower()))
def save_pressed(self):
title = self.title_lineedit.text()
description = self.description_lineedit.text()
categories_str = self.category_combobox.lineEdit().text()
categories = [c.strip() for c in categories_str.split(",")]
categories = [c for c in categories if len(c)]
code = self.script_editor.toPlainText()
lang = self.lang_selector.selected_text()
if "" in [code,title]:
self.warnings_label.show()
return False
logging.debug(
"Code to be saved \nLang:\n{0}\nTitle:\n{1}\nDescription:\n{2}\nCategory:\n{3}\nCode:\n{4}\n------".format(lang, title, description, categories, code))
append_code(code, title, description, categories, lang=lang)
code_gallery_dict = load_code_gallery_dict()
try:
content.code_gallery_dict = code_gallery_dict
except Exception as e:
logging.debug(e)
self.accept()
def cancel_pressed(self):
if self.script_editor.toPlainText() != "":
msg = "Do you wish to discard the changes?"
if not dialogs.ask(msg, self, default_yes=False):
return False
self.reject()
class CodeGalleryWidget(QtWidgets.QWidget):
def __init__(self, knob_scripter="", _parent=QtWidgets.QApplication.activeWindow(), lang="python"):
super(CodeGalleryWidget, self).__init__(_parent)
self.knob_scripter = knob_scripter
self.code_language = lang
self.initUI()
self.change_lang(self.code_language)
def initUI(self):
self.layout = QtWidgets.QVBoxLayout()
# 1. Filters (language etc)
self.filter_widget = QtWidgets.QFrame()
filter_layout = QtWidgets.QHBoxLayout()
code_language_label = QtWidgets.QLabel("Language:")
filter_layout.addWidget(code_language_label)
# TODO Compatible with expressions and TCL knobs too!!
self.lang_selector = widgets.RadioSelector(["Python", "Blink", "All"])
self.lang_selector.radio_selected.connect(self.change_lang)
filter_layout.addWidget(self.lang_selector)
filter_layout.addStretch()
self.reload_button = QtWidgets.QPushButton("Reload")
self.reload_button.clicked.connect(self.reload)
filter_layout.setMargin(0)
filter_layout.addWidget(self.reload_button)
self.filter_widget.setLayout(filter_layout)
self.layout.addWidget(self.filter_widget)
self.layout.addWidget(widgets.HLine())
# 2. Scroll Area
# 2.1. Inner scroll content
self.scroll_content = QtWidgets.QWidget()
self.scroll_layout = QtWidgets.QVBoxLayout()
self.scroll_layout.setMargin(0)
self.scroll_layout.addStretch()
self.scroll_content.setLayout(self.scroll_layout)
self.scroll_content.setContentsMargins(0, 0, 8, 0)
self.change_lang(self.code_language, force_reload=True)
# 2.2. External Scroll Area
self.scroll = QtWidgets.QScrollArea()
self.scroll.setVerticalScrollBarPolicy(Qt.ScrollBarAsNeeded)
self.scroll.setHorizontalScrollBarPolicy(Qt.ScrollBarAlwaysOff)
self.scroll.setWidgetResizable(True)
self.scroll.setWidget(self.scroll_content)
self.scroll.setSizePolicy(QtWidgets.QSizePolicy.MinimumExpanding, QtWidgets.QSizePolicy.MinimumExpanding)
self.layout.addWidget(self.scroll)
# 3. Lower buttons
self.lower_layout = QtWidgets.QHBoxLayout()
self.add_code_btn = widgets.APToolButton("add_filled")
self.add_code_btn.setToolTip("Add new code")
self.add_code_btn.clicked.connect(self.add_code)
self.v_expand_btn = widgets.APToolButton("v_expand", icon_size=22)
self.v_expand_btn.setToolTip("Expand all codes")
self.v_expand_btn.clicked.connect(self.expand_codes)
self.v_collapse_btn = widgets.APToolButton("v_collapse", icon_size=22)
self.v_collapse_btn.setToolTip("Collapse all codes")
self.v_collapse_btn.clicked.connect(self.collapse_codes)
self.help_btn = widgets.APToolButton("help_filled")
self.help_btn.setToolTip("Help")
self.help_btn.clicked.connect(self.show_help)
self.lower_layout.addWidget(self.add_code_btn)
self.lower_layout.addSpacing(12)
self.lower_layout.addWidget(self.v_expand_btn)
self.lower_layout.addWidget(self.v_collapse_btn)
self.lower_layout.addStretch()
self.lower_layout.addWidget(self.help_btn)
self.layout.addWidget(widgets.HLine())
self.layout.addLayout(self.lower_layout)
self.setLayout(self.layout)
def reload(self):
""" Force a rebuild of the widgets in the current filter status. """
lang = self.lang_selector.selected_text()
self.change_lang(lang, force_reload=True)
def change_lang(self, lang, force_reload=False):
""" Set the code language, clear the scroll layout and rebuild it as needed. """
lang = lang.lower()
if force_reload == False and lang == self.code_language:
logging.debug("KS: Doing nothing because the language was already selected.")
return False
elif force_reload:
pass
self.lang_selector.set_button(lang)
self.code_language = lang
logging.debug("Setting code language to " + lang)
# Clear scroll area
utils.clear_layout(self.scroll_layout)
code_gallery_dict = load_all_code_gallery_dicts()
# Build widgets as needed
if lang == "all":
for lang in code_gallery_dict.keys():
tg = widgets.ToggableGroup(self)
tg.setTitle("<big><b>{}</b></big>".format(lang.capitalize()))
self.build_gallery_group(code_gallery_dict[lang], tg.content_layout, lang=lang)
self.scroll_layout.insertWidget(-1, tg)
self.scroll_layout.addSpacing(10)
elif lang in code_gallery_dict:
self.build_gallery_group(code_gallery_dict[lang], self.scroll_layout, lang=lang)
self.scroll_layout.addStretch()
def build_gallery_group(self, code_list, layout, lang="python"):
""" Given a list of code gallery items, it builds the widgets in the given layout """
# 1. Get available categories
categories = []
for code in code_list:
for cat in code["cat"]:
categories.append(cat)
categories = list(set(categories))
# 2. Build gallery items
for cat in categories:
tg = widgets.ToggableGroup(self)
tg.setTitle("<big><b>{}</b></big>".format(cat))
for code in code_list:
if cat in code["cat"]:
cgi = self.code_gallery_item(code, lang=lang)
tg.content_layout.addWidget(cgi)
layout.insertWidget(-1, tg)
layout.addSpacing(4)
def code_gallery_item(self, code, lang="python"):
""" Given a code dict, returns the corresponding code gallery widget. """
if not all(i in code for i in ["title", "code"]):
return False
cgi = CodeGalleryItem(self)
# 1. Title/description
title = "<b>{0}</b>".format(code["title"])
if "desc" in code:
title += "<br><small style='color:#999'>{}</small>".format(code["desc"])
cgi.setTitle(title)
cgi.btn_insert_code.clicked.connect(partial(self.insert_code, cgi))
cgi.btn_save_snippet.clicked.connect(partial(self.save_snippet, cgi))
# 2. Content
cgi.script_editor.set_code_language(lang.lower())
# cgi.script_editor.setFont(config.script_editor_font)
cgi.script_editor.setPlainText(code["code"])
if "editor_height" in code:
cgi.setFixedHeight(cgi.top_layout.sizeHint().height() + 40 + code["editor_height"])
else:
cgi.setFixedHeight(cgi.top_layout.sizeHint().height() + 140)
return cgi
def add_code(self):
""" Bring up a panel to add a new code to the Code Gallery. """
codepanel = AppendCodePanel(self, lang=self.code_language)
codepanel.show()
def insert_code(self, code_gallery_item):
""" Insert the code contained in code_gallery_item in the knobScripter's texteditmain. """
self.knob_scripter = utils.getKnobScripter(self.knob_scripter)
if self.knob_scripter:
code = code_gallery_item.script_editor.toPlainText()
self.knob_scripter.script_editor.addSnippetText(code)
def save_snippet(self, code_gallery_item, shortcode=""):
""" Save the current code as a snippet (by introducing a shortcode) """
# while...
code = code_gallery_item.script_editor.toPlainText()
lang = code_gallery_item.script_editor.code_language
asp = snippets.AppendSnippetPanel(self, code, shortcode, lang=lang)
asp.show()
def all_code_groups(self):
""" Return a list of all Code Gallery Groups. """
all_scroll_widgets = (self.scroll_layout.itemAt(i).widget() for i in range(self.scroll_layout.count()))
gallery_groups = []
for g in all_scroll_widgets:
if isinstance(g, widgets.ToggableGroup):
gallery_groups.append(g)
return gallery_groups
def all_codegallery_items(self, code_groups=None):
""" Return a list of all CodeGalleryItems. """
if not code_groups:
code_groups = self.all_code_groups()
codegallery_items = []
for g in code_groups:
all_subwidgets = (g.content_layout.itemAt(i).widget() for i in range(g.content_layout.count()))
for w in all_subwidgets:
if isinstance(w, CodeGalleryItem):
codegallery_items.append(w)
return codegallery_items
def expand_codes(self):
code_groups = self.all_code_groups()
for w in code_groups + self.all_codegallery_items(code_groups):
w.setCollapsed(False)
def collapse_codes(self):
code_groups = self.all_code_groups()
for w in code_groups + self.all_codegallery_items(code_groups):
w.setCollapsed(True)
def show_help(self):
# TODO make proper help... link to pdf or video?
nuke.message("The Code Gallery is a convenient place for code reference. It allows yourself or your studio "
"to have a gallery of useful pieces of code, categorized and accompanied by a title and short "
"description. \n\n"
"Please refer to the docs for more information.")
class CodeGalleryItem(widgets.ToggableCodeGroup):
""" widgets.ToggableGroup adapted specifically for a code gallery item. """
def __init__(self, parent=None):
super(CodeGalleryItem, self).__init__(parent=parent)
self.parent = parent
# Add buttons
btn1_text = "Insert code"
self.btn_insert_code = QtWidgets.QPushButton(btn1_text)
self.btn_insert_code.setMaximumWidth(self.btn_insert_code.fontMetrics().boundingRect(btn1_text).width() + 14)
btn2_text = "Save snippet"
self.btn_save_snippet = QtWidgets.QPushButton(btn2_text)
self.btn_save_snippet.setMaximumWidth(self.btn_save_snippet.fontMetrics().boundingRect(btn2_text).width() + 14)
self.top_right_layout.addWidget(self.btn_insert_code)
self.top_right_layout.addWidget(self.btn_save_snippet)