Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Giants spawn in other dimensions where zombies don't spawn #28

Open
Norfried opened this issue Dec 20, 2024 · 0 comments
Open

Giants spawn in other dimensions where zombies don't spawn #28

Norfried opened this issue Dec 20, 2024 · 0 comments

Comments

@Norfried
Copy link

This particular issue didn't appear until this update here: https://legacy.curseforge.com/minecraft/mc-mods/beast-slayer/files/5900271

I've found Giants in the Nether, in the End (as of recently), and even in the Erebus all over the Elysian Fields biome.
Any modded biome that is considered a plains or savanna biome seems to attract these guys, even in dimensions where zombies don't exist. For the Overworld that's not a problem, but in other dimensions it doesn't always make sense for them to be there.

2024-11-20_22 37 27
2024-12-20_14 53 05

One suggestion I have would be to create a whitelist of dimensions where mobs from this mod can spawn. I've noticed that Frostwalkers can spawn in the Twilight Forest dimension too, but thankfully the way they spawn doesn't break the immersion of that mod.

Any chance this bug can be fixed?

Thank you!
NorfriedTheVikingWarrior

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

1 participant