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A lot of work bringing the room editor up to date with GMS2. The preview doesn't work yet, but everything else should - feel free to start datamining the Deltarune rooms! :D
Most of the new GMS2 functions are now named and added to editors thanks to @colinator27
Added the ability to sort font glyphs, since they need to be specified in ascending order (#60)
The decompiler will now resolve the constants passed to draw_text_halign and draw_text_valign
I think I've seen Gaster playing with my keyboard but I'm not sure what he added