diff --git a/com.unity.toonshader/Documentation~/Known-issue.md b/com.unity.toonshader/Documentation~/Known-issue.md index 8a74ddd7a..d1304d55d 100644 --- a/com.unity.toonshader/Documentation~/Known-issue.md +++ b/com.unity.toonshader/Documentation~/Known-issue.md @@ -4,3 +4,12 @@ The **Unity Toon Shader** [Outline](Outline.md) isn't automatically disabled when recording with [AOV Image Sequence Recorder](https://docs.unity3d.com/Packages/com.unity.recorder@4.0/manual/RecorderAOV.html), Please disable [Outline](Outline.md#outline) in Material Inspectors when outputting AOV Images. +## When using Universal Render Pipeline + +When using [Universal Render Pipeline](https://docs.unity3d.com/Manual/com.unity.render-pipelines.universal.html), you need to set [Depth Priming Mode](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/urp-universal-renderer.html#rendering) disabled to show [outline](Outline.md). + + +| Depth Priming Mode Auto | Depth Priming Mode Disabled | +| ---- | ---- | +| | | +
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