diff --git a/com.unity.toonshader/Documentation~/Known-issue.md b/com.unity.toonshader/Documentation~/Known-issue.md
index 8a74ddd7a..d1304d55d 100644
--- a/com.unity.toonshader/Documentation~/Known-issue.md
+++ b/com.unity.toonshader/Documentation~/Known-issue.md
@@ -4,3 +4,12 @@
The **Unity Toon Shader** [Outline](Outline.md) isn't automatically disabled when recording with [AOV Image Sequence Recorder](https://docs.unity3d.com/Packages/com.unity.recorder@4.0/manual/RecorderAOV.html), Please disable [Outline](Outline.md#outline) in Material Inspectors when outputting AOV Images.
+## When using Universal Render Pipeline
+
+When using [Universal Render Pipeline](https://docs.unity3d.com/Manual/com.unity.render-pipelines.universal.html), you need to set [Depth Priming Mode](https://docs.unity3d.com/Packages/com.unity.render-pipelines.universal@16.0/manual/urp-universal-renderer.html#rendering) disabled to show [outline](Outline.md).
+
+
+| Depth Priming Mode Auto | Depth Priming Mode Disabled |
+| ---- | ---- |
+|
|
|
+
\ No newline at end of file
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