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Unsupported code #35

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OlMi1 opened this issue Dec 8, 2020 · 3 comments
Open

Unsupported code #35

OlMi1 opened this issue Dec 8, 2020 · 3 comments

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@OlMi1
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OlMi1 commented Dec 8, 2020

GILES seems to use some sort of GUI thing that prevents it from working with Unity 2020.1.4f1. :I

@rubit0
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rubit0 commented Jan 28, 2021

Simply remove the obsolete entries from pb_Config.cs.
Or copy this gist: https://gist.github.com/rubit0/c808adc19b7a2e887bf421ce1a4311a3

@shanshan1405
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Sorry, i can't open the link that will show me 404 error. And i remove the obsolete entries from pb_Config.cs, one more question can't solve as follow:

image
about the different between Unity2017 UGUI and Unity2019 UGUI, i hope you could detail to me.
BTW, about i remove
// typeof(UnityEngine.MeshParticleEmitter),
// typeof(UnityEngine.ParticleAnimator),
// typeof(UnityEngine.ParticleRenderer),
is correct or not?

I still want to ask if UI is a UGUI, maybe is NGUI?

@zagoh
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zagoh commented Aug 23, 2021

Sorry, i can't open the link that will show me 404 error. And i remove the obsolete entries from pb_Config.cs, one more question can't solve as follow:

image
about the different between Unity2017 UGUI and Unity2019 UGUI, i hope you could detail to me.
BTW, about i remove
// typeof(UnityEngine.MeshParticleEmitter),
// typeof(UnityEngine.ParticleAnimator),
// typeof(UnityEngine.ParticleRenderer),
is correct or not?

I still want to ask if UI is a UGUI, maybe is NGUI?

Hi, not sure if you solved it. but here's my solution. Add a new input called "Mouse ScrollWheel", and change the axis to 3rd axis.
mouse scroll wheel solution

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4 participants