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premake4.lua
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premake4.lua
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local action = _ACTION or ""
solution "blendish"
location ( "build" )
configurations { "Debug", "Release" }
platforms {"native", "x64", "x32"}
project "example"
kind "ConsoleApp"
language "C++"
files { "example.cpp", "nanovg/src/nanovg.c" }
includedirs { "nanovg/src" }
targetdir("build")
configuration { "linux" }
linkoptions { "`pkg-config --libs glfw3 --static`" }
links { "GL", "GLU", "m", "GLEW" }
defines { "NANOVG_GLEW" }
configuration { "windows" }
links { "glfw3", "gdi32", "winmm", "user32", "GLEW", "glu32","opengl32" }
defines { "NANOVG_GLEW" }
configuration { "macosx" }
links { "glfw3" }
linkoptions { "-framework OpenGL", "-framework Cocoa", "-framework IOKit", "-framework CoreVideo" }
configuration "Debug"
defines { "DEBUG" }
flags { "Symbols", "ExtraWarnings"}
configuration "Release"
defines { "NDEBUG" }
flags { "Optimize", "ExtraWarnings"}