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[Portal 2] (sound/particle) manifests baked into maps don't seem to work in workshop maps. #438

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Trico-Everfire opened this issue Jun 27, 2024 · 1 comment

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@Trico-Everfire
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When loading a workshop map that uses custom soundscripts (and likely particles) they will not load likely due to workshop folder paths (this is merely speculation).
maps/<mapname>_level_sounds.txt as well as maps\<map name>_particles.txt are meant to provide a way for custom maps to add custom sounds/particles, but do not seem to function.

@Trico-Everfire Trico-Everfire changed the title [Portal 2] (sound) manifests baked into maps don't seem to work in workshop maps. [Portal 2] (sound/particle) manifests baked into maps don't seem to work in workshop maps. Jun 27, 2024
@kisak-valve kisak-valve transferred this issue from ValveSoftware/Source-1-Games Jun 27, 2024
@vrad-exe
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vrad-exe commented Jul 2, 2024

The particles one should work since the february 2021 update, unless Valve managed to break it again in one of the recent updates

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