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All crafted botania flowers are a target for comparators #4741
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Hey, If anyone here is a dev, I'm a new dev trying to fix this issue, so can someone tell me where is thhe red stringed comparator defined? |
The red-stringed comparator is not the issue, as the vanilla redstone comparator will also attempt to read a signal from flowers, even though a solid block. This needs to be fixed in the special flower block and block entity classes. |
I think the fix that would make the most sense would be a boolean constructor parameter on the three block type classes used by special flowers ( |
… one - fixes VazkiiMods#4741 (non-Thermalily special/floating flowers having comparator output zero) - also fixes breaking a Thermalily not resetting a comparator output that was read through a solid block
… one - fixes #4741 (non-Thermalily special/floating flowers having comparator output zero) - also fixes breaking a Thermalily not resetting a comparator output that was read through a solid block
Mod Loader
Forge
Minecraft Version
1.20.1
Botania version
1.20.1-445
Modloader version
47.3.0
Modpack info
No response
The latest.log file
https://gist.github.com/jmeansta/69fc7421c29a23d712801106f90032b1
Issue description
Functional and generating flora are targets for redstone comparator. This means that the red stringed comparator mistakenly binds to these flowers.
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Shimmering mushrooms, mystical flowers, and glimmering flowers do not display this incorrect binding.
Floating flowers and flowers placed on dirt-like blocks display the same behavior.
Steps to reproduce
Other information
This bug was filed in response to the following conversation on the Violet Moon discord server: https://discord.com/channels/154261184701267969/1079855089767952496/1274970503802785792
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