Skip to content
New issue

Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.

By clicking “Sign up for GitHub”, you agree to our terms of service and privacy statement. We’ll occasionally send you account related emails.

Already on GitHub? Sign in to your account

Speed and benchmark question #12

Open
MyraBaba opened this issue Feb 22, 2023 · 1 comment
Open

Speed and benchmark question #12

MyraBaba opened this issue Feb 22, 2023 · 1 comment

Comments

@MyraBaba
Copy link

Hi,

We have vehicle detection system which is running on the road intersection .

Every frame there is around 60- 90 objects. (20fps)

Can bytetrack handle this amount realtime ? we have 2 core free for this calculation.

Is there any benchmark for bytetrack object tracking per / sec or frame ?

Best

@swdee
Copy link

swdee commented Aug 4, 2024

In my own tests, running the YOLO object detection results through ByteTrack only consumes 0.7ms per frame with around 70 objects in it. So its not even worth worrying about as the YOLO inference time is exponentially larger, even annotating/drawing on the frames with object detection details takes longer.

Sign up for free to join this conversation on GitHub. Already have an account? Sign in to comment
Labels
None yet
Projects
None yet
Development

No branches or pull requests

2 participants