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MiniGUIProgGuidePart1Chapter12.md

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Using mGUtils

mGUtils is a component of MiniGUI, which provides some common dialog boxes as window templates for applications, such as opening files, choosing color values, etc. It also has appropriate customization and flexibility for user, such as adjusting control layout, changing default control properties (text color, visible and invisible, background), adding new control to default dialog box, etc.

Functions

mGUtils provide the following common dialog boxes:

  • Open and save as dialog boxes.
  • Color dialog box.
  • Font dialog box.
  • Info dialog box.

mGUtils have the following appropriate customization and flexibility for common dialog boxes:

  • Change the size of the dialog box.
  • Change the layout of the standard controls in the default template, which defines the number, type, and position of the standard controls in thedialog box.
  • Change the properties/styles of the standard and application custom controls.
  • Add new controls in the space already available in the dialog box.

Note: Some properties/styles mustn't be changed in default controls, such as ID, control class name, etc.

mGUtils provide the following common windows (these windows is reserved old implementation,):

  • Virtual console window.
  • Status information window.
  • Progress information window.
  • Tooltip information window.
  • Menu List selection window.
  • Entries input window.

Using sample

To meets the need of appropriate customization and flexibility, it needs make a better separation of the appearance and applied logic for common dialog boxes. In application's layer, user is only concerned about the appearance of dialog. In other words, the default controls' applied logic is implemented in mGUtils library.

So we provide a hook mechanism and DLGTEMPLATE structure for user to meet customization demand. The type of hook function is the pointer to WNDPROC, which is a member of common dialog box structure.

For control's appearance in common dialog box, the following properties mustn't be changed:

  • class_name.
  • id.

And the following control's properties can be changed:

  • position and size.
  • caption content.
  • text color.
  • background information.
  • renderer.

When you provide a standard hook function for one of the common dialog boxes, the default dialog box procedure processes the MSG_INITDIALOG message first, and then calls the hook function. The lParam parameter, which is a pointer to the initialization structure specified when the dialog was created in MSG_INITDIALOG, will be passed to hook function.

Code:

extern DLGTEMPLATE DefFileDlg;
extern DLGTEMPLATE DefSimpleFileDlg;

extern LRESULT DefFileDialogProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
extern LRESULT DefColorDialogProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
extern LRESULT DegFontDialogProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);
extern LRESULT DefInfoDialogProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam);

Common Dialog Box

BOOL ShowCommonDialog (PDLGTEMPLATE dlg_template, HWND hwnd, WNDPROC proc, void* private_data);

Open and Save As Dialog Boxes

The Open dialog box displays a model dialog box that lets the user specify the directory, and the name of a file to open. The Save As dialog box displays a model dialog box that lets the user specify the directory, and name of a file to save.

  • FileOpenSaveDialog
#define MGU_FOSD_MODEPC 0x00
#define MGU_FOSD_MODESIMPLE 0x01

typedef struct _FILEDLGDATA {
    /** Indicates to create a Save File or an Open File dialog box. */
    BOOL is_save;
    /** The full path name of the file returned. */
    char filefullname[MY_NAMEMAX + MY_PATHMAX + 1];
    /** The name of the file to be opened. */
    char filename[MY_NAMEMAX + 1];
    /** The initial path of the dialog box. */
    char filepath[MY_PATHMAX + 1];
    /** * The filter string, for example: * All file (*.*)|Text file (*.txt;*.TXT)
    */
    char filter[MAX_FILTER_LEN + 1];
    /** The initial index of the filter*/
    int filterindex;
    WNDPROC hook;
} FILEDLGDATA;

/** Data type of pointer to a NEWFILEDLGDATA */*
*typedef FILEDLGDATA* PFILEDLGDATA;
BOOL FileOpenSaveDialog (PDLGTEMPLATE dlg_template, HWND hwnd, WNDPROC proc,
    PFILEDLGDATA pfdd) {
    ...
    return ShowCommonDialog (dlg_template, hwnd, proc, pfdd);
}

LRESULT DefFileDialogProc (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam) {
...
switch (message){
    case MSG_INITDIALOG:{
        PFILEDLGDATA pfdd = (PFILEDLGDATA)lParam;
        ...
        if (pfdd->hook){
            return pfdd->hook (hDlg, message, wParam, lParam);
        }
            return 1;
        }
        ...
    }
}

In mGUtils, at least we need provide two optional file dialog: Open file and save file Dialog.

Open File Dialog

Figure 1 Open File Dialog

Save File Dialog

Figure 2 Open File Dialog

ID class name remarks
IDC_FOSD_PATH_NOTE CTRL_STATIC optional
IDC_FOSD_PATH CTRL_COMBOBOX
IDC_FOSD_UPPER CTRL_BUTTON optional
IDC_FOSD_FILELIST CTRL_LISTVIEW
IDC_FOSD_FILENAME_NOTE CTRL_STATIC
IDC_FOSD_FILENAME CTRL_SLEDIT
IDC_FOSD_FILETYPE_NOTE CTRL_STATIC
IDC_FOSD_FILETYPE CTRL_COMBOBOX
IDC_FOSD_ISHIDE CTRL_BUTTON optional
IDC_FOSD_OK CTRL_BUTTON
IDC_FOSD_CANCEL CTRL_BUTTON

Color Dialog Box

The color dialog box displays a modal dialog box that allows the user to choose a specific color value.

  • ColorSelectDialog
typedef struct _COLORDLGDATA {
    /** The value of the color returned. */
    gal_pixel pixel;
    /** The R, G, B value of the color returned. */
    Uint8 r, g, b;
    /** The H value of the color returned. */
    Uint16 h;
    /** The S, V value of the color returned. */
    Uint8 s, v;
    WNDPROC hook;
}COLORDLGDATA, *PCOLORDLGDATA;

BOOL ColorSelectDialog (PDLGTEMPLATE dlg_template, HWND hwnd, WNDPROC proc,
PCOLORDLGDATA pcdd)
{
    ... 
    return ShowCommonDialog (dlg_template, hwnd, proc, pcdd);
    ...
}

Illustration:

Color Select Dialog

Figure 3 Color Select Dialog

Small Color Select Dialog

Figure 4 Small Color Select Dialog

ID class name remarks
IDC_CSD_BASIC_COLOR_NOTE CTRL_STATIC
IDC_CSD_BASIC_COLOR_0 CTRL_STATIC
IDC_CSD_BASIC_COLOR_1 CTRL_STATIC
IDC_CSD_BASIC_COLOR_2 CTRL_STATIC
IDC_CSD_BASIC_COLOR_3 CTRL_STATIC
IDC_CSD_BASIC_COLOR_4 CTRL_STATIC
IDC_CSD_BASIC_COLOR_5 CTRL_STATIC
IDC_CSD_BASIC_COLOR_6 CTRL_STATIC
IDC_CSD_BASIC_COLOR_7 CTRL_STATIC
IDC_CSD_BASIC_COLOR_8 CTRL_STATIC
IDC_CSD_BASIC_COLOR_9 CTRL_STATIC
IDC_CSD_BASIC_COLOR_10 CTRL_STATIC
IDC_CSD_BASIC_COLOR_11 CTRL_STATIC
IDC_CSD_BASIC_COLOR_12 CTRL_STATIC
IDC_CSD_BASIC_COLOR_13 CTRL_STATIC
IDC_CSD_BASIC_COLOR_14 CTRL_STATIC
IDC_CSD_BASIC_COLOR_15 CTRL_STATIC
IDC_CSD_BASIC_COLOR_16 CTRL_STATIC
IDC_CSD_BASIC_COLOR_17 CTRL_STATIC
IDC_CSD_BASIC_COLOR_18 CTRL_STATIC
IDC_CSD_BASIC_COLOR_19 CTRL_STATIC
IDC_CSD_BASIC_COLOR_20 CTRL_STATIC
IDC_CSD_BASIC_COLOR_21 CTRL_STATIC
IDC_CSD_BASIC_COLOR_22 CTRL_STATIC
IDC_CSD_BASIC_COLOR_23 CTRL_STATIC
IDC_CSD_BASIC_COLOR_24 CTRL_STATIC
IDC_CSD_BASIC_COLOR_25 CTRL_STATIC
IDC_CSD_BASIC_COLOR_26 CTRL_STATIC
IDC_CSD_BASIC_COLOR_27 CTRL_STATIC
IDC_CSD_BASIC_COLOR_28 CTRL_STATIC
IDC_CSD_BASIC_COLOR_29 CTRL_STATIC
IDC_CSD_CUSTOM_COLOR_NOTE CTRL_STATIC
IDC_CSD_CUSTOM_COLOR_0 CTRL_STATIC
IDC_CSD_CUSTOM_COLOR_1 CTRL_STATIC
IDC_CSD_CUSTOM_COLOR_2 CTRL_STATIC
IDC_CSD_CUSTOM_COLOR_3 CTRL_STATIC
IDC_CSD_CUSTOM_COLOR_4 CTRL_STATIC
IDC_CSD_CUSTOM_COLOR_5 CTRL_STATIC
IDC_CSD_SPACE CTRL_STATIC
IDC_CSD_YSPACE CTRL_STATIC
IDC_CSD_COLOR CTRL_STATIC
IDC_CSD_NOTE_Y CTRL_STATIC
IDC_CSD_NOTE_U CTRL_STATIC
IDC_CSD_NOTE_V CTRL_STATIC
IDC_CSD_NOTE_R CTRL_STATIC
IDC_CSD_NOTE_G CTRL_STATIC
IDC_CSD_NOTE_B CTRL_STATIC
IDC_CSD_VALUE_Y CTRL_SLEDIT
IDC_CSD_VALUE_U CTRL_SLEDIT
IDC_CSD_VALUE_V CTRL_SLEDIT
IDC_CSD_VALUE_R CTRL_SLEDIT
IDC_CSD_VALUE_G CTRL_SLEDIT
IDC_CSD_VALUE_B CTRL_SLEDIT
IDC_CSD_ADD CTRL_BUTTON
IDC_CSD_OK CTRL_BUTTON
IDC_CSD_CANCEL CTRL_BUTTON

Font Dialog Box

The Font dialog box displays a model dialog box that lets the user choose attributes for a logical font, such as family, style (bold, italic, or regular), point size, effects (underline, strikeout, and text color, etc), and character set.

  • FontSelectDialog
typedef struct _FONTDLGDATA {
    /* The font minimize size. */
    int min_size;
    /* The font maximize size. */
    int max_size;
    /* The font color. */
    RGB color;
    PLOGFONT logfont;
    WNDPROC hook;
} FONTDLGDATA, *PFONTDLGDATA;

BOOL FontSelectDialog (PDLGTEMPLATE dlg_template, HWND hwnd, WNDPROC proc,
    PFONTDLGLDATA pfsd) {
    ... ...
    return ShowCommonDialog (dlg_template, hwnd, proc, pfsd);
}
  • Font style: NIL\ALL\BLACK\BOLD\BOOK\DEMIBOLD\LIGHT\MEDIUM\REGULAR\SUBPIXEL
  • Font:

Illustration:

Font Select Dialog

Figure 5 Small Color Select Dialog

ID class name remarks
IDC_FSD_FONT_NOTE CTRL_STATIC
IDC_FSD_FONT CTRL_COMBOBOX
IDC_FSD_STYLE_NOTE CTRL_STATIC
IDC_FSD_STYLE CTRL_COMBOBOX
IDC_FSDSIZE_NOTE CTRL_STATIC
IDC_FSD_SIZE CTRL_COMBOBOX
IDC_FSD_EFFECTS_NOTE CTRL_STATIC WS_GROUP
IDC_FSD_FLIP_NOTE CTRL_STATIC
IDC_FSD_FLIP CTRL_COMBOBOX
IDC_FSD_COLOR_NOTE CTRL_STATIC
IDC_FSD_COLOR CTRL_COMBOBOX
IDC_FSD_ITALIC CTRL_BUTTON
IDC_FSD_STRIKEOUT CTRL_BUTTON
IDC_FSD_UNDERLINE CTRL_BUTTON
IDC_FSD_SAMPLE_NOTE CTRL_STATIC
IDC_FSD_SAMPLE CTRL_STATIC
IDC_FSD_CHARSET_NOTE CTRL_STATIC
IDC_FSD_CHARSET CTRL_COMBOBOX
IDC_FSD_OK CTRL_BUTTON
IDC_FSD_CANCEL CTRL_BUTTON

Info Dialog Box

The Info dialog box displays user-defined information.

  • InfoShowDialog
typedef struct _INFODLGDATA {
const char* msg;
const char* format;
int nr_lines;
int vis_lines;
int start_line;
RECT rc;
WNDPROC hook;
} INFODLGDATA, *PINFODLGDATA;

BOOL InfoShowDialog (PDLGTEMPLATE dlg_template, HWND hwnd, WNDPROC proc,
PINFODLGDATA pidd) {
 ... ...
return ShowCommonDialog (dlg_template, hwnd, proc, pidd);
}

Illustration:

Information Dialog

Figure 6 Small Color Select Dialog

ID class name remarks
IDC_IFD_SPIN CTRL_SPINBOX

Common window dialog

These common window dialog box displays user-defined information.

  • myMessgeBox: Creates a message box.

creates a message box calling MessageBox and passing hwnd, it also receives printf-like arguments to format a string. return Identifier of the button which closes the message box.

MGUTILS_EXPORT int myMessageBox (HWND hwnd, DWORD dwStyle, const char* title,
                const char* text, ...);

Message Box

Figure 7 Small Color Select Dialog

  • ProgressBar: Creates a main window within a progress bar.

creates a main window within a progress bar and returns the handle. Note that you can use SendDlgItemMessage to send a message to the progress bar in the main window in order to update the progress bar.

MGUTILS_EXPORT HWND createProgressWin (HWND hParentWnd, const char* title,
                const char* label, int id, int range);

Progress Box

Figure 8 Progress Box

  • Other common dialog:
  • createStatusWin: creates a status main window
  • errorWindow: creates a message box by using myMessageBox, and display the current system error message
  • myWinTernary: creates a message box hosted to the main window, displays a message and an application icon in the message box, and creates two buttons in it
  • myWinMessage: creates a message box within only one button
  • myWinMenu:creates a menu main window including a few buttons, and a list box with checkable item.
  • myWinEntries: Creates a entry main window for the user to enter something
MGUTILS_EXPORT HWND createStatusWin (HWND hParentWnd, int width, int height,
                const char* title, const char* text, ...);

MGUTILS_EXPORT void errorWindow (HWND hwnd, const char* str, const char* title);

MGUTILS_EXPORT int myWinTernary (HWND hwnd, const char* title,
                const char* button1, const char* button2, const char* button3,
                const char* text, ...);

MGUTILS_EXPORT int myWinChoice (HWND hwnd, const char* title,
                const char* button1, const char* button2,
                const char* text, ...);

MGUTILS_EXPORT int myWinMessage (HWND hwnd, const char* title,
                const char* button1, const char* text, ...);

MGUTILS_EXPORT int myWinMenu (HWND hParentWnd, const char* title,
                const char* label, int width, int listboxheight,
                char ** items, int * listItem, myWINBUTTON* buttons);

MGUTILS_EXPORT int myWinEntries (HWND hParentWnd, const char* title,
                const char* label, int width, int editboxwidth,
                BOOL fIME, myWINENTRY* items, myWINBUTTON* buttons);
  • Using Sample

How to using message box and progress bar, you should enable --enable-ctrlpgbar first before you use an progress bar dialog.

static void my_notif_proc (HWND hwnd, LINT id, int nc, DWORD add_data)
{
    if (nc == BN_CLICKED) {
        switch (id) {
            case IDC_MMB:
                myMessageBox(GetParent (hwnd) , MB_OK , "myMessageBox:" , "NOTE: \n %s \n" , prompts [id - IDC_MMB]);
                break;
            case IDC_PROMPT:
                PostMessage(GetParent (hwnd) , MSG_PROGRESS , IDC_PROGRESS , 0);
                break;
        }
    }
}

static LRESULT DialogBoxProc2 (HWND hDlg, UINT message, WPARAM wParam, LPARAM lParam)
{
...
    int ppos = 5;
    switch (message) {
        case MSG_PROGRESS:
#ifdef _MGCTRL_PROGRESSBAR
            if (!prohwnd) {
                prohwnd = createProgressWin(hDlg , "Progress" , "setup...." , IDC_PROGRESS , 100);
                SetTimer(hDlg , 100  , 100); 
                SendDlgItemMessage(prohwnd , IDC_PROGRESS , PBM_SETSTEP , 10 , 0);
            }
#endif
            break;
        case MSG_TIMER:
        {
#ifdef _MGCTRL_PROGRESSBAR
                if (wParam == 100 && prohwnd){
                    if (ppos < 10) {
                        SendDlgItemMessage(prohwnd , IDC_PROGRESS , PBM_SETPOS, 10*ppos , 0);
                        ppos++;
                    }
                    else {
                        KillTimer(hDlg , 100);
                        destroyProgressWin(prohwnd);
                        prohwnd = 0;
                        ppos = 0;
                    }
                }
#endif
        }
}

Message

MSG_FILESELOK

An Open or Save As dialog box sends the MSG_FILESELOK message to the hook procedure, when the user specifies a file name and clicks the OK button. The hook procedure can accept the file name and allow the dialog box to close, or reject the file name and force the dialog box to remain open.

Parameters:

  • wParam: not used.
  • lParam: The pointer to an FILEDLGDATA structure. The filefullname member of this structure contains the path, and file name specified by the user.

Return value:

  • If the hook procedure returns zero, the Open or Save As dialog box accepts the specified file name and closes.
  • If the hook procedure returns a nonzero value, the Open or Save As dialog box rejects the specified file name and remains open.

MSG_COLORSELOK

An Color dialog box sends the MSG_COLORSELOK message to the hook procedure, when the user selects a color and clicks the OK button. The hook procedure can accept the color and allow the dialog box to close, or reject the color and force the dialog box to remain open.

Parameters:

  • wParam: not used.
  • lParam: The pointer to an COLORDLGDATA structure. The r, g, b member of this structure contain the RGB color value of the selected color.

Return value:

  • If the hook procedure returns zero, the Color dialog box accepts the selected color and closes.
  • If the hook procedure returns a nonzero value, the Color dialog box rejects the selected color and remains open.

MSG_FONTSELOK

An Font dialog box sends the MSG_FONTSELOK message to the hook procedure, when the user specifies a logical font and clicks the OK button. The hook procedure can accept logical font and allow the dialog box to close, or reject the logical font and force the dialog box to remain open.

Parameters:

  • wParam: not used.
  • lParam: The pointer to an FONTDLGDATA structure. The logfont member of this structure contains the logical font specified by the user.

Return value:

  • If the hook procedure returns zero, the Font dialog box accepts the specified logical font and closes.
  • If the hook procedure returns a nonzero value, the Font dialog box rejects the specified logical font and remains open.

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