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;;; Hack GscreenClass::Render, inspect the return pointer. If it's within Wait_for_players, then throttle ;;; Wait_For_Players function 5B2320 - 5B3235
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ts-patches implementation: https://github.com/CnCNet/ts-patches/blob/master/src/online_optimizations.asm
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ts-patches implementation: https://github.com/CnCNet/ts-patches/blob/master/src/online_optimizations.asm
The text was updated successfully, but these errors were encountered: