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Included in zip file are 2 G1T samples that each produce an error of the type indicated in issue title.
These samples both come from the recently released Fire Emblem Warriors: Three Hopes (FEW2).
0x66 just seems to be a tiled version of 0x5F (bc7), no idea what 0xD is though.
Both of these sample files open in Project G1M with no issues.
type0x66_FEW2_Switch.zip
The text was updated successfully, but these errors were encountered:
Thanks. I'll try to take a look when I get a chance, but it could be a long while...
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Included in zip file are 2 G1T samples that each produce an error of the type indicated in issue title.
These samples both come from the recently released Fire Emblem Warriors: Three Hopes (FEW2).
0x66 just seems to be a tiled version of 0x5F (bc7), no idea what 0xD is though.
Both of these sample files open in Project G1M with no issues.
type0x66_FEW2_Switch.zip
The text was updated successfully, but these errors were encountered: