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system.cfg
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-- *************************************************************************************************
-- Default system.cfg configuration for development
--
-- Your personal settings can be stored in 'systemcfgoverride.cfg' so that they don't create
-- any conflicts for version control
-- *************************************************************************************************
-- Disable fullscreen mode
r_Fullscreen = 0
-- Shaders are compiled in parallel in precache mode
r_ShadersAsyncCompiling = 3
-- Disables Remote Shader Compilation
r_ShadersRemoteCompiler = 0
-- Store the shader cache in local Game directory instead of User folder (MyDocuments\MyGames)
r_ShadersUserFolder = 1
-- Defaults System Spec to High (Launcher)
sys_spec = 3
-- Disables Geometery Highlighting in SandBox
ed_highlightGeometry = 0
-- Sets Current Game Folder
sys_game_folder = Game
sys_dll_game = CryMiniGame
sys_float_exceptions = 0
-- for development, disable loading of IMG files, load the cafs instead
-- if no IMG files were created, this will also disable the warning spam messages
ca_UseIMG_AIM = 0
ca_UseIMG_CAF = 0
-- For development only, on pc and when no dbas used, disabling unloading of on demand animations
ca_UnloadAnimationCAF = 0
r_stereodevice = 1
-- Allow Backround Generation of Navigation Mesh in Editor only
ai_MNMEditorBackgroundUpdate = 1
R_HDRBlueShift = 0
r_geominstancing = 0
log_verbosity = 4
log_writetofileverbosity = 4