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Better Clarity #6

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superfrantv opened this issue Feb 6, 2017 · 0 comments
Open

Better Clarity #6

superfrantv opened this issue Feb 6, 2017 · 0 comments

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@superfrantv
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Hello,

i use the old Tutorial from alexstv.com, i think it is very perfect and very clarity.
I found a way to use vertex colors :)
The next things i want to add are Biomes and some other Features.

I only think there are 2 Things that must be changed to create a better performance for me.

  1. LoadChunks Script from the Tutorials load the chunks very slow
  2. The Overload of Trees:
    And we'll need to do the same for y in the ChunkColumnGen function but in this case because trees are generated from a point and extend 8 blocks up the overlap needs to be 8 blocks downwards like this:
    1
    2
    for (int y = chunk.pos.y - 8; y < chunk.pos.y + Chunk.chunkSize; y++)
    {
    This should catch any trees that were being chopped off before so try and run it!

I think i must make a better way to generate High Buildings..

Thx for answers

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