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feat: gas estimation #58

feat: gas estimation

feat: gas estimation #58

Triggered via pull request September 10, 2024 09:13
Status Failure
Total duration 10m 19s
Artifacts 3

main.yml

on: pull_request
Matrix: buildForAllSupportedPlatforms
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1 error and 27 warnings
Deploy to Vercel
Unable to download artifact(s): Artifact not found for name: Build-WebGL Please ensure that your artifact is not expired and the artifact was uploaded using a compatible version of toolkit/upload-artifact. For more information, visit the GitHub Artifacts FAQ: https://github.com/actions/toolkit/blob/main/packages/artifact/docs/faq.md
Build for StandaloneWindows64
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/Connectors/WalletConnect/WalletConnectConnectionProposal.cs(48,17): warning CS1634: Expected 'disable' or 'restore'
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/Connectors/Connector.cs(165,56): warning CS0108: 'Connector.AccountDisconnectedEventArgs.Empty' hides inherited member 'EventArgs.Empty'. Use the new keyword if hiding was intended.
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/WebGL/Modal/ModalInterop.cs(16,36): warning CS0626: Method, operator, or accessor 'ModalInterop.ModalCall(int, string, string, InteropService.ExternalMethodCallback)' is marked external and has no attributes on it. Consider adding a DllImport attribute to specify the external implementation.
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/WebGL/Modal/ModalInterop.cs(21,36): warning CS0626: Method, operator, or accessor 'ModalInterop.ModalSubscribeState(Action<string>)' is marked external and has no attributes on it. Consider adding a DllImport attribute to specify the external implementation.
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/Web3ModalCore.cs(89,35): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/Controllers/AccountController.cs(82,27): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/Controllers/AccountController.cs(145,34): warning CS0168: The variable 'e' is declared but never used
Build for StandaloneWindows64
/github/workspace/Packages/com.walletconnect.web3modal/Runtime/Presenters/WalletSearchPresenter.cs(114,28): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for StandaloneWindows64
Assets/Scripts/Dapp.cs(22,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
Build for StandaloneWindows64
Assets/Scripts/Dapp.cs(154,60): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for WebGL
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for WebGL
Assets/Scripts/Dapp.cs(22,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
Build for WebGL
Assets/Scripts/Dapp.cs(154,60): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for WebGL
Assets/Scripts/SettingsController.cs(49,13): warning CS0162: Unreachable code detected
Build for Android
The following actions use a deprecated Node.js version and will be forced to run on node20: actions/cache@v3, actions/upload-artifact@v3. For more info: https://github.blog/changelog/2024-03-07-github-actions-all-actions-will-run-on-node20-instead-of-node16-by-default/
Build for Android
Assets/Scripts/Dapp.cs(22,43): warning CS0618: 'Resolution.refreshRate' is obsolete: 'Resolution.refreshRate is obsolete. Use refreshRateRatio instead.'
Build for Android
Assets/Scripts/Dapp.cs(154,60): warning CS1998: This async method lacks 'await' operators and will run synchronously. Consider using the 'await' operator to await non-blocking API calls, or 'await Task.Run(...)' to do CPU-bound work on a background thread.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Build for Android
Compressed texture Icon is used as icon. This might compromise visual quality of the final image. Uncompressed format might be considered as better import option.
Deprecation notice: v1, v2, and v3 of the artifact actions
The following artifacts were uploaded using a version of actions/upload-artifact that is scheduled for deprecation: "Build-Android", "Build-StandaloneWindows64", "Build-WebGL". Please update your workflow to use v4 of the artifact actions. Learn more: https://github.blog/changelog/2024-04-16-deprecation-notice-v3-of-the-artifact-actions/

Artifacts

Produced during runtime
Name Size
Build-Android Expired
87.3 MB
Build-StandaloneWindows64 Expired
131 MB
Build-WebGL Expired
140 MB