diff --git a/.github/workflows/main.yml b/.github/workflows/main.yml index 6f1401a..d3d8d84 100644 --- a/.github/workflows/main.yml +++ b/.github/workflows/main.yml @@ -2,7 +2,7 @@ name: Build Sample Project on: pull_request: - types: [opened, reopened, review_requested, synchronize] + types: [opened, reopened, synchronize] workflow_dispatch: jobs: diff --git a/Samples/AppKit Sample/Assets/Scenes/AppKit Init.unity b/Samples/AppKit Sample/Assets/Scenes/AppKit Init.unity index 94addfa..ba959c3 100644 --- a/Samples/AppKit Sample/Assets/Scenes/AppKit Init.unity +++ b/Samples/AppKit Sample/Assets/Scenes/AppKit Init.unity @@ -202,8 +202,8 @@ Camera: m_GameObject: {fileID: 78148689} m_Enabled: 1 serializedVersion: 2 - m_ClearFlags: 1 - m_BackGroundColor: {r: 0.19215687, g: 0.3019608, b: 0.4745098, a: 0} + m_ClearFlags: 2 + m_BackGroundColor: {r: 0.34901962, g: 0.34901962, b: 0.34901962, a: 1} m_projectionMatrixMode: 1 m_GateFitMode: 2 m_FOVAxisMode: 0 @@ -397,11 +397,6 @@ MonoBehaviour: sceneName: AppKit Menu buildIndex: 2 assetPath: Assets/Scenes/AppKit Menu.unity - _settingsAdditiveScene: - sceneAsset: {fileID: 102900000, guid: e4585ed332e2a42dfb642ec502636746, type: 3} - sceneName: Settings Scene - buildIndex: 3 - assetPath: Assets/Scenes/Settings Scene.unity --- !u!1660057539 &9223372036854775807 SceneRoots: m_ObjectHideFlags: 0 diff --git a/Samples/AppKit Sample/Assets/Scripts/AppInit.cs b/Samples/AppKit Sample/Assets/Scripts/AppInit.cs index dcdc283..7167a55 100644 --- a/Samples/AppKit Sample/Assets/Scripts/AppInit.cs +++ b/Samples/AppKit Sample/Assets/Scripts/AppInit.cs @@ -1,5 +1,4 @@ using mixpanel; -using Sentry; using Skibitsky.Unity; using UnityEngine; using UnityEngine.SceneManagement; @@ -18,8 +17,6 @@ private void Start() InitDebugConsole(); ConfigureMixpanel(); SceneManager.LoadScene(_mainScene); - - Debug.LogError("Test error log"); } private void InitDebugConsole()