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Releases: WasabiThumb/xclaim

1.0.0-RC10

12 May 00:31
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Release Candidate 10
God, how many more of these are there going to be?

  • Dynmap Improvements
    • Claim borders are now more accurate and conform to the chunk grid, instead of the old "convex hull" borders. It's still not perfect, however. This new rendering system is on by default, see the config to modify this behavior.
    • All claim borders are on their own "layer" which can be toggled on the dynmap
  • Books can now be read anywhere (reading a book is considered an interaction event)
  • Prevent end crystal griefing

1.0.0-RC9

08 May 17:03
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Release Candidate 9

  • Move dynmap hook step to earlier in the boot process. This should fix existing claims not showing on the dynmap
    • If you have a lot of claims on your server, behavior is unknown at the moment
  • Slight API changes
  • Entity groups are now more accessible and straight-forward
    • Five mutually exclusive groups
      • Friendly
      • Hostile
      • Vehicles
      • Non-Living
      • Misc
        • Spooky category you probably will never need to touch
  • Force players out of the chunk editor when they die, this should fix incompatibility with angel chest
  • Added option to enter chunk editor when making a new claim
    • On by default. If you wish to modify this behavior, check out the config section in the README.
  • Fixed some rare bugs

1.0.0-RC8

06 May 02:39
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Release Candidate 8

  • Basic Dynmap integration is here! That is all.

1.0.0-RC7

05 May 16:58
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Release Candidate 7

  • New chunks in claims now must be placed next to or diagonally from each other. If you wish to modify this behavior, check out the config section in the README. This change will not retroactively "fix" old claims. The main reason for this is so that coordinates accurately portray the location of a claim.
  • A few improvements to the claim selector in the GUI
    • Claims that you own will always be shown first. This is helpful for moderators, who can see all claims on the server.
    • Coordinates are listed under the name of the claim, also mainly for moderators.
  • Added command /xclaim info, which displays the current version and various stats

1.0.0-RC6

05 May 00:06
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Release Candidate 6

  • Improved how fluids are handled
    • Admittedly experimental, please bug test
  • Fixed a potential bug with flammables
  • Command overhaul
    • /claimgui, /claims, and /cg have been deprecated in favor of /xclaim (alias: /xc)
    • GUI is accessible through /xclaim OR /xclaim gui
    • /xclaim help for a list of available subcommands
    • /xclaim current to see current claim info
    • /xclaim chunks [claim_name] to quickly enter chunk editor
    • /xclaim update to check for updates to XClaim and, if present, potentially install automagically
    • More to come...
  • Improved readability on permissions page in GUI

1.0.0-RC5

03 May 18:22
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Release Candidate 5

  • Some micro-optimizations
  • Fixed fluid placement bug
  • Easter egg

1.0.0-RC4

03 May 15:53
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Release Candidate 4

  • Actually fix barrier problem
  • Fix crop trampling
  • Cancel block damage events in addition to block break events

1.0.0-RC3

02 May 22:22
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Release candidate 3

  • Fixed claims not attributing ownership in edge cases
  • Fixed item frame vulnerability
  • "Fixed" barrier problem

1.0.0-RC2

02 May 10:06
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Release Candidate 2

  • Added max chunk/claim limits

1.0.0-RC1

01 May 14:36
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1.0.0 Release Candidate